Search found 181 matches

by iObserve
Fri Mar 22, 2019 8:54 pm
Forum: Leagues United Discussion
Topic: Roadmap
Replies: 3
Views: 372

Re: Roadmap

Tainn, I think our hope was that the council would be the ones to answer this in the first place. Otherwise we all saying the same thing. I can deduce much, but I am looking for the details, the roadmap of what's going on, from those who direct it.
by iObserve
Sat Mar 09, 2019 10:54 pm
Forum: General Map Making Discussions
Topic: BzEdit
Replies: 8
Views: 744

Re: BzEdit

Thanks :)
by iObserve
Sat Mar 09, 2019 2:55 am
Forum: General Map Making Discussions
Topic: BzEdit
Replies: 8
Views: 744

Re: BzEdit

Thus why I am asking, I know there have been things here and there. I have a few tools that have been made over the years.
This is more so aimed at blast and allejo, as they would know if there is anything or may be something in the works down the road?
by iObserve
Sat Mar 09, 2019 2:35 am
Forum: General Map Making Discussions
Topic: BzEdit
Replies: 8
Views: 744

BzEdit

Is there any plans to update bzedit or make a predecessor? I really enjoy it, but its very outdated, and much has to be changed in the file once I actually finish the base map structure. Just Curious! :book: ( I am aware we have Wings3D, etc. I just love the simplicity of BZEdit, maybe just with upd...
by iObserve
Mon Mar 04, 2019 4:01 am
Forum: Leagues United Discussion
Topic: Roadmap
Replies: 3
Views: 372

Roadmap

So,

I know kind of what LU does, and where it is at. One question I haven't seen, or really thought about till recent, is what is the roadmap looking like for the league?

This question isn't so much for anyone but those on the council, sorry everyone. :P
by iObserve
Sat Mar 02, 2019 10:52 pm
Forum: General Discussion
Topic: Missing everyone
Replies: 3
Views: 767

Re: Missing everyone

It is pretty quiet, not gunna lie Beth. Many if not all you knew back when, are gone. But there are a few of us left... Kierra, Me (Gollum), Constitution, ducatiwannabe (sometimes), and some others as names escape me atm.

Hope to see you around either way, and glad to see you returning to BZ :)
by iObserve
Sun Nov 25, 2018 4:23 am
Forum: Map releases
Topic: The Lair - CTF
Replies: 17
Views: 2833

Re: The Lair - CTF

The main reason this map was taken down, was way beyond the textures. The shots and everything were fine and set by allejo on his end. We had it all figured. But this map needed structural changes that I didnt have the time, or want to make. I gave up on this map for that reason, not for textures or...
by iObserve
Fri Nov 16, 2018 3:53 am
Forum: Map releases
Topic: The Lair - CTF
Replies: 17
Views: 2833

Re: The Lair - CTF

That wasnt my point. lol.
by iObserve
Fri Nov 16, 2018 3:52 am
Forum: Map releases
Topic: Kiddy-Korner Map
Replies: 8
Views: 1251

Re: Kiddy-Korner Map

My tank is about the same, old farts we are.
by iObserve
Tue Nov 13, 2018 5:52 am
Forum: Map releases
Topic: The Lair - CTF
Replies: 17
Views: 2833

Re: The Lair - CTF

They worked at the time this map was up. This map is no longer hosted, and I rid it from my pc awhile ago.
by iObserve
Tue Nov 13, 2018 5:50 am
Forum: Map releases
Topic: Kiddy-Korner Map
Replies: 8
Views: 1251

Re: Kiddy-Korner Map

Woah DW lives????
by iObserve
Wed Jul 25, 2018 1:52 am
Forum: Map releases
Topic: Kiddy-Korner Map
Replies: 8
Views: 1251

Re: Kiddy-Korner Map

Updates been happening, come check it out!
by iObserve
Wed Jul 25, 2018 1:42 am
Forum: Help: Map Making
Topic: DrawInfo
Replies: 3
Views: 857

Re: DrawInfo

It’s kind of super complex so there isn’t a tutorial.
I will leave it at that then. :rip:
by iObserve
Tue Jul 24, 2018 8:29 pm
Forum: Help: Map Making
Topic: DrawInfo
Replies: 3
Views: 857

DrawInfo

Maybe this is somewhere and I am not finding it here.
Where is a tutorial, or an up to date guide on what steps to take and how to then implement drawinfo?
by iObserve
Tue Jul 24, 2018 1:27 am
Forum: Plug-in Releases
Topic: Progressive Flag Mode
Replies: 21
Views: 7376

Re: Progressive Flag Mode

Is that the old mofo map!? :D

If so, great remodel, I couldnt even focus!
by iObserve
Tue Jul 24, 2018 1:10 am
Forum: Plug-in Releases
Topic: Progressive Flag Mode
Replies: 21
Views: 7376

Re: Progressive Flag Mode

Gollum here too. I shall check it out, it up for awhile?
by iObserve
Sun Jul 22, 2018 6:18 pm
Forum: Map releases
Topic: Kiddy-Korner Map
Replies: 8
Views: 1251

Re: Kiddy-Korner Map

Thanks to R3lax for hosting!
Map is up: r3lax.net:5161
by iObserve
Sat Jul 21, 2018 3:27 am
Forum: Map releases
Topic: Kiddy-Korner Map
Replies: 8
Views: 1251

Kiddy-Korner Map

Here is my latest creation. This map is specifically for fast pace Lasers!!
Multiple towers, hiding spots, and more!
Feel free to host and mess with speeds/ideas for flags!

- Gollum

https://creativecommons.org/licenses/by-sa/3.0/
by iObserve
Sat Jul 21, 2018 2:13 am
Forum: Map releases
Topic: Campers Playground
Replies: 4
Views: 2726

Re: Campers Playground

Oh man, forgot this guy existed. That took some time. lol.

See, this was a map I had that way of testing them... I dont remember who sent it to me. But this guy was tricky.
by iObserve
Wed Jan 24, 2018 12:28 am
Forum: Works In Progress
Topic: Stand Your Ground!
Replies: 5
Views: 1409

Re: Stand Your Ground!

And how do I do such a thing? Haha
by iObserve
Tue Jan 23, 2018 5:57 am
Forum: Works In Progress
Topic: Stand Your Ground!
Replies: 5
Views: 1409

Stand Your Ground!

This is my current project.
Very generic so far. Looking to shrink it down a bit, and have a few more twists.
But here is a start.

License: Creative Commons Attribution-Share Alike 3.0
by iObserve
Thu Jan 18, 2018 6:14 am
Forum: Map releases
Topic: The Lair - CTF
Replies: 17
Views: 2833

Re: The Lair - CTF

Help Wanted: When I made this map, my knowledge of material/Textures wasn't fully accurate. The good note, the map is hosted by allejo. Bad note, the blocks all look like crap. :P Now, if I had time, or knew much anymore about configs I would totally fix this problem. Buuuut I don't. So, if anyone i...
by iObserve
Wed Jan 17, 2018 3:10 am
Forum: Leagues United Discussion
Topic: Activity Elo
Replies: 5
Views: 1154

Re: Activity Elo

I do not see much in the way of change with this in all honesty. You live in a time of BZFlag where Apoc is the most played map, free time, free kills, no boundaries (to a point)! To get teams active again, you near have to take away randoms playing matches for offi's. Because who wants to dedicate ...
by iObserve
Tue Jan 16, 2018 7:13 am
Forum: General Map Making Discussions
Topic: Back at it
Replies: 1
Views: 1109

Back at it

I will be semi-active in game. But one thing I am finding to do between work, wife, kids, and other hobbies is map making.
Hoping to get back at the grind and produce some new content. :book:
I know the game is lower numbers, but who doesn't like something new now and then!?

Cheers,
Gollum
by iObserve
Tue Jan 16, 2018 6:44 am
Forum: Leagues United Discussion
Topic: Attention Tanks: All Hands On Deck! - We'd like your feedback
Replies: 12
Views: 2215

Re: Attention Tanks: All Hands On Deck! - We'd like your feedback

For what it's worth, I found it enjoyable. :)
Though no one told me at first and I was utterly confused sitting on my base with the enemy flag. :P