The draft will take place at brad.leaguesunited.org:5196.
Attendance is NOT mandatory.
Search found 321 matches
- Sat Jul 23, 2016 1:58 am
- Forum: Leagues United Discussion
- Topic: Mixed All-Stars Event
- Replies: 8
- Views: 3525
- Fri Jul 15, 2016 1:18 am
- Forum: Leagues United Discussion
- Topic: Mixed All-Stars Event
- Replies: 8
- Views: 3525
Re: Mixed All-Stars Event
The times have been added. If you are wondering what it is in your local time, I believe some people find Google to be very helpful.
- Mon Jul 11, 2016 12:11 am
- Forum: Leagues United Discussion
- Topic: Mixed All-Stars Event
- Replies: 8
- Views: 3525
Mixed All-Stars Event
Leagues United is hosting a new all-stars event, but this time with a twist: instead of playing 3 straight games on the same map, they will be played on different maps. As things stand, the first two maps will be hix and ducati, and the final map will be chosen by the two captains. Speaking of capta...
- Thu Feb 25, 2016 4:16 pm
- Forum: Leagues United Discussion
- Topic: Ducati Acceleration Limit
- Replies: 49
- Views: 14881
Re: Ducati Acceleration Limit
you are stating it's a "handicap" but let's see, both players are on a pc, both are using a mouse, and a keyboard, and both are playing under the same server settings, this is not a handicap. A handicap is when one player isn't playing under the same conditions as the other. This is not t...
- Wed Feb 24, 2016 5:34 pm
- Forum: Leagues United Discussion
- Topic: Ducati Acceleration Limit
- Replies: 49
- Views: 14881
Re: Ducati Acceleration Limit
Who says every map has to be in favor of players who can react the fastest? Some maps, like ducati do not. And that is one reason why many like it exactly that way. Hix is not in our favour. Ducati is unfavourable. There is a difference. Do you want maps such that certain players are disadvantaged?...
- Tue Feb 23, 2016 3:28 pm
- Forum: Leagues United Discussion
- Topic: Ducati Acceleration Limit
- Replies: 49
- Views: 14881
Re: Ducati Acceleration Limit
Why can't we do it right, for once?? # Set a realistic time-frame for this decision (for example 6 months) # Set up a testserver with acceleration limit off. # Have a decent amount of funmatches played there (50-100). Ask only those players who actually played some ducati matches on this testserver...
- Mon Feb 22, 2016 9:13 pm
- Forum: Leagues United Discussion
- Topic: Ducati Acceleration Limit
- Replies: 49
- Views: 14881
Re: Ducati Acceleration Limit
Just to mention: styx was asking for no acceleration limit on ducati for a long time which was presented by some other ducati council member as main reason why he doesn't play that style. Finally the limit was removed on one of the allejo's servers over a year ago but he never played there anyway. ...
- Mon Feb 22, 2016 7:57 pm
- Forum: Leagues United Discussion
- Topic: Ducati Acceleration Limit
- Replies: 49
- Views: 14881
Re: Ducati Acceleration Limit
This is the best way to balance the playing field, as I said not everyone is using a high speed mouse or low fps, why should one need good hardware to compete?, mouse users can change directions the fastest and it extremely hard for someone to kill a good mouse user since their tank movements are i...
- Mon Feb 22, 2016 7:36 pm
- Forum: Leagues United Discussion
- Topic: Ducati Acceleration Limit
- Replies: 49
- Views: 14881
Re: Ducati Acceleration Limit
Since the acceleration limit heavily influences how ducati "feels", changing it would change the whole game. The right time for this question would have been before the merger or at least it should have been included in the poll. Personally I would prefer it if ducati stayed the way it is...
- Mon Feb 22, 2016 5:20 pm
- Forum: Leagues United Discussion
- Topic: Ducati Acceleration Limit
- Replies: 49
- Views: 14881
Re: Ducati Acceleration Limit
Acceleration limit is a cheap trick to 'balance' the playing field. Someone gifted with great reflexes is handicapped because the movement of his/her tank no longer matches what he/she is used to. I notice it particularly in comparison to how I move and react on hix servers. I do not like being hand...
- Wed Apr 15, 2015 3:08 pm
- Forum: Leagues United Discussion
- Topic: Ruling admins
- Replies: 73
- Views: 22147
Re: Ruling admins
Hrj.Frank The Tank wrote:As Players, we should offer our player choice nomination with each post, mine is hrj.
After all she has done for the leagues, if anyone is a lock to be an admin for the new league, it would be kierra. Seriously, we should all join in asking her to help us all once again.
- Sat Apr 11, 2015 8:15 pm
- Forum: Leagues United Discussion
- Topic: Ruling admins
- Replies: 73
- Views: 22147
Re: Ruling admins
Just a thought and not trying to influence the hosters but offer these considerations in the selection process as impartial across the 2 active leagues GU and Duc and a players choice nomination that form the basis of their 3 choices. all 3 have to be agreeable to work together one from current GU ...
- Sat Apr 11, 2015 2:58 pm
- Forum: Leagues United Discussion
- Topic: Ruling admins
- Replies: 73
- Views: 22147
Re: Ruling admins
I believe it's essential the new board controls this subforum, poll management, management structure, in effect the merger, not GU Admins. To that end I propose we ask the hosters brad, Bullet Catcher and allejo to select the first 3 admins by unanimous vote, once selected the 3 new board members u...
- Tue Mar 31, 2015 10:45 pm
- Forum: Leagues United Discussion
- Topic: Ruling admins
- Replies: 73
- Views: 22147
Re: Ruling admins
Seems like there are some people who need to have 1-on-1 conversations to avoid cluttering this forum with the passive-aggressive speak I see above. It'd be nice to keep this place efficient and productive. I second the movement allejo made about delaying the decision/personnel of ruling admins. So...
- Mon Mar 30, 2015 7:47 pm
- Forum: Leagues United Discussion
- Topic: Consolidation
- Replies: 29
- Views: 8565
Re: Consolidation
+1 on this, kierra.kierra wrote:forums need a LIKE button.....because there is a lot of truth to what fig said!!!
Decisions about name, bans, etc can come after the launch by input from those involved in the new league.....makes sense to me.
- Wed Mar 18, 2015 7:16 pm
- Forum: Leagues United Discussion
- Topic: Consolidation
- Replies: 29
- Views: 8565
Re: Consolidation
DUC and GU should just be combined...GU/DUC league councils should vote and then it should happen. It will be good for both leagues. Need to refocus, people....to what was polled to ~25 representative players and that was what generated excitement. The whole reason for this forum was to bring ducat...
- Sat Mar 07, 2015 3:25 pm
- Forum: Leagues United Discussion
- Topic: Match Points and Lengths
- Replies: 39
- Views: 10283
Re: Match Points and Lengths
I think there should be benefits to playing with more map diversity. For instance if you keep your winning % equal (50% ducati/ 50% GU) you should get a small point bonus. Why? Your team is literally showing more skill by winning on both maps. I'm not married to the details, but I do think a bonus ...
- Fri Mar 06, 2015 1:19 am
- Forum: Leagues United Discussion
- Topic: Match Points and Lengths
- Replies: 39
- Views: 10283
Re: Match Points and Lengths
Maps should be played for their playability, not for how much more reward they can generate.alezakos wrote:Another particularly evil idea would be to increase scores for less popular maps in order to "force" players to play them.
- Thu Mar 05, 2015 3:24 am
- Forum: Leagues United Discussion
- Topic: Rules: review and maybe revise/update
- Replies: 35
- Views: 9256
Re: Rules: review and maybe revise/update
Reading it again, yeah it does sound like it is covered. When I read it before, it sounded like it was primarily focused on things that caused lag issues.
- Wed Mar 04, 2015 7:04 pm
- Forum: Leagues United Discussion
- Topic: Current bans
- Replies: 26
- Views: 8076
Re: Current bans
Are those people who are banned asking for reinstatement? I don't see the point of giving them consideration if they haven't asked for it.
- Wed Mar 04, 2015 7:02 pm
- Forum: Leagues United Discussion
- Topic: Rules: review and maybe revise/update
- Replies: 35
- Views: 9256
Re: Rules: review and maybe revise/update
Looks like a good set of rules there Consti, but I would like to raise one question regarding the FPS limit: I do not change my fps limit myself, but I know of those who do not in order to lag/stutter, but to make them bounce off walls where people expect them to stick. This naturally would be banne...
- Wed Mar 04, 2015 6:59 pm
- Forum: Leagues United Discussion
- Topic: Admin/cops:
- Replies: 27
- Views: 7917
Re: Admin/cops:
I think that cops is a good idea, but not too many of them. Whether they are hidden or not doesn't really make too much of a difference. Hidden seems to give a greater chance of catching people doing bad things, but the idea is prevention, not punishment, so I think visible is preferable.
- Fri Feb 27, 2015 6:35 pm
- Forum: Leagues United Discussion
- Topic: Current bans
- Replies: 26
- Views: 8076
Re: Current bans
Let me make something perfectly clear, as far as I'm concerned (and I believe admins & hosts will agree), and its a non-negotiable : Snake12534 will serve out his gu ban in the new league. Most players have no idea the amount of work & time put into this one player alone. He can play on oth...
- Mon Mar 31, 2008 3:26 pm
- Forum: Map releases
- Topic: Water Lasers
- Replies: 16
- Views: 6875
- Thu Mar 27, 2008 3:56 pm
- Forum: Map releases
- Topic: Water Lasers
- Replies: 16
- Views: 6875