Search found 9 matches

by N5X
Sun Feb 27, 2011 10:52 pm
Forum: Help: Tactics and Playstyles
Topic: Always kill?
Replies: 18
Views: 8503

Re: Always kill?

in my case this relates to playing CTF and the fact it's a team effort. when i play as ST, i often use it for ambush tactics rather than just being able to sneak in to the enemy base undetected, and some of my ambush spots are carefully selected. for this reason, there are times where i have an easy...
by N5X
Sun Feb 27, 2011 9:42 pm
Forum: General Map Making Discussions
Topic: why some maps will not work on local server?
Replies: 3
Views: 2171

why some maps will not work on local server?

while playing on "delerious city" a-delusion.no-ip.org:4120 i did a "save world". i tried it on my local machine because it was an interesting map, but it refuses to load, i keep getting a bunch of errors and it dumps out. bash-3.1$ ./bzlocal using spam time of 10 using spam warn...
by N5X
Mon Feb 21, 2011 1:06 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: jitter resolution for linux users
Replies: 1
Views: 1485

jitter resolution for linux users

i'm running slackware 13.0, and before a hard drive crash, i was having marginal jitter issues. in other words, usually i had very little jitter, but occasionally it would get me bumped from a game. i noticed the jitter was worse when there were a lot of players, and a lot of shooting was going on a...
by N5X
Thu Feb 03, 2011 3:10 am
Forum: General Map Making Discussions
Topic: hot to get flags to group
Replies: 3
Views: 2091

hot to get flags to group

i've noticed in Missile War, that in the green and red bases, and other places, that certain areas contain specific flags. i've downloaded the map to practice on offline, but the flags don't seem to be grouped as they are while playing online. how do i set up either the server or the map to follow t...
by N5X
Tue Jan 11, 2011 12:40 pm
Forum: Help: Tactics and Playstyles
Topic: newbie questions....
Replies: 12
Views: 6211

Re: newbie questions....

ok, another question.... in a CTF game, i often take the task of guarding the team flag. i come from a military background, and one never leaves an objective unguarded (i know this is a game, but this makes sense in a game of CTF, does it not?). so i guard the flag, and when i stop an intruder, i ge...
by N5X
Wed Dec 29, 2010 12:13 pm
Forum: Help: Tactics and Playstyles
Topic: newbie questions....
Replies: 12
Views: 6211

Re: newbie questions....

the bots DO have a nasty habit of firing where i'm going to land when i jump...

been playing several games with my kids on a local server, and i add 2 or 3 bots to liven things up a little...
by N5X
Fri Dec 17, 2010 5:06 am
Forum: Map releases
Topic: Collaborator 2010
Replies: 11
Views: 8568

Re: Collaborator 2010

nice... just spent a couple of hours in single player mode to get the feel of it... got my tank electrocuted once and melted once. i didn't know you could have hazards like that.... certainly a very interesting map....
by N5X
Thu Dec 16, 2010 5:17 am
Forum: Help: Tactics and Playstyles
Topic: newbie questions....
Replies: 12
Views: 6211

Re: newbie questions....

tnx for the info.... i think the practice will help, even if it is against bots... i've played a few bot games and learned a few ways to dodge incoming rounds and bracket my shots, but as far as a jumping game goes, it's too bad the bots don't jump... oh well practice is practice, and it does seem t...
by N5X
Tue Dec 14, 2010 5:10 am
Forum: Help: Tactics and Playstyles
Topic: newbie questions....
Replies: 12
Views: 6211

newbie questions....

1> when using GM, why can't i get a lock on something except once in a while, even though an enemy is in plain view and close? 2> often when i do get a lock, it's on a friendly off to the side. 3> what is there to do about spawnkillers that just sit and fire blindly into a spawn site.... it's kinda ...