Search found 903 matches

by Zehra
Sat Mar 16, 2024 1:31 am
Forum: General Discussion
Topic: bzgpt: Moderating your servers with a GPT chatbot assistant
Replies: 10
Views: 322

Re: bzgpt: Moderating your servers with a GPT chatbot assistant

This was the response of GPT-4 on my simple prompt. Visiting said link is 404 response: 404: This page could not be found Related to 404: Share Link does require Account Creation? I have used share links to share conversations with friend before and it worked fine all of the time. Now my friends ne...
by Zehra
Sat Mar 09, 2024 4:07 am
Forum: General Map Making Discussions
Topic: Procedural Generation of Buildings in BZFlag - It's easy!
Replies: 2
Views: 245

Re: Procedural Generation of Buildings in BZFlag - It's easy!

The previous example doesn't seem as intuitive or easy enough to work with in general. With this in mind, the following provides easier/stable building generation in terms of handling. Basic start: * The exterior a building consist of columns and walls. * The floors/levels of a building consist of t...
by Zehra
Fri Mar 08, 2024 6:03 pm
Forum: General Map Making Discussions
Topic: Urban Desert Arena - February/March Project
Replies: 1
Views: 91

Re: Urban Desert Arena - February/March Project

Update: The map generation for this project is not yet up to standard. It is likely that 1.0 objects may be used to simplify the process and reduce the total delay time in this project.
by Zehra
Fri Mar 08, 2024 12:52 am
Forum: 1vs1 League Discussion
Topic: reset 1vs1 league scores?
Replies: 4
Views: 289

Re: reset 1vs1 league scores?

To provide clarification on my stance of a "reset". All old rankings would be "archived" and are available to view via a legacy/archive/history page. All players would then start from a "clean" slate/state which has no impact/effect on historical rankings. In this manne...
by Zehra
Fri Mar 08, 2024 12:38 am
Forum: Map Editors
Topic: BZ-Next WebGL2 Map Viewer & Editor (Desktop version available)
Replies: 6
Views: 408

Re: BZ-Next WebGL2 Map Viewer & Editor (Desktop version available)

It's amazing. I threw a prototype building from one of my scripts and it handled it perfectly. It is much easier and more efficient compare to starting a server and client to preview a map. It is an extensive improvement over my previous workflow and provides an excellent productivity boost. I plan ...
by Zehra
Wed Feb 21, 2024 2:21 am
Forum: General Discussion
Topic: bzgpt: Moderating your servers with a GPT chatbot assistant
Replies: 10
Views: 322

Re: bzgpt: Moderating your servers with a GPT chatbot assistant

Any chance I can get a GPT running on 4GB of RAM? (Or around 2GB, since the rest gets taken up.) Since I've considered the possibility of feeding large amount of prefabs to one and seeing if it can figure out/create templates from them and afterwards be able to use those templates in various pattern...
by Zehra
Sun Feb 18, 2024 5:45 pm
Forum: General Discussion
Topic: bzgpt: Moderating your servers with a GPT chatbot assistant
Replies: 10
Views: 322

Re: bzgpt: Moderating your servers with a GPT chatbot assistant

I once had the idea of indexing most of the forums to find out what are the most common questions, ways of them being asked and more and simply indexing a lot of keywords for context and logic. In theory it would become possible to easily have a searchable database of all the maps, general troublesh...
by Zehra
Sat Feb 17, 2024 3:47 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Workaround bad network routes
Replies: 5
Views: 311

Re: Workaround bad network routes

The IP address must match for it to work.

In short:

Code: Select all

Client -> VPS -> Global auth
The VPS needs to make the authentication request if you are attempting to proxy your connection through it.

I started researching this due to IPv6/IPv4 issues messing with global authentication.

-Zehra
by Zehra
Thu Feb 15, 2024 12:43 am
Forum: 1vs1 League Discussion
Topic: reset 1vs1 league scores?
Replies: 4
Views: 289

Re: reset 1vs1 league scores?

I am for the notion/proposal/idea for a reset/restart of 1vs1. For reference the previous discussion: A new year, a new beginning. You are right, the 1vs1 League is almost 10 years old (as you can check at the stats page ). Rebuilding the league and its website won't be done within a week. So why no...
by Zehra
Tue Feb 13, 2024 2:13 am
Forum: General Map Making Discussions
Topic: Urban Desert Arena - February/March Project
Replies: 1
Views: 91

Urban Desert Arena - February/March Project

The game and map will be attempted to launch at the end of February or start of March is Urban Desert Arena. In short, the game settings: This game is timed and players have a limited number of lives. Players spawn with ST in an open setting with various buildings to provide cover. The map is divide...
by Zehra
Tue Feb 06, 2024 4:51 am
Forum: General Map Making Discussions
Topic: Procedural Generation of Buildings in BZFlag - It's easy!
Replies: 2
Views: 245

Re: Procedural Generation of Buildings in BZFlag - It's easy!

The following code demonstrates the principle of this: var zero = 0 var size = 5 var floors = 3 var x = size var y = size var z = floors while z > zero: echo "layer" x = size while x > zero: echo "" y = size while y > zero: echo "looping" y = y - 1 if y == 0: x = x - 1 ...
by Zehra
Sun Feb 04, 2024 6:18 pm
Forum: General Map Making Discussions
Topic: Procedural Generation of Buildings in BZFlag - It's easy!
Replies: 2
Views: 245

Procedural Generation of Buildings in BZFlag - It's easy!

I'll use OverDose and Urban Jungle for examples of buildings for this. (Quad/square buildings.) Keep in mind that I may be wrong with some of the algorithms used for generating buildings. (I haven't checked my scripts, which implemented large subsets of them, but never were fully realized as an aggr...
by Zehra
Thu Feb 01, 2024 6:15 pm
Forum: Plug-in Development
Topic: Poll: Should we have a new plug-in every week?
Replies: 7
Views: 1076

Re: Poll: Should we have a new plug-in every week?

Never once have I written a plug in because of some kind of production quota. My plug ins were written when I was inspired by an idea, or when a specific need arose. It is understandable to perhaps view this venture this as some form of a production quota, especially since previously a single plug-...
by Zehra
Wed Jan 31, 2024 10:29 pm
Forum: Plug-in Development
Topic: Poll: Should we have a new plug-in every week?
Replies: 7
Views: 1076

Re: Poll: Should we have a new plug-in every week?

The poll is now closed. In conclusion, it will be done monthly.

To maximize the existing capabilities of BZFlag as a whole, it will be map/plug-in combo(s) tailored for each other.

I will be heavily leveraging my mapping skills in this venture, stay tuned for some of my best works yet.

-Zehra
by Zehra
Fri Jan 26, 2024 3:36 am
Forum: Enhancements
Topic: BZ-Next: A modern OpenGL BZFlag client
Replies: 45
Views: 2362

Re: Modern OpenGL client of some sort

I usually write quite lengthy posts, but to summarize my thoughts: @guyfox2, I am very much impressed, you've done extremely excellent work. I am certain that very few truly appreciate or realize the scale and potential of it. I personally believe that it's very possible that it may supersede BZFlag...
by Zehra
Tue Jan 23, 2024 4:27 am
Forum: Plug-in Development
Topic: Poll: Should we have a new plug-in every week?
Replies: 7
Views: 1076

Re: Poll: Should we have a new plug-in every week?

Sure, I don't mind once a month, as it becomes viable to release more fully featured game modes and perhaps even plug-in & map combos.

A new plug-in per week is possible, but it shifts the development towards more utility type of plug-ins for management or modes.

-Zehra
by Zehra
Sun Jan 21, 2024 3:30 pm
Forum: Plug-in Development
Topic: Poll: Should we have a new plug-in every week?
Replies: 7
Views: 1076

Re: Poll: Should we have a new plug-in every week?

As one of the most active plug-in developers in BZFlag, this is legit.

-Zehra
by Zehra
Sat Jan 20, 2024 3:35 am
Forum: Plug-in Development
Topic: Poll: Should we have a new plug-in every week?
Replies: 7
Views: 1076

Poll: Should we have a new plug-in every week?

Title says it all.

Respond in the comments with vote yes for a new plug-in to be released every week for 2024 or vote no for no.
Votes will be counted at the end of January.

-Zehra
by Zehra
Wed Jan 17, 2024 5:02 pm
Forum: Servers: General Discussion
Topic: No shot limits
Replies: 2
Views: 412

Re: No shot limits

Wrong forum: Move to enhancements.

Even if it was removed as a feature, it would be remade as a plug-in.

-Zehra
by Zehra
Tue Jan 16, 2024 3:38 am
Forum: Players
Topic: Back in BZ
Replies: 4
Views: 779

Re: Back in BZ

Welcome back guyfox2! A lot has changed over the years in BZ, you probably have noticed that some features like no team kills as options and custom flags. (Triple Barrel, AirStrike, Grenade and more..) If you need help with anything, feel free to ask. (I've done plug-ins, maps, scripts and more and ...
by Zehra
Tue Jan 16, 2024 1:37 am
Forum: Plug-in Development
Topic: [News] - Migration of [my] plug-ins back to the forums
Replies: 0
Views: 742

[News] - Migration of [my] plug-ins back to the forums

All my plug-in works will be migrated back to the forums in the coming months. (Since we can edit posts again, feel free to bookmark this post to see the current state of which plug-ins have been migrated.)

Expected start of updates: Start of February

-Zehra
by Zehra
Sun Jan 14, 2024 8:13 pm
Forum: Plug-in Releases
Topic: SpawnSave - Saves the current position for the next spawn!
Replies: 0
Views: 910

SpawnSave - Saves the current position for the next spawn!

A simple plug-in which may prove useful in map testing and more. 4 simple commands: /save - Help page /save pos - Saves the player's current position for the next spawn. /save clear - Clears the player's saved positional data. /save fixed - All the player's next spawns will be here. (Unless updated/...
by Zehra
Sun Jan 14, 2024 2:39 am
Forum: General Discussion
Topic: BZFlag Is Awesome - An Awesome List and more!
Replies: 2
Views: 624

BZFlag Is Awesome - An Awesome List and more!

For those who may doubt, we do have proof of BZFlag being Awesome with Awesome-BZFlag.

Something useful for reference with mapping: BZFlag-World-Editors

And something useful for reference with plug-ins: BZFlag-Plug-in-list

Hopefully we can see much more!

-Zehra
by Zehra
Sat Jan 13, 2024 2:36 am
Forum: Plug-in Releases
Topic: ScoreReset - Reset all player scores on command
Replies: 0
Views: 941

ScoreReset - Reset all player scores on command

A simple command /scorereset for admins (players who hold the ban permission), which enables resetting all player scores on the server. A message is announced to all users when this does occur so as to prevent confusion from occurring when this does occur. This plug-in may be helpful in manually run...
by Zehra
Mon Jan 08, 2024 1:55 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: The forums and the game client have different username requirements.
Replies: 1
Views: 783

Re: The forums and the game client have different username requirements.

Somewhat related: There is a long term goal for overhauling the authentication system as a whole, if I remember correctly. It would be less confusing for newcomers, as there would not be the tying of registering to a forum and the authentication of users in game. Players wouldn't be subject to forum...