Search found 191 matches

by Gollum
Sun Dec 24, 2023 2:51 pm
Forum: General Discussion
Topic: Merry Christmas
Replies: 1
Views: 506

Merry Christmas

Merry Christmas, Ya Filthy Animals. (Tomorrow)
:lol-old:
by Gollum
Sat Apr 01, 2023 10:25 pm
Forum: Players
Topic: Retiring
Replies: 4
Views: 1185

Re: Retiring

mudfreak wrote: Sat Apr 01, 2023 7:09 am It is April fools day, right?

Make me (and others) happy and come back when you are up to it.
I actually didn't notice the date. It is not a joke. :lol-old:
by Gollum
Sat Apr 01, 2023 6:01 am
Forum: Players
Topic: Retiring
Replies: 4
Views: 1185

Retiring

Hey All, I have been in and out for years. I have solid friends here, and I have a lot of good memories. But I have been on the fence for years, and I just need to close a chapter. I've had the best of times here, from my youth at 9yrs old till now being 32 was amazing. Thank you to everyone I have ...
by Gollum
Tue Feb 21, 2023 2:06 am
Forum: Players
Topic: Runruns
Replies: 19
Views: 6960

Re: Runruns

RIP RR, was always fun to sit and chat with you in obs.
He always had some joke or something to say to lighten my day.
by Gollum
Mon Feb 20, 2023 11:30 am
Forum: General Discussion
Topic: An Apocalypse Server solely for registered players
Replies: 16
Views: 5495

Re: An Apocalypse Server solely for registered players

Imma be honest. You remove unregistered players, you will kill the map(s). If there are possible cheaters or ppl you suspect. Apoc of all maps has a large pool of mods and admins who can help. But I do not think Optic would make it Reg'd only.
by Gollum
Wed Jan 29, 2020 12:51 am
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 205
Views: 230952

Re: Apocalypse In Action :: Planet MoFo

optic delusion wrote: Wed Jan 29, 2020 12:21 am but I hereby nominate iObserve to be promoted to the rank of "Captain Obvious"
Please! @Blast
by Gollum
Mon Jan 27, 2020 8:30 pm
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 205
Views: 230952

Re: Death Zones

I Have a new plugin. It allows me to control where you respawn, based on where you die. You probably noticed my first experiment with it last week. I have now refined the concept. Here's how it's set up right now, we will see how it works out. I reserve the right to change it at any time. http://im...
by Gollum
Mon Jan 27, 2020 8:21 pm
Forum: General Discussion
Topic: BZFlag inspired game under development
Replies: 63
Views: 38560

Re: BZFlag inspired game under development

My only thing would be that movement box. Being in the bottom right will take getting used to, but feels bad when I dont know where my mouse is cause I cant see it. I would prefer it a lil closer to mid screen, even if its transparency is down so it isnt invasive to seeing whats in front of you. Th...
by Gollum
Fri Jan 24, 2020 9:01 pm
Forum: General Discussion
Topic: BZFlag inspired game under development
Replies: 63
Views: 38560

Re: BZFlag inspired game under development

I like it eti, My only thing would be that movement box. Being in the bottom right will take getting used to, but feels bad when I dont know where my mouse is cause I cant see it. I would prefer it a lil closer to mid screen, even if its transparency is down so it isnt invasive to seeing whats in fr...
by Gollum
Fri Jan 24, 2020 8:56 pm
Forum: General Discussion
Topic: BZFlag and Steam thoughts
Replies: 2
Views: 3271

Re: BZFlag and Steam thoughts

I doubt they would. Just with how past things have gone trying to gain control of BZflag, and also the capabilities of BZFlag in how its coded (Im not smart in that area, but understand its ancient).

It would be amazing, but highly unlikely.
by Gollum
Fri Mar 22, 2019 8:54 pm
Forum: Leagues United Discussion
Topic: Roadmap
Replies: 3
Views: 3624

Re: Roadmap

Tainn, I think our hope was that the council would be the ones to answer this in the first place. Otherwise we all saying the same thing. I can deduce much, but I am looking for the details, the roadmap of what's going on, from those who direct it.
by Gollum
Sat Mar 09, 2019 10:54 pm
Forum: General Map Making Discussions
Topic: BzEdit
Replies: 8
Views: 5667

Re: BzEdit

Thanks :)
by Gollum
Sat Mar 09, 2019 2:55 am
Forum: General Map Making Discussions
Topic: BzEdit
Replies: 8
Views: 5667

Re: BzEdit

Thus why I am asking, I know there have been things here and there. I have a few tools that have been made over the years.
This is more so aimed at blast and allejo, as they would know if there is anything or may be something in the works down the road?
by Gollum
Sat Mar 09, 2019 2:35 am
Forum: General Map Making Discussions
Topic: BzEdit
Replies: 8
Views: 5667

BzEdit

Is there any plans to update bzedit or make a predecessor? I really enjoy it, but its very outdated, and much has to be changed in the file once I actually finish the base map structure. Just Curious! :book: ( I am aware we have Wings3D, etc. I just love the simplicity of BZEdit, maybe just with upd...
by Gollum
Mon Mar 04, 2019 4:01 am
Forum: Leagues United Discussion
Topic: Roadmap
Replies: 3
Views: 3624

Roadmap

So,

I know kind of what LU does, and where it is at. One question I haven't seen, or really thought about till recent, is what is the roadmap looking like for the league?

This question isn't so much for anyone but those on the council, sorry everyone. :P
by Gollum
Sat Mar 02, 2019 10:52 pm
Forum: General Discussion
Topic: Missing everyone
Replies: 3
Views: 3505

Re: Missing everyone

It is pretty quiet, not gunna lie Beth. Many if not all you knew back when, are gone. But there are a few of us left... Kierra, Me (Gollum), Constitution, ducatiwannabe (sometimes), and some others as names escape me atm.

Hope to see you around either way, and glad to see you returning to BZ :)
by Gollum
Sun Nov 25, 2018 4:23 am
Forum: Map releases
Topic: The Lair - CTF
Replies: 17
Views: 6311

Re: The Lair - CTF

The main reason this map was taken down, was way beyond the textures. The shots and everything were fine and set by allejo on his end. We had it all figured. But this map needed structural changes that I didnt have the time, or want to make. I gave up on this map for that reason, not for textures or...
by Gollum
Fri Nov 16, 2018 3:53 am
Forum: Map releases
Topic: The Lair - CTF
Replies: 17
Views: 6311

Re: The Lair - CTF

That wasnt my point. lol.
by Gollum
Fri Nov 16, 2018 3:52 am
Forum: Map releases
Topic: Kiddy-Korner Map
Replies: 8
Views: 3677

Re: Kiddy-Korner Map

My tank is about the same, old farts we are.
by Gollum
Tue Nov 13, 2018 5:52 am
Forum: Map releases
Topic: The Lair - CTF
Replies: 17
Views: 6311

Re: The Lair - CTF

They worked at the time this map was up. This map is no longer hosted, and I rid it from my pc awhile ago.
by Gollum
Tue Nov 13, 2018 5:50 am
Forum: Map releases
Topic: Kiddy-Korner Map
Replies: 8
Views: 3677

Re: Kiddy-Korner Map

Woah DW lives????
by Gollum
Wed Jul 25, 2018 1:52 am
Forum: Map releases
Topic: Kiddy-Korner Map
Replies: 8
Views: 3677

Re: Kiddy-Korner Map

Updates been happening, come check it out!
by Gollum
Wed Jul 25, 2018 1:42 am
Forum: Help: Map Making
Topic: DrawInfo
Replies: 3
Views: 3876

Re: DrawInfo

It’s kind of super complex so there isn’t a tutorial.
I will leave it at that then. :rip:
by Gollum
Tue Jul 24, 2018 8:29 pm
Forum: Help: Map Making
Topic: DrawInfo
Replies: 3
Views: 3876

DrawInfo

Maybe this is somewhere and I am not finding it here.
Where is a tutorial, or an up to date guide on what steps to take and how to then implement drawinfo?
by Gollum
Tue Jul 24, 2018 1:27 am
Forum: Plug-in Releases
Topic: Progressive Flag Mode
Replies: 21
Views: 13079

Re: Progressive Flag Mode

Is that the old mofo map!? :D

If so, great remodel, I couldnt even focus!