Search found 26 matches

by Jo-W
Wed Jun 14, 2006 8:32 am
Forum: Plug-in Releases
Topic: killLimits
Replies: 6
Views: 5553

Sounds great,
ofcourse another usefull feature would be time limits
by Jo-W
Sun Apr 09, 2006 9:07 am
Forum: Enhancements
Topic: Triggers...explained
Replies: 11
Views: 3571

You can't make something drivethrough and then not drivethrough; AFAIK the only way to make "gates" is with world weapons. That could be done by implenting a function in the API that allows a plugin to modify parts of a map (not the map file) by using the name field. something similar to document.g...
by Jo-W
Mon Apr 03, 2006 8:47 pm
Forum: Plug-in Development
Topic: My pile of API ideas/suggestions
Replies: 7
Views: 3741

how about a function to:
  • change a players team
  • put a player in observer
by Jo-W
Mon Jan 23, 2006 10:47 pm
Forum: Plug-in Development
Topic: functions beyond the API
Replies: 1
Views: 1946

functions beyond the API

Is it possible to call functions from within a plugin which are not part of the API?
I need to do some things in my plugin which are not included in the BZFS API

thanks in advance
by Jo-W
Wed Nov 30, 2005 7:56 pm
Forum: Map releases
Topic: I host maps
Replies: 51
Views: 14081

http://my.bzflag.org/bb/viewtopic.php?t=5985
Dont know if you like it, but i thought lets give it a shot
by Jo-W
Sun Nov 27, 2005 7:45 pm
Forum: Map releases
Topic: CTF BaZe!
Replies: 2
Views: 1150

thanks,
I never intented to make it look like a maze, at first I had the 2 sides seperated, but it took way to long to get to the other side, so I attached the 2 sides to each other
by Jo-W
Sat Nov 26, 2005 2:35 pm
Forum: Map releases
Topic: CTF BaZe!
Replies: 2
Views: 1150

CTF BaZe!

A 2 team CTF map with 2 bases attached to each other (it is not a maze).
No rico and jump
by Jo-W
Thu Nov 24, 2005 8:13 pm
Forum: Help: Map Making
Topic: Meshbox texture
Replies: 0
Views: 795

Meshbox texture

When using meshboxes, for some reason the textures dont behave as v.1.x boxes I have this bzw file box position -7 0 0 size 4 50 10 end meshbox position 7 0 0 size 4 50 10 end See the attached image, Left side is old box, right side is meshbox. For some reason the short side of a meshbox' texture is...
by Jo-W
Mon Nov 21, 2005 6:24 pm
Forum: Works In Progress
Topic: CTF BaZe!
Replies: 4
Views: 2770

Thanks, Yeah, I limit most super flags And incase anyone is interested, here is my current list of allowed flags : ) Agility Blindness Burrow Rapid Fire Invisible Bullet Identify Jamming Jumping Laser (2 shot limit) Masquerade Narrow Quick Turn ReverseControls Right Turn Only Seer Shield Stealth Tin...
by Jo-W
Sun Nov 20, 2005 9:53 pm
Forum: Works In Progress
Topic: CTF BaZe!
Replies: 4
Views: 2770

CTF BaZe!

Well.. here is a screenie
I will post the map file when its done : )
no jump and no rico CTF
by Jo-W
Fri Nov 18, 2005 8:50 pm
Forum: General Map Making Discussions
Topic: BZFlag Racing, Idea?
Replies: 23
Views: 5599

Would it be possible to create a server plugin which detects where the server kill originated from? Teams is possible this way, only one has to make it to the finish line.

(btw wouldn't it be annoying when using CTF if a team takes their own flag?)
by Jo-W
Wed Nov 16, 2005 8:57 pm
Forum: General Discussion
Topic: BZViolence?
Replies: 68
Views: 21770

being bored is the cause in my country (I wasent talking bout the riots), heck they are even making a movie about this (being bored and vandalism). But they only burnt 3 cars....
by Jo-W
Wed Nov 16, 2005 2:32 pm
Forum: General Map Making Discussions
Topic: BZFlag Racing, Idea?
Replies: 23
Views: 5599

You could do finish lines by using a Physics Driver which has the death property

something like

Code: Select all

physics 
  name finish_line
  death You finished! 
end
The first one that is killed by the server wins :)
by Jo-W
Wed Nov 16, 2005 2:09 pm
Forum: General Discussion
Topic: BZViolence?
Replies: 68
Views: 21770

I said "bigger" not "big" :D
The underlying cause is that everyone is bored
by Jo-W
Tue Nov 15, 2005 10:12 pm
Forum: General Discussion
Topic: BZViolence?
Replies: 68
Views: 21770

I believe TV has a much bigger impact on "violence"
People are burning cars in my country because they are copycatting the riots in france as seen on TV
by Jo-W
Fri Oct 21, 2005 11:36 am
Forum: Enhancements
Topic: JPG Textures
Replies: 19
Views: 4889

.GIF wrote: The Unisys patent expired on 20 June 2003 in the USA, in Europe it expired on 18 June 2004, in Japan patent expired on 20 June 2004 and in Canada it expired on 7 July 2004. The U.S. IBM patent expires 11 August 2006
Image
by Jo-W
Thu Oct 13, 2005 4:05 pm
Forum: Map releases
Topic: Flat Zone
Replies: 4
Views: 1695

^nightmare^ wrote:ok, what about this?
I can land on them and i cant drive through
by Jo-W
Thu Oct 13, 2005 3:12 pm
Forum: Map releases
Topic: Flat Zone
Replies: 4
Views: 1695

Cant see any boxes and i wouldnt know where to shoot to test the rico ^^
by Jo-W
Thu Oct 13, 2005 2:45 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: My DuMb CoMpUtEr!
Replies: 15
Views: 4192

Have you checked if your computer is filled with garbage? (temp files, etc)
http://www.ccleaner.com/
by Jo-W
Thu Oct 13, 2005 11:44 am
Forum: Map releases
Topic: -=TankCTF=-
Replies: 16
Views: 4504

reminds me of the movie Hypercube ^^
Looks fun
by Jo-W
Thu Oct 13, 2005 11:42 am
Forum: Works In Progress
Topic: New Map Coming Soon
Replies: 28
Views: 10001

Looks nice
by Jo-W
Sun Oct 09, 2005 12:55 pm
Forum: Enhancements
Topic: Custom flags / Fully editable flags
Replies: 10
Views: 3056

A default flags.conf would be included, like this is would be even easier to change certain things then it is now. If you wanna change the burrow tank speed with the current system for example you have to dig in server variables.
Even less work then it is now if you wanna change little
by Jo-W
Sat Oct 08, 2005 3:53 pm
Forum: Enhancements
Topic: Custom flags / Fully editable flags
Replies: 10
Views: 3056

I know a fair amount of programming, but the only thing I have written in C++ is hello world and some weird command line calculator. I wouldn't know where to start lol
by Jo-W
Sat Oct 08, 2005 2:21 pm
Forum: Enhancements
Topic: Custom flags / Fully editable flags
Replies: 10
Views: 3056

Custom flags / Fully editable flags

As far as I know the current flag system has very little to customize. So I am suggesting a new flag system. My idea is to have a new configuration file (server-side) flags.conf or maybe in the world file, which contains settings about every flag and custom flags. This configuration file would be lo...
by Jo-W
Sun Oct 02, 2005 10:14 pm
Forum: Players
Topic: The Story of Your Callsign
Replies: 385
Views: 129470

mine is based of my real name. (its not jo or j'lo im not a female ^^)