Great job. It looks interesting. I'll play there asap.
p.s. Do team flags go to the center if dropped of a pyramid?
Search found 314 matches
- Mon Jun 04, 2007 1:46 am
- Forum: Map releases
- Topic: Cornered - 4 team CTF
- Replies: 10
- Views: 3268
- Sat Jun 02, 2007 5:06 am
- Forum: Map releases
- Topic: Fantom Chaos
- Replies: 8
- Views: 3204
- Sat Jun 02, 2007 5:04 am
- Forum: Screenshots & Artwork
- Topic: Shot gif animation
- Replies: 45
- Views: 18465
- Sat May 26, 2007 5:36 am
- Forum: General Map Making Discussions
- Topic: 2 -world files?
- Replies: 8
- Views: 4100
- Sat May 26, 2007 5:23 am
- Forum: General Map Making Discussions
- Topic: 2 -world files?
- Replies: 8
- Views: 4100
- Fri May 25, 2007 1:06 am
- Forum: Players
- Topic: How would you rate yourself
- Replies: 180
- Views: 227733
- Thu May 24, 2007 6:06 am
- Forum: Map Editors
- Topic: BZWorkbench is in the Works
- Replies: 66
- Views: 73814
- Thu May 24, 2007 3:44 am
- Forum: Map Editors
- Topic: BZWorkbench is in the Works
- Replies: 66
- Views: 73814
- Wed May 23, 2007 9:41 pm
- Forum: Map Editors
- Topic: BZWorkbench is in the Works
- Replies: 66
- Views: 73814
- Wed May 23, 2007 5:01 am
- Forum: Map Editors
- Topic: BZWorkbench is in the Works
- Replies: 66
- Views: 73814
It's very well planned. I just disagree with the way selected objects look. I'd like to be able to see the shapes in more dimensions. When selected, they seem to become silhouettes which are harder to use then just a recolored model, maybe with bolder lines. It might not be a problem with simple obj...
- Tue May 15, 2007 2:37 am
- Forum: Map releases
- Topic: Bloodbath
- Replies: 10
- Views: 4350
- Wed May 09, 2007 6:02 am
- Forum: General Map Making Discussions
- Topic: 1 way doors
- Replies: 7
- Views: 3857
This : http://my.bzflag.org/bb/viewtopic.php?t ... light=mesh
might help.
might help.
- Wed Apr 25, 2007 11:24 pm
- Forum: Players
- Topic: What do you listen to while you're playing?
- Replies: 44
- Views: 21888
- Tue Apr 24, 2007 11:16 pm
- Forum: Works In Progress
- Topic: My First Map
- Replies: 23
- Views: 8818
Linking is pretty easy in BZEdit. You just create a ling object. It already has all the teleporter options in drop-down menu. If you want it easier, I would suggest naming the teleporters. It also draws little arrows that show whether tanks can enter or exit from the side of the teleporter in questi...
- Mon Apr 23, 2007 4:56 am
- Forum: Map releases
- Topic: CTF MAP
- Replies: 7
- Views: 3646
- Sun Apr 22, 2007 5:33 pm
- Forum: Map releases
- Topic: CTF MAP
- Replies: 7
- Views: 3646
- Sun Apr 22, 2007 3:40 am
- Forum: Map releases
- Topic: PETER's and Grand Hustla's joint map
- Replies: 9
- Views: 3420
- Tue Apr 17, 2007 1:55 am
- Forum: Players
- Topic: just wanna say "hello"
- Replies: 26
- Views: 11639
- Mon Apr 16, 2007 2:44 am
- Forum: Enhancements
- Topic: Guided Missiles...Should they be deleted?
- Replies: 8
- Views: 3620
- Wed Apr 11, 2007 5:51 pm
- Forum: Works In Progress
- Topic: My First Map
- Replies: 23
- Views: 8818
- Wed Apr 11, 2007 7:14 am
- Forum: Works In Progress
- Topic: My First Map
- Replies: 23
- Views: 8818
Maybe he just doesn't know the numbers for the height of a jump and such. If my memory serves me right, a normal jump has a climax of 18 units, but if you want something to be easy to jump on 16 is a good number. I checked the wiki, but it is missing a couple of important tank dimensions which I don...
- Tue Apr 10, 2007 9:51 pm
- Forum: General Map Making Discussions
- Topic: Making Maps
- Replies: 19
- Views: 8820