This worked for me; I was able to change brightness, though I only played for a few minutes. I did play for quite a while earlier using Constitution's 2.4.2 build.
I presume 2.4.3 source has other changes in it; is is possible to get the source Constitution used, with only the gamma fix?
Search found 36 matches
- Wed May 27, 2015 8:40 pm
- Forum: Bugs and Problems
- Topic: Mac OS X 10.9 Mavericks Crash
- Replies: 41
- Views: 24120
- Wed May 27, 2015 3:11 pm
- Forum: Bugs and Problems
- Topic: Mac OS X 10.9 Mavericks Crash
- Replies: 41
- Views: 24120
Re: Mac OS X 10.9 Mavericks Crash
Can these edits be checked out from SVN?
- Wed May 27, 2015 3:09 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: BZFlag 2.4.2 Crashing in OSX Mavericks
- Replies: 5
- Views: 3649
Re: BZFlag 2.4.2 Crashing in OSX Mavericks
It's been over a year and a new OS X was released. For those looking, this 2.4.3 No Gamma2 build still works. Oddly, I never suffered an issue under Mavericks or Yosemite until recently. Whatever is the reason, this build runs okay. I usually like to compile my own builds, so I wish I knew how to ma...
- Fri Jan 10, 2014 2:30 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Mac SVN/Compile instructions
- Replies: 68
- Views: 53867
Re: Mac SVN/Compile instructions
Been a while, and I stumbled here upon my own past post. That was an excellent find; however, it needs some updating. Most of the instructions above (two posts prior to this one) still apply, and the adjustments are as follows: ONE: I still keep the SDL Framework in /Library/Framewors. TWO: Now I se...
- Sat Nov 17, 2012 5:44 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Mac SVN/Compile instructions
- Replies: 68
- Views: 53867
Re: Mac SVN/Compile instructions
I have compiling working on OS X Mountain Lion (10.8 ), but with a bit of messing around. For anyone curious, here are the things I had to do. ONE : Install SDL into /Library/Frameworks as directed. I tried this numerous other ways for wanting NOT to "officially" install the framework and ...
- Mon May 29, 2006 11:22 pm
- Forum: Map releases
- Topic: Fortress CTF is here...!!
- Replies: 2
- Views: 1563
Fortress CTF is here...!!
Fortress CTF @ bzflag.dnsdojo.org:5155 Two large forts opposite each other; total playing ground is 600x600... + shots travel entire map at moderate-to-fast pace... watch out!! + Tons of good flags and bad flags... please make comments regarding flags... + Underground passage way ... CTF sweet with ...
- Sun May 21, 2006 7:54 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Windows VC2005 EE libcurl
- Replies: 3
- Views: 3043
- Sun May 21, 2006 6:07 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Windows VC2005 EE libcurl
- Replies: 3
- Views: 3043
Windows VC2005 EE libcurl
Ok - so i'm trying to build from sources on windows xp for the hell of it... I've installed Platform SDK, DirectX SDK, libCURL, and PDCurses... all projects compile just fine... but i get an error linking libcurl.lib at the end... ?? I have added Platform and DirectX dir's to my VC settings and put ...
- Sun May 14, 2006 11:48 pm
- Forum: Map releases
- Topic: The Gridiron 0.2
- Replies: 4
- Views: 1927
- Sat May 13, 2006 9:56 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: CVS: Checking out 2.0.7 ... 2.0.9 ??
- Replies: 6
- Views: 4174
Working
I'm not sure how to explain this, but here it goes. + As of the 2.0.6 release, I was still checking out CVS BZFlag 2.0.5.... + I noticed a change yesterday in servers (reading the post referenced above) and tried again to no avail. The change is from cvs.sourceforge.net to bzflag.cvs.sourceforge.net...
- Sat May 13, 2006 9:31 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: CVS: Checking out 2.0.7 ... 2.0.9 ??
- Replies: 6
- Views: 4174
- Sat May 13, 2006 8:52 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: CVS: Checking out 2.0.7 ... 2.0.9 ??
- Replies: 6
- Views: 4174
CVS: Checking out 2.0.7 ... 2.0.9 ??
So - I've had problems checking out up-to-date CVS ever since the release of 2.0.6... Specifically, I run the following commands and get 2.0.5 CVS !! cvs -d:pserver:anonymous@bzflag.cvs.sourceforge.net:/cvsroot/bzflag login cvs -z3 -d:pserver:anonymouse@bzflag.cvs.sourceforge.net:/cvsroot/bzflag co ...
- Sat May 13, 2006 6:43 pm
- Forum: Map releases
- Topic: The Gridiron 0.2
- Replies: 4
- Views: 1927
The Gridiron 0.2
Wahoo! The Gridiron is finally released -- Version 0.2! Hosted at bzflag.dnsdojo.org:5154 I have posted a couple screenshots and the map file below. Some things to consider: (1) Non-registered players have next to no privileges.... they can spawn, view some info and stats, and that's about it. (2) R...
- Mon Apr 24, 2006 11:02 pm
- Forum: Screenshots & Artwork
- Topic: My Best Kill Ratio (9:2)
- Replies: 13
- Views: 7184
My Best Kill Ratio (9:2)
Check it out... I was at 55 - 12 (55 kills, 12 deaths) => 55/12 = 4.58 ~ 9:2 kill ratio... yeah! Attached shots: (1) The above mentioned 55 - 12 kill ratio. (2) A nice exploding tank just as I shot him... this is in the same round as the 55-12, but ratio is slightly smaller: 4.47 (~ 9:2 still) at 77...
- Sun Apr 09, 2006 5:25 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Server Setup: Require Global Login / Registration
- Replies: 4
- Views: 2396
- Sun Apr 09, 2006 3:53 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Server Setup: Require Global Login / Registration
- Replies: 4
- Views: 2396
That actually helped a lot. One question though: In order to give certain globally registered players particular permissions, do I need to do anything other than (1) Set up global groups for my server; and (2) Add these players to those groups; and (3) Give the desired permissions to that group. Tha...
- Sun Apr 09, 2006 3:26 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Server Setup: Require Global Login / Registration
- Replies: 4
- Views: 2396
Server Setup: Require Global Login / Registration
Hi - I've searched the forums to no end yet again; so here I am posting. I want to 'release' a map/server I'm running within a few days, but would like to have a little more knowledge about server administration before I do so. One thing that I certainly need to know and don't is how to require glob...
- Tue Mar 07, 2006 9:23 pm
- Forum: Help: Map Making
- Topic: Physics: Linear - Cannot drive on.
- Replies: 8
- Views: 4663
Interesting Find.
So I decided to figure this out... and may or may not have, but I've certainly found something interesting. I started rebuilding from scratch. First, I put up the four perimeter walls and gave them physics drivers accordingly - all worked well. Then I put bases in the corners and shortened the perim...
- Tue Mar 07, 2006 6:06 pm
- Forum: Help: Map Making
- Topic: Physics: Linear - Cannot drive on.
- Replies: 8
- Views: 4663
- Tue Mar 07, 2006 5:54 pm
- Forum: Help: Map Making
- Topic: Physics: Linear - Cannot drive on.
- Replies: 8
- Views: 4663
- Tue Mar 07, 2006 5:01 pm
- Forum: Help: Map Making
- Topic: Physics: Linear - Cannot drive on.
- Replies: 8
- Views: 4663
Physics: Linear - Cannot drive on.
Sorry for multiple posts, recently; but I figured I'd keep respective topics separate. After much reading and testing, I finally got a physics driver to work that will move the tank at an accelerated velocity (linear). The problem is that I cannot drive ON to the object with the physics driver. I ca...
- Tue Mar 07, 2006 3:34 pm
- Forum: Help: Map Making
- Topic: Exact locations for certain flags.
- Replies: 16
- Views: 7197
- Tue Mar 07, 2006 4:15 am
- Forum: Help: Map Making
- Topic: Exact locations for certain flags.
- Replies: 16
- Views: 7197
Thank you all so much. LouMan - I had no idea you had relied an the previous strategy; I hadn't actually seen that in action so I though you literally had the same functionality that they zoneflag option presents. Thanks for clarifying. Again, thanks to all of you for the help; it's been much apprec...
- Tue Mar 07, 2006 1:23 am
- Forum: Help: Map Making
- Topic: Exact locations for certain flags.
- Replies: 16
- Views: 7197
- Tue Mar 07, 2006 12:37 am
- Forum: Help: Map Making
- Topic: Exact locations for certain flags.
- Replies: 16
- Views: 7197