Search found 50 matches

by The Noah
Sun Jun 16, 2019 3:07 am
Forum: General Discussion
Topic: BZFlag inspired game under development
Replies: 28
Views: 3915

Re: BZFlag inspired game under development

Cool. Maybe use something like https://freemyip.com so you can use a domain instead of an IP.
by The Noah
Fri May 10, 2019 8:42 pm
Forum: Fansites
Topic: BZList is returning
Replies: 3
Views: 153

Re: BZList is returning

I'm planning on adding that feature, but thanks for your feedback!
by The Noah
Thu May 02, 2019 7:14 pm
Forum: Fansites
Topic: BZList is returning
Replies: 3
Views: 153

Re: BZList is returning

BZList is now officially released and the cron job to is running every 10 minutes.
by The Noah
Thu May 02, 2019 3:53 am
Forum: Works In Progress
Topic: New Map, No Name Yet
Replies: 5
Views: 486

Re: New Map, No Name Yet

Looks really good, nice job!
by The Noah
Wed May 01, 2019 10:03 pm
Forum: Fansites
Topic: BZList is returning
Replies: 3
Views: 153

BZList is returning

Hello everyone, A while ago I made a service providing information about servers and players and called it BZList, however it was poorly made. Later I completely remade it (twice) with major improvements. I'm officially releasing it in a tomorrow. The client is open-source and can be accessed at htt...
by The Noah
Wed May 01, 2019 8:49 pm
Forum: Screenshots & Artwork
Topic: Mockup of new menu
Replies: 25
Views: 1165

Re: Mockup of new menu

I really like it! Great work. A little bit ago I added mouse support to the menu (was a little glitchy) so when this happens I could help with that.
by The Noah
Thu Nov 29, 2018 5:02 pm
Forum: Map releases
Topic: dat boi_'s stadium
Replies: 5
Views: 567

Re: dat boi_'s stadium

Your map is live at bzflag.ns01.biz:5160.

The Noah
by The Noah
Tue Jun 19, 2018 6:09 pm
Forum: News & Announcements
Topic: Colorblindness support; we need your help
Replies: 4
Views: 1511

Re: Colorblindness support; we need your help

I'm interested in testing it, although I'm not colorblind :D

The Noah
by The Noah
Thu Apr 05, 2018 7:46 pm
Forum: Players
Topic: I got a new computer! I'm fully back now!
Replies: 3
Views: 607

I got a new computer! I'm fully back now!

Well, the title says it but I'll say it again. I got a new computer! I'm fully back now!
Finally, no more slowness!!

The Noah
by The Noah
Wed Mar 21, 2018 2:45 pm
Forum: Development
Topic: API documentation
Replies: 5
Views: 2109

Re: API documentation

What documentation is there on the BZflag API? I have always wanted to contribute to the code side of things but have always been intimidated by the source code. Also, does anyone know of any "good" documentation on modern OpenGL? I've seen my great tutorials and lots of pretty good documentation i...
by The Noah
Wed Mar 21, 2018 2:37 pm
Forum: Players
Topic: I'm Leaving BZFlag....
Replies: 7
Views: 991

Re: I'm Leaving BZFlag....

Yes, it does have dust buildup, but it stays cool. I'm still trying to find my can of compressed air I have somewhere. :p I just swapped out ram (yesterday) and maxed it out at 4GB :/ (was 3GB) Also, the integrated graphics has its own RAM and shared. And it looks like the GPU is directly sodder on ...
by The Noah
Tue Mar 20, 2018 7:47 pm
Forum: Players
Topic: I'm Leaving BZFlag....
Replies: 7
Views: 991

Re: I'm Leaving BZFlag....

1. It's a laptop
2. It's old, it doesn't support external GPUs
3. I've taken a look at the internals many times, everything looks fine (and I've seen the GPU)

Thanks for the ideas,
The Noah
by The Noah
Thu Mar 15, 2018 3:07 pm
Forum: Help: Server Setup and Administration
Topic: How do I compile plugins?
Replies: 6
Views: 860

Re: How do I compile plugins?

Please read Compiling on MacOS . If that doesn't work, fallowing the instructions on Compiling on Linux . (I'm guessing they would work, but I don't know because I've never used a Mac before). If you want, I can give you detailed instructions for what I do on Linux/Unix. Also, the page where you can...
by The Noah
Wed Mar 14, 2018 3:16 am
Forum: Map releases
Topic: Rust
Replies: 2
Views: 813

Re: Rust

Hosted on bzflag.ns01.biz port 5256.

The Noah
by The Noah
Sat Mar 10, 2018 12:25 am
Forum: Players
Topic: I'm Leaving BZFlag....
Replies: 7
Views: 991

Re: I'm Leaving BZFlag....

Hmm, interesting. But mine is built into a laptop and would be hard to replace (and possibly cheaper to just buy a new used laptop). I guess thats another downside to laptops.. :\

The Noah
by The Noah
Fri Mar 09, 2018 10:59 pm
Forum: Players
Topic: I'm Leaving BZFlag....
Replies: 7
Views: 991

I'm Leaving BZFlag....

First off, I'm not sure if this kinda post should be posted or not, and if it shouldn't, just let my know and I will remove it. Second, I'm not leaving BZFlag forever, so I will come back sometime, but I'm not sure when. :\ I'm leaving BZFlag because my OpenGL driver is getting really bad. It starte...
by The Noah
Fri Jan 26, 2018 3:25 am
Forum: Development
Topic: New HUD UI
Replies: 5
Views: 1262

Re: New HUD UI

I have come up with a solution and will have a screenshot of it soon.

The Noah
by The Noah
Fri Jan 26, 2018 12:39 am
Forum: Development
Topic: New HUD UI
Replies: 5
Views: 1262

Re: New HUD UI

Also, please leave your feedback on other people's ideas. You can PM me too, if you want.

The Noah
by The Noah
Thu Jan 25, 2018 10:04 pm
Forum: Development
Topic: New HUD UI
Replies: 5
Views: 1262

New HUD UI

I'm making a new HUD UI, and i would like suggestions. Images would be nice. I have screenshots, and you can find them at http://bzflag.ns01.biz/img/bznui-screenshots/ (the higher the number, the newer), and you can see the latest one at http://bzflag.ns01.biz/img/bznui-screenshots/latest.png . I ho...
by The Noah
Wed Jan 24, 2018 11:27 pm
Forum: Players
Topic: Community Project
Replies: 1
Views: 587

Re: Community Project

I've started a new texture pack, it will be ready soon. Also, a new HUD UI.

The Noah
by The Noah
Thu Oct 12, 2017 2:06 pm
Forum: Plug-in Development
Topic: Create Random world weapons
Replies: 4
Views: 1390

Re: Create Random world weapons

There are a few things I would like to say. 1. I searched the API, and found the world weapon management, but I don't know how to use it. 2. I don't know how I would control multiple world weapons, and keep them separate. 3. I thought of making some code first, but knew I wouldn't get anything other...
by The Noah
Thu Oct 12, 2017 2:55 am
Forum: Plug-in Development
Topic: Create Random world weapons
Replies: 4
Views: 1390

Create Random world weapons

I was wondering if someone could give me some code to make the fallowing plug-in: Creates random world weapons at random positions and random rotations. After a once the shot the world weapon(s) and the shot reloads the world weapon(s) change to another random position and rotation. Have variables (...
by The Noah
Mon Oct 09, 2017 5:33 pm
Forum: Plug-in Development
Topic: error: ‘bz_changeTeam’ was not declared in this scope
Replies: 7
Views: 1619

Re: error: ‘bz_changeTeam’ was not declared in this scope

Yes, integrating it is PERFECT! So if you can, in the next release add it in. And to make existing plug-ins that use the 'API', at first have the functions called the same thing. e.g. 'bz_changeTeam' would still be 'bztk_changeTeam'.

The Noah
by The Noah
Mon Oct 09, 2017 2:09 pm
Forum: Plug-in Development
Topic: error: ‘bz_changeTeam’ was not declared in this scope
Replies: 7
Views: 1619

Re: error: ‘bz_changeTeam’ was not declared in this scope

Well, personally I think y'all should leave it. It makes things better, and adds more functions. Or you could just integrate it into the BZF API.

I don't mean to sound rude, but please leave it or add it into to BZF API, it will make me happy and I'm sure other people happy too.

Thanks,
The Noah
by The Noah
Mon Oct 09, 2017 2:06 pm
Forum: Plug-in Development
Topic: BZToolKit bztk_changeTeam always changes to Rogue
Replies: 2
Views: 853

Re: BZToolKit bztk_changeTeam always changes to Rogue

First, I guess I looked in the wrong spot for asking my question, thank you. And I was able to fix my problem. Here is what I had (more or less) bz_eTeamType newTeam; bz_eTeamType newTeam = bztk_eTeamType("red"); But know I fixed it and it looks like this: bz_eTeamType newTeam; newTeam = bztk_eTeamT...