Search found 132 matches

by alfa1
Sun Jun 07, 2020 4:44 pm
Forum: General Discussion
Topic: BZ Client, force registration before being allowed to play
Replies: 10
Views: 560

Re: BZ Client, force registration before being allowed to play

Let's analize it a bit: - mute: it is right, player just needs to rejoin and mute is off --> use plugin 'permanent mute', or something, or just take a stronger action - kick: it is valid as a warning; no problem with it - ban: you have here several ways for doing it: by IP, by IP family and by hostn...
by alfa1
Sat May 23, 2020 2:47 am
Forum: General Discussion
Topic: Levels and Robots (Simplified Version)
Replies: 2
Views: 1343

Re: Levels and Robots (Simplified Version)

Corrections:
  • Captures:
    • Positive points: captures (it includes self captures by the opposite team).
  • robotS ('solo'):
    • priorities: 1st) following and shooting opponents; 2nd) keeping current state;
by alfa1
Sun May 10, 2020 7:19 pm
Forum: Help: Server Setup and Administration
Topic: Recommendations for Maps, settings etc. for a newbie old timer
Replies: 11
Views: 706

Re: Recommendations for Maps, settings etc. for a newbie old timer

About private servers: I know of a group which seems to be running a private server by setting a forum group and showing in servers list only to them (see the '-advertise' server argument). Then it's somewhat private. Another way, the real "private" let's say, is not to set these server arguments (b...
by alfa1
Sat May 02, 2020 5:12 pm
Forum: Help: Server Setup and Administration
Topic: Recommendations for Maps, settings etc. for a newbie old timer
Replies: 11
Views: 706

Re: Recommendations for Maps, settings etc. for a newbie old timer

Hello and welcome back. I'm glad to see old players coming again. I can suggest Levels and Robots (Simplified Version) since it has interesting and fun concepts. To config a good server you need to read documentation (manual pages) and try different settings. BZ comes, also, with HIX, which is fun, ...
by alfa1
Sat Apr 25, 2020 5:15 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: Getting back the old account
Replies: 9
Views: 728

Re: Getting back the old account

Welcome back. If there is not enough players of the map you want to play in, you can now try nice robots locally to replace them: Levels and Robots (Simplified Version) . My server DiverSion is online regularly with those settings (a nice CTF map similar to Ducati and a nice FFA map similar to Easy ...
by alfa1
Mon Apr 13, 2020 6:40 am
Forum: Leagues United Discussion
Topic: Making Even Teams
Replies: 11
Views: 2994

Re: Making Even Teams

Update to the search of 3 posts above: My participation on the New Format topic .
by alfa1
Mon Apr 13, 2020 6:22 am
Forum: General Discussion
Topic: Levels and Robots (Simplified Version)
Replies: 2
Views: 1343

Levels and Robots (Simplified Version)

Introduction: Based on the ideas stated/referred on Making Even Teams and thanks to the years of working with robots , both for personal and for other people's fun, I was able to make some hypothesis/thesis about the game in general that can be of use for all (they are rather tested already but sti...
by alfa1
Tue Apr 07, 2020 6:52 pm
Forum: Servers: General Discussion
Topic: Servers Grouping and Names
Replies: 3
Views: 2051

Re: Servers Grouping and Names

Name/Title Convention Update: [<classification code>] {- }{{<brand>|<host>'s Servers}}: <map> {(<author>)} {- }[<continent/subcontinent code>] {- }{[more-specific-region code]} Brackets: double curly ones - mandatory; single curly ones - optional; angle ones - fill space in; bars: options. 'more-sp...
by alfa1
Tue Apr 07, 2020 5:40 pm
Forum: General Discussion
Topic: Servers Classification (Protected Mode #2)
Replies: 14
Views: 4889

Re: Servers Classification (Protected Mode #2)

I make improvements on the codes by using arrobas instead of letters for a better clarification and by using lowercase letters on the Spanish ones: 'Protected Mode' Servers Classification: [FF@]: 'Protected Mode' Family-Friendly server: bad words are NOT allowed. [NFF@]: 'Protected Mode' NON-Family-...
by alfa1
Fri Apr 03, 2020 1:47 am
Forum: Servers: General Discussion
Topic: Windows 10 Server Network Setup
Replies: 8
Views: 380

Re: Windows 10 Server Network Setup

As far as I know, starting the server from the Main Menu or GUI is not recommended (due to bugs; but, also, it s not very flexible). You should use the bzfs command line into a console. I recommend Linux; try always to have a Linux machine by hand (for this and other tasks) :) . Read "manual pages" ...
by alfa1
Thu Apr 02, 2020 6:40 pm
Forum: Enhancements
Topic: Faster Rabbits
Replies: 14
Views: 2273

Re: Faster Rabbits

Thank you very much, JeffM!

By the way, I ask developers (in the case I did it): would a modified server with this patch (with the objetive of making future plug-ins) be allowed to be hosted publically (on the List Server)?

Thanks, Zehra and trpted, for your contributions!
by alfa1
Tue Mar 31, 2020 5:40 pm
Forum: Enhancements
Topic: Faster Rabbits
Replies: 14
Views: 2273

Re: Faster Rabbits

Howabout.... The rabbit is the only one who can jump? I would be down for more team-specific limited access. One aspect I have thought of the most is a drivethrough wall, but you can only drive through it if you belong to a certain team. If a core change would be done that would allow for matters l...
by alfa1
Mon Mar 02, 2020 5:40 pm
Forum: Screenshots & Artwork
Topic: My first render
Replies: 4
Views: 1370

Re: My first render

OK. But I meant what you used to design it. Which program or tool.
by alfa1
Sat Feb 29, 2020 12:49 am
Forum: Screenshots & Artwork
Topic: My first render
Replies: 4
Views: 1370

Re: My first render

Nice one :) . What did you use? Is it the default tank or a new one?
by alfa1
Tue Feb 18, 2020 3:11 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: can not talk to list server after playing
Replies: 13
Views: 2901

Re: can not talk to list server after playing

Sounds to me like if they were temporal networking problems. Check local connections first. But also consider they can be related to Internet provider, BZFlag services, servers services (if you don't always get the "can't talk with list server" message) or also normal Internet failures (it's not per...
by alfa1
Mon Feb 17, 2020 5:25 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: can not talk to list server after playing
Replies: 13
Views: 2901

Re: can not talk to list server after playing

Then, to put things clear: you play some time on any server, you leave it (by "leave", "quit" or F12) and, then, you can't see anymore the servers list, right? Or you can see the servers list but you can't connect to any server anymore (apart from the one you were playing before)? What do you do the...
by alfa1
Thu Jan 09, 2020 3:19 pm
Forum: Prefabs and Map Objects
Topic: Flag Abbreviations, Spinning
Replies: 1
Views: 1375

Re: Flag Abbreviations, Spinning

A/some GIF/s would be good :) .
by alfa1
Thu Jan 09, 2020 3:14 pm
Forum: General Discussion
Topic: BZFlag inspired game under development
Replies: 63
Views: 15862

Re: BZFlag inspired game under development

Yes, agreeing with etigah, BZFlag could be categorized as a FPS game and, also, as an arcade-simulator. The "simulator" part applies here, as one of its features: you can move the tank very precisely (specially with the mouse). BTW, separating/placing the motion box at a side seems weird and uncomfo...
by alfa1
Wed Dec 04, 2019 7:41 pm
Forum: Bugs and Problems
Topic: "UDP kick" issue - a possible path to follow
Replies: 0
Views: 2432

"UDP kick" issue - a possible path to follow

I was going to write this on chat but since it is being moderated a lot lately (due to crackers), I do it here. I think, maybe, I found the (or an) answer for the famous "UDP kick" issue: if the first shot, in reality, is 2 or more, within certain time, the client is erroneously kicked. I have not t...
by alfa1
Fri Jun 07, 2019 5:45 pm
Forum: Leagues: General Discussion
Topic: Thoughts on competitive/league play
Replies: 12
Views: 3859

Re: Thoughts on competitive/league play

how you would teach everyone the format for their mottos? how you would get people to follow the format correctly and consistently? how you expect people to sort through a list of mottos and cross-reference the information to figure out who is willing to play what, with reasonable effort? How would...
by alfa1
Wed May 22, 2019 9:01 pm
Forum: Leagues: General Discussion
Topic: Thoughts on competitive/league play
Replies: 12
Views: 3859

Re: Thoughts on competitive/league play

At a first sight, I could suggest what I said time ago: a manual method to facilitate quick decisions. I remind you that not always automated methods are the best, specially if population is low. I am not sure if this is enabled nowadays, but I think it is not. If leagues enabled the Motto to allow ...
by alfa1
Thu Nov 15, 2018 12:03 am
Forum: General Map Making Discussions
Topic: 3D Progams - best one?
Replies: 6
Views: 1838

Re: 3D Progams - best one?

Based on my 1 year of public hosting/designing experience (tho I also develop) I can tell some things: - (pure) handmade design/edition is very useful; you can, even, make scripts for maps (randomness, etc.) - the few I could research of Blender: you can modelate on it, export the work to .OBJ, open...
by alfa1
Sat Sep 15, 2018 11:30 pm
Forum: General Discussion
Topic: Tank intermitently stops moving
Replies: 13
Views: 4536

Re: Tank intermitently stops moving

In case you are running it from your official repository, I suggest to try compiling it locally (or even using Wine) , and, then, compare the results. Pay attention to the warning messages. Sometimes repo versions have issues, and, apart, local builds always tend to run better. I see you updated you...
by alfa1
Mon Aug 06, 2018 5:54 pm
Forum: Help: Source Code / Compiling / Development
Topic: bzfs modification - questions
Replies: 1
Views: 1268

bzfs modification - questions

(1) Could I modify bzfs to make it not counting autopilot robots then they can be allowed on public servers (List Server)? I was told by developers time ago I could do modifications and host but I am not sure this kind of modification would be allowed. To not post code, it would not count them at th...
by alfa1
Wed Jul 18, 2018 5:36 am
Forum: Enhancements
Topic: Server Filtering (version 2)
Replies: 14
Views: 4804

Re: Server Filtering (version 2)

I am very glad that, finally, and specially, the bad language (and similar bad behaviours) issue can catch some interest from the project to possibly make some classification system in the future. Talking with another developer, yesterday, also told me that this issue (and the others mentioned above...