Search found 262 matches

by Lan
Sat Feb 02, 2008 10:53 am
Forum: Players
Topic: how did u find bz?
Replies: 225
Views: 93440

I did not find the game; the game found me. But really, just searching on SF.net and found this. I thought you needed to know people to play it, so I did not get it right away. Then I thought I might as well try it since it was on the high ranks on SF.net, and then realised there was a server list. ...
by Lan
Thu Jul 05, 2007 7:29 am
Forum: Help: Tactics and Playstyles
Topic: Compiling A List of BZSkills.
Replies: 17
Views: 7773

Additional to Essential Keys: - using "i" to find easily Stealth-tanks . U just rotate 360 degree and press all time "i" till u get displayed the callsign of the stealth-tank. Dunno if this is considered as a cheat, but i dont think so. That doesn't work for tanks with the stealth flag. Oops, true....
by Lan
Wed Jul 04, 2007 8:06 am
Forum: Help: Tactics and Playstyles
Topic: Compiling A List of BZSkills.
Replies: 17
Views: 7773

The use of communication to inform teammates of observations and information.
by Lan
Mon Jul 02, 2007 10:21 am
Forum: Help: Map Making
Topic: another question... textures
Replies: 8
Views: 2820

Doesn't the DownloadAccess.txt only affect the client it belongs to? If this is the case, your joiners won't be able to get these textures unless they do the same. While I am not entirely sure how this works, I recommend you make sure it truly works for your joiners too.
by Lan
Mon Jul 02, 2007 10:16 am
Forum: Enhancements
Topic: Email String
Replies: 21
Views: 7347

I'd like to see a fully-viewable profile menu, especially for server contact info, but I understand that's pretty much guaranteed never to happen. I sure hope it doesn't happen, simply due to trying to avoid having BZ become too complex. I think what is (or, unfortunately, was ) great about BZFlag ...
by Lan
Thu Jun 28, 2007 9:58 am
Forum: Help: Source Code / Compiling / Development
Topic: "The application failed to initialize properly" pr
Replies: 1
Views: 2981

It's been a while since you first posted. I hope you have figured out some solution, but if not, let's see if I can help. I have gotten several seemingly random but nonetheless fatal errors in my experience compiling BZFlag. Often times they go away with a clean rebuild, so try that first. If that d...
by Lan
Thu Jun 28, 2007 6:38 am
Forum: General Map Making Discussions
Topic: Missile War - Need player thoughts
Replies: 13
Views: 5209

I play on your map quite frequently (either you or Mofo, whichever has significantly more players), and when I first read your post I thought of all the things that annoy me about the map. However, these are all things related to strategy, rather than truly poor map design, therefore it is tough to ...
by Lan
Wed Jun 20, 2007 3:54 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Muffled and poor sound...
Replies: 2
Views: 1529

Muffled and poor sound...

I am using BZFlag 2.0.9 on Xubuntu 6.10. I use the ALSA drivers for my ATI IXP sound card. However, whenever I play BZFlag, the sound is muffled and is poor quality. It sounds like a poorly made FPS from 1995. All other sounds I play, however, sound great. It is only BZFlag that has the issue. Any i...
by Lan
Tue Jan 30, 2007 11:43 pm
Forum: General Discussion
Topic: Is radar too good, or 1st person view too useless?
Replies: 52
Views: 16342

rolling_blunder , you hit the nail on the head. I *do* panic when I have jamming but play normally even with blindness. The only times when radar is not good and in fact might hurt me is when I am trying to make a long range laser shot, dogfights (as meteorite said), or...well thats about it. Howev...
by Lan
Tue Jan 30, 2007 9:37 pm
Forum: Fansites
Topic: BzFlag on Myspace
Replies: 39
Views: 18130

I didn't mean it as an elitist attitude, but rather than too much exposure can lead to people coming and dropping it quickly, essentially showing no respect to the game. It is a very simple game when you compare it to other games, therefore BZFlag is prone to people who just want to be trolls and cr...
by Lan
Tue Jan 30, 2007 5:50 am
Forum: Fansites
Topic: BzFlag on Myspace
Replies: 39
Views: 18130

I was not referring to the owners of MySpace in any way, shape, or form, but instead I was talking about the owner of the myspace page already created (http://myspace.com/bzflag) or the owners of any future or other myspaces representing bzflag.
by Lan
Mon Jan 29, 2007 5:27 am
Forum: Enhancements
Topic: Background Music
Replies: 25
Views: 7554

This isn't Pathways Into Darkness or Marathon 1. I don't see how music would blend into the game or make the game more pleasant for me, considering how I would be in no control of what music it is. Additionally, the game already has plenty of sounds. Join any server that has a good amount of players...
by Lan
Mon Jan 29, 2007 4:56 am
Forum: Fansites
Topic: BzFlag on Myspace
Replies: 39
Views: 18130

bzflaginator, by "they" do you mean the Air Force? If so, read the links for the answer; it can apply to this case as well. Additionally, apart from the question of what the demographics would be of the new players gained from the myspace page, what about bzflag's reputation? As I stated originally,...
by Lan
Sun Jan 28, 2007 11:11 am
Forum: Fansites
Topic: BzFlag on Myspace
Replies: 39
Views: 18130

Yes, because we need advertisements for this previously close-knit, stress relieving and fun game, as we are short on players that are here to abuse the game, take it and leave it with no respect, create even more unused cliche servers, and further destroy what used to be a simple and organized comm...
by Lan
Sun Jan 28, 2007 10:44 am
Forum: Plug-in Development
Topic: bzfscron 1.0
Replies: 2
Views: 2964

One of those new ideas that are so simple yet so useful it makes people wonder why they didn't think of it themselves.

Nice application!
by Lan
Sun Jan 28, 2007 10:36 am
Forum: Forum Suggestions, Questions, and Issues
Topic: BZBB relogin issue...
Replies: 11
Views: 7657

me1: Windows XP SP2; yes; no, and I don't have any younger siblings, let alone anybody else that uses my computer, except for the occasional robber.
by Lan
Sat Jan 27, 2007 11:00 am
Forum: Forum Suggestions, Questions, and Issues
Topic: BZBB relogin issue...
Replies: 11
Views: 7657

BZBB relogin issue...

I am using Firefox 2 and I accept all cookies until they expire, yet each time I come to BZBB it does not log me in automatically, yet I still have the cookie. I have to log in again each and every visit. Any ideas?
by Lan
Thu Jun 01, 2006 3:09 am
Forum: Help: Source Code / Compiling / Development
Topic: Compiling with windows Dev C++
Replies: 14
Views: 6729

Waistless , The problem with the Dev-C++ files has been fixed. A few files were missing. Dev-C++ is a great IDE and I am upset to see you scrap it so soon, so I recommend giving it another try with the updated files. I am the maintainer of the Dev-C++ files and if you encounter any future errors wi...
by Lan
Sat Apr 29, 2006 8:28 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: There does not appear to be any key bound to enter the game
Replies: 1
Views: 1381

Check your key configuration in the "Options" menu -> "Keyboard Settings" -> "Change Key Mapping". Is there a key set for "Restart", on the right hand side of the list of keys? If not, set it to what key you want to press to respawn after you blow up in the game. If it already is set to a key, then ...
by Lan
Fri Apr 21, 2006 11:34 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: running bzadmin with a rotating server
Replies: 2
Views: 1894

Well that startup folder script idea just starts bzadmin up at computer start up, so unless the computer restarts, that won't start bzadmin up again and the beginning of each new map. The best way would just be to take that same batch file idea that Sir Lance-A-Lot said, but add it to your BZFS rota...
by Lan
Wed Apr 19, 2006 3:44 am
Forum: Help: Source Code / Compiling / Development
Topic: Dev-C++ error: Cannot find -lregex
Replies: 17
Views: 9747

Awesome, great work! I commited it to HEAD and added your user name to NEWS. Tell me if you would like your real name added instead, and I'd be glad to correct it. I couldn't add it to v2_0branch as there is no new development allowed in that branch, and I felt this was too significant of a change t...
by Lan
Wed Apr 19, 2006 3:42 am
Forum: Help: Source Code / Compiling / Development
Topic: Dev-C++ error: Cannot find -lregex
Replies: 17
Views: 9747

Awesome, great work! I commited it to HEAD, and added your user name to NEWS. Tell me if you would like your real name added instead, and I'd be glad to correct it. I couldn't add it to v2_0branch as there is no new development allowed in that branch, and I felt this was too significant of a change ...
by Lan
Mon Apr 17, 2006 4:03 am
Forum: Help: Source Code / Compiling / Development
Topic: Dev-C++ error: Cannot find -lregex
Replies: 17
Views: 9747

Post it again, it doesn't seem to be showing anything attached.
by Lan
Fri Apr 14, 2006 9:58 am
Forum: Help: Source Code / Compiling / Development
Topic: Dev-C++ error: Cannot find -lregex
Replies: 17
Views: 9747

To get the NSIS file into the CVS repository, it needs to work perfectly the first time run and be ready to be run correctly the first try and do a complete job, of course. If you are listed as a developer, go ahead and commit it when you are ready in the /Dev-C++/ folder. If not, hand it to me and ...
by Lan
Thu Apr 13, 2006 9:50 pm
Forum: Help: Source Code / Compiling / Development
Topic: Dev-C++ error: Cannot find -lregex
Replies: 17
Views: 9747

No need to thank me, I was glad to do it. I am the maintainer of the Dev-C++ files. As for what is required for a Mingw-SDL build, SDL.dll is needed as well as libcurl.dll, if such libraries aren't statically linked (could be, but I'd include these anyway as they certainly could not be). BZFS.exe an...