Search found 125 matches

by alfa1
Tue Apr 07, 2020 6:52 pm
Forum: Servers: General Discussion
Topic: Servers Grouping and Names
Replies: 3
Views: 1704

Re: Servers Grouping and Names

Name/Title Convention Update: [<classification code>] {- }{{<brand>|<host>'s Servers}}: <map> {(<author>)} {- }[<continent/subcontinent code>] {- }{[more-specific-region code]} Brackets: double curly ones - mandatory; single curly ones - optional; angle ones - fill space in; bars: options. 'more-sp...
by alfa1
Tue Apr 07, 2020 5:40 pm
Forum: General Discussion
Topic: Servers Classification (Protected Mode #2)
Replies: 13
Views: 3670

Re: Servers Classification (Protected Mode #2)

I make improvements on the codes by using arrobas instead of letters for a better clarification and by using lowercase letters on the Spanish ones: 'Protected Mode' Servers Classification: [FF@]: 'Protected Mode' Family-Friendly server: bad words are NOT allowed. [NFF@]: 'Protected Mode' NON-Family-...
by alfa1
Fri Apr 03, 2020 1:47 am
Forum: Servers: General Discussion
Topic: Windows 10 Server Network Setup
Replies: 8
Views: 141

Re: Windows 10 Server Network Setup

As far as I know, starting the server from the Main Menu or GUI is not recommended (due to bugs; but, also, it s not very flexible). You should use the bzfs command line into a console. I recommend Linux; try always to have a Linux machine by hand (for this and other tasks) :) . Read "manual pages" ...
by alfa1
Thu Apr 02, 2020 6:40 pm
Forum: Enhancements
Topic: Faster Rabbits
Replies: 14
Views: 1768

Re: Faster Rabbits

Thank you very much, JeffM!

By the way, I ask developers (in the case I did it): would a modified server with this patch (with the objetive of making future plug-ins) be allowed to be hosted publically (on the List Server)?

Thanks, Zehra and trpted, for your contributions!
by alfa1
Tue Mar 31, 2020 5:40 pm
Forum: Enhancements
Topic: Faster Rabbits
Replies: 14
Views: 1768

Re: Faster Rabbits

Howabout.... The rabbit is the only one who can jump? I would be down for more team-specific limited access. One aspect I have thought of the most is a drivethrough wall, but you can only drive through it if you belong to a certain team. If a core change would be done that would allow for matters l...
by alfa1
Mon Mar 02, 2020 5:40 pm
Forum: Screenshots & Artwork
Topic: My first render
Replies: 4
Views: 1180

Re: My first render

OK. But I meant what you used to design it. Which program or tool.
by alfa1
Sat Feb 29, 2020 12:49 am
Forum: Screenshots & Artwork
Topic: My first render
Replies: 4
Views: 1180

Re: My first render

Nice one :) . What did you use? Is it the default tank or a new one?
by alfa1
Tue Feb 18, 2020 3:11 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: can not talk to list server after playing
Replies: 7
Views: 2159

Re: can not talk to list server after playing

Sounds to me like if they were temporal networking problems. Check local connections first. But also consider they can be related to Internet provider, BZFlag services, servers services (if you don't always get the "can't talk with list server" message) or also normal Internet failures (it's not per...
by alfa1
Mon Feb 17, 2020 5:25 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: can not talk to list server after playing
Replies: 7
Views: 2159

Re: can not talk to list server after playing

Then, to put things clear: you play some time on any server, you leave it (by "leave", "quit" or F12) and, then, you can't see anymore the servers list, right? Or you can see the servers list but you can't connect to any server anymore (apart from the one you were playing before)? What do you do the...
by alfa1
Thu Jan 09, 2020 3:19 pm
Forum: Prefabs and Map Objects
Topic: Flag Abbreviations, Spinning
Replies: 1
Views: 1055

Re: Flag Abbreviations, Spinning

A/some GIF/s would be good :) .
by alfa1
Thu Jan 09, 2020 3:14 pm
Forum: General Discussion
Topic: BZFlag inspired game under development
Replies: 61
Views: 12242

Re: BZFlag inspired game under development

Yes, agreeing with etigah, BZFlag could be categorized as a FPS game and, also, as an arcade-simulator. The "simulator" part applies here, as one of its features: you can move the tank very precisely (specially with the mouse). BTW, separating/placing the motion box at a side seems weird and uncomfo...
by alfa1
Wed Dec 04, 2019 7:41 pm
Forum: Bugs and Problems
Topic: "UDP kick" issue - a possible path to follow
Replies: 0
Views: 1846

"UDP kick" issue - a possible path to follow

I was going to write this on chat but since it is being moderated a lot lately (due to crackers), I do it here. I think, maybe, I found the (or an) answer for the famous "UDP kick" issue: if the first shot, in reality, is 2 or more, within certain time, the client is erroneously kicked. I have not t...
by alfa1
Fri Jun 07, 2019 5:45 pm
Forum: Leagues: General Discussion
Topic: Thoughts on competitive/league play
Replies: 12
Views: 3266

Re: Thoughts on competitive/league play

how you would teach everyone the format for their mottos? how you would get people to follow the format correctly and consistently? how you expect people to sort through a list of mottos and cross-reference the information to figure out who is willing to play what, with reasonable effort? How would...
by alfa1
Wed May 22, 2019 9:01 pm
Forum: Leagues: General Discussion
Topic: Thoughts on competitive/league play
Replies: 12
Views: 3266

Re: Thoughts on competitive/league play

At a first sight, I could suggest what I said time ago: a manual method to facilitate quick decisions. I remind you that not always automated methods are the best, specially if population is low. I am not sure if this is enabled nowadays, but I think it is not. If leagues enabled the Motto to allow ...
by alfa1
Thu Nov 15, 2018 12:03 am
Forum: General Map Making Discussions
Topic: 3D Progams - best one?
Replies: 6
Views: 1543

Re: 3D Progams - best one?

Based on my 1 year of public hosting/designing experience (tho I also develop) I can tell some things: - (pure) handmade design/edition is very useful; you can, even, make scripts for maps (randomness, etc.) - the few I could research of Blender: you can modelate on it, export the work to .OBJ, open...
by alfa1
Sat Sep 15, 2018 11:30 pm
Forum: General Discussion
Topic: Tank intermitently stops moving
Replies: 13
Views: 3360

Re: Tank intermitently stops moving

In case you are running it from your official repository, I suggest to try compiling it locally (or even using Wine) , and, then, compare the results. Pay attention to the warning messages. Sometimes repo versions have issues, and, apart, local builds always tend to run better. I see you updated you...
by alfa1
Mon Aug 06, 2018 5:54 pm
Forum: Help: Source Code / Compiling / Development
Topic: bzfs modification - questions
Replies: 1
Views: 1094

bzfs modification - questions

(1) Could I modify bzfs to make it not counting autopilot robots then they can be allowed on public servers (List Server)? I was told by developers time ago I could do modifications and host but I am not sure this kind of modification would be allowed. To not post code, it would not count them at th...
by alfa1
Wed Jul 18, 2018 5:36 am
Forum: Enhancements
Topic: Server Filtering (version 2)
Replies: 14
Views: 4421

Re: Server Filtering (version 2)

I am very glad that, finally, and specially, the bad language (and similar bad behaviours) issue can catch some interest from the project to possibly make some classification system in the future. Talking with another developer, yesterday, also told me that this issue (and the others mentioned above...
by alfa1
Sat Jul 14, 2018 8:05 pm
Forum: Enhancements
Topic: Server Filtering (version 2)
Replies: 14
Views: 4421

Re: Server Filtering (version 2)

Zehra wrote:
Sat Jul 14, 2018 3:30 pm
@alfa1
The idea is interesting, but there has been some key points which have been raised on those threads which show why the idea does not work.
And I answered it.
by alfa1
Sat Jul 14, 2018 2:18 pm
Forum: Enhancements
Topic: Server Filtering (version 2)
Replies: 14
Views: 4421

Re: Server Filtering (version 2)

allejo wrote:
Sat Jul 14, 2018 2:54 am
Lag or language policies aren't reported to the server list, you'd have to write filters for the servers you find manually.
This is where Servers Grouping and Names and Servers Classification are to help!
by alfa1
Sat Jul 14, 2018 12:58 pm
Forum: General Map Making Discussions
Topic: The Tower map
Replies: 7
Views: 1575

Re: The Tower map

I must be wrong but that explanation reminds me a bit of Lasermania by Louman, with teleporters on the middle which bring you to their 2 towers, but they are placed on corners of the big square map. I don't know very well how the towers work since I didn't play there a lot.
by alfa1
Fri Jul 13, 2018 7:01 pm
Forum: Help: Server Setup and Administration
Topic: plugin troubleshooting - can't load?
Replies: 6
Views: 1324

Re: plugin troubleshooting - can't load?

Is this because I'm not running bzfs as root? Never run bzfs (or any other server within possible) as the root user due to security risks. I'm just trying to make the best servers possible, to be a good bzflag steward/citizen. Good for that! Just in case: Compiling on Linux - Help for Beginners (an...
by alfa1
Fri Jul 13, 2018 6:25 pm
Forum: Help: Server Setup and Administration
Topic: Need help with wings and mines
Replies: 7
Views: 1567

Re: Need help with wings and mines

This page might not be so updated but it is rather useful anyway: https://wiki.bzflag.org/Server_Variables .
by alfa1
Thu Jul 12, 2018 8:50 pm
Forum: Players
Topic: I'm Returning to BZFlag!
Replies: 2
Views: 992

Re: I'm Returning to BZFlag!

And they finally found the problem... "Too much BZFlag!" :D .
by alfa1
Thu Jul 12, 2018 8:44 pm
Forum: General Discussion
Topic: BZFlag inspired game under development
Replies: 61
Views: 12242

Re: BZFlag inspired game under development

etigah, what the video shows looks pretty good, congrats! (And I like that basketball plus :) ). I run it on Wine time ago, just to have a look, but was not able to see it very well (I was able to play but all was dark except the radar, IIRC). Maybe I try it with Godot for Linux sometime in the futu...