Search found 4 matches
- Sat Jun 30, 2012 6:15 pm
- Forum: Enhancements
- Topic: Flag idea
- Replies: 1
- Views: 2012
Flag idea
Call it the Trojan Horse flag, or the Drafting flag, since I thought about it while watching Days of Thunder the other night. Anyway, the flag would combine stealth and cloak, making the player undetectable by everyone except SE tanks (or possibly could be briefly visible when shooting ala Romulan w...
- Fri Jun 15, 2012 4:09 am
- Forum: Help: Tactics and Playstyles
- Topic: Machine Gun Shooting Distance
- Replies: 14
- Views: 14420
Re: Machine Gun Shooting Distance
Adjusting the Machine Gun variables well can be tricky, as poorly-tuned machine guns can cause some state inconsistencies. If the reload time (controlled by _mGunAdRate) is shorter than the lifetime of the shot (controlled by _mGunAdLife), the client doing the shooting will see their own shots expl...
- Wed Jun 13, 2012 11:59 pm
- Forum: Help: Tactics and Playstyles
- Topic: Machine Gun Shooting Distance
- Replies: 14
- Views: 14420
Re: Machine Gun Shooting Distance
Well, I didn't want to be THAT GUY that posts a question and is berated for not using the search function, so I'll be THAT GUY that revives a 5 year old thread instead... I'm pretty sure he had MG... it sounded like it and the shots were on me almost instantaneously. I don't think rapid fire can sho...
- Wed Jun 13, 2012 11:26 pm
- Forum: Help: Tactics and Playstyles
- Topic: Machine Gun Shooting Distance
- Replies: 14
- Views: 14420
Re: Machine Gun Shooting Distance
I hesitate to bump this old thread, but I had this same issue on BadgerKing last night. I had MG and another player did also, and was rico shooting at me from the opposite side of the building in the NW corner. I shot back, but my MG would barely make it to the corner of the building, while his went...