Search found 199 matches

by Memnarch
Sat Nov 18, 2006 12:14 am
Forum: Enhancements
Topic: Microphones with bzflag?
Replies: 23
Views: 6253

if I recall this has been suggested many times before, and always rejected. But anyone can use teamspeak, so you're welcome to experiment.

--Memnarch
by Memnarch
Fri Jul 15, 2005 5:50 am
Forum: Screenshots & Artwork
Topic: Tank Screenshots
Replies: 17
Views: 7220

Lol, reminds me when I had a whole horde of tanks line up for a photo after taking a tour of a map. It was this HUGE line, a bunch of tanks. :) I shot 'em, THEN took the photo :lol-old: Came out great.. I wonder if its still around here somewhere...
by Memnarch
Fri Jun 24, 2005 3:34 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: global login, among others
Replies: 5
Views: 2567

Thanks, Jeff! worked like a charm! glad thats over, now I can go back to banning punks. :P
by Memnarch
Fri Jun 24, 2005 12:10 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: global login, among others
Replies: 5
Views: 2567

well, didn't find it in the config file, so I am guessing I'll have to add it in myself, but I am guessing it's something like this:

Code: Select all

#set list server port 81
but I have no idea, so could you please post it here? thx!
by Memnarch
Thu Jun 23, 2005 11:48 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: global login, among others
Replies: 5
Views: 2567

global login, among others

ok, first of all, I am using version 2.0.3 that I compiled from cvs a few months ago. I can't update, because it says I need libcurl. I installed both the normal and -devel files, here are the versions: libcurl3-devel-7.13.1-2mdk.i586.rpm / libcurl3-7.13.1-2mdk.i586.rpm It still give me the same err...
by Memnarch
Sat Apr 23, 2005 2:15 am
Forum: General Discussion
Topic: "Oops" in place of apology...
Replies: 43
Views: 12959

"oops" seems to me like te person is just trying to be annoying. It's like saying, "haha, I killed you, and I don't care if it was on purpose or not". Or maybe some people just say "oops" because they don't want to accept they did something wrong, or stupid. Anyway, "oops" is just snotty, and in mos...
by Memnarch
Tue Apr 19, 2005 3:35 am
Forum: Enhancements
Topic: New Game Mode Ideas...
Replies: 10
Views: 2810

mugwump84 wrote:Have Soccer: You try to take the one flag to your opponents base
Ummm.... wouldn't this be basically the same thing as CTF? except you don't die and there are points.
by Memnarch
Fri Apr 08, 2005 11:13 pm
Forum: General Discussion
Topic: Wings controversy
Replies: 42
Views: 12964

I think the original idea of Wings was great. You know, the just steer your tank in the air thing, it's maybe just the set _wingsJumpCount thig that makes the unballance.

-Memnarch
by Memnarch
Thu Mar 31, 2005 11:14 pm
Forum: General Discussion
Topic: Do u like to be able to go throug other tanks?
Replies: 25
Views: 7388

You know, it would be quite an anticlimax if you were "dancing" with another tank and you collided in midair and fell straight down next to each other (and a third tank killed you both). Good point, I think not being able to go through tanks would through everyone's strategies way off. I personally...
by Memnarch
Sun Mar 27, 2005 9:40 pm
Forum: General Discussion
Topic: Meshes (This will start a war)
Replies: 28
Views: 7202

What I think he means, is not just ONE line, but a 3d model made entirely of just straight lines? criss-corssing, etc.
by Memnarch
Sat Mar 19, 2005 1:50 pm
Forum: General Discussion
Topic: My stats
Replies: 51
Views: 15097

Lol! you probably got it from fighting bots! :P Anyway, here are mine... :oops:

High Score 35
Low Score -22
High Strength Index 12.25
Low Strength Index -180.5
High Kill Ratio 1
Low Kill Ratio -19
Most Wins 50
Most Losses 48

Oooh, thats hurts.
by Memnarch
Sat Mar 05, 2005 1:05 pm
Forum: Screenshots & Artwork
Topic: Generated Hills
Replies: 15
Views: 6451

Very nice, now maybe if we could find a better textures for the hilles? And maybe place trees and rocks on them? Now that would be cool. Of course, the hills would be a wings paradise...
by Memnarch
Tue Feb 22, 2005 1:34 am
Forum: Map releases
Topic: UBER MAP PACK!!!!
Replies: 6
Views: 2529

I saw that! 10-20 mb, eh? It better be damn cool map.
by Memnarch
Mon Feb 21, 2005 1:25 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Newbie question about bzadmin
Replies: 4
Views: 2086

bzadmin doesn't have much to do with actually being an admin. It just connects you to a server as an observer to see the text of whats happening.
by Memnarch
Fri Feb 18, 2005 10:47 pm
Forum: General Map Making Discussions
Topic: Tilted World Weapons
Replies: 9
Views: 2880

Just one question, could you get a world weapon to tilt while going in another direction, for example, if you have a gm World Weapon that is traveling forward, can you specify a tilt hwen it reches a certain point?
by Memnarch
Wed Feb 16, 2005 12:45 pm
Forum: Screenshots & Artwork
Topic: More Weird Renderings
Replies: 7
Views: 4097

I don't think he was posting it to get help, I think he posted it because it looked cool. Thats why he put it in the screenshots section.
by Memnarch
Tue Feb 15, 2005 1:09 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: 2.0.1 stopped working
Replies: 5
Views: 2087

:doh: :doh: :doh: :doh: Of course! The config file! I should have done that to begin with! Ok, so here is the deal: Updating it was the first thing i did after it crapped. Then I posted. I am sure I had this problem before, I am positive. Ok, so I deleted the config file, and when I tried to start b...
by Memnarch
Mon Feb 14, 2005 11:15 pm
Forum: Servers: General Discussion
Topic: SPAWN permission required in CVS and will be in 2.0.2
Replies: 14
Views: 5032

Re: SPAWN permission required in CVS and will be in 2.0.2

There is a new permission called SPAWN. It will be set on the EVERYONE group by default. You can override the EVERYONE group and set SPAWN on something like VERIFIED instead. For league servers you would likely remove SPAWN from EVERYONE and set it on the appropriate league groups. Also the -requir...
by Memnarch
Mon Feb 14, 2005 3:29 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: 2.0.1 stopped working
Replies: 5
Views: 2087

2.0.1 stopped working

Ok, this is the version I got drom cvs. It has been wrking everyday until today. I tried to run it, and I got a black screen with only the tabs visibl at the bottom. Here is the error it gave me when I ran it in a terminal: No preset button to enter the game. Segmentation fault. I'll have to get a s...
by Memnarch
Fri Feb 11, 2005 12:04 am
Forum: General Map Making Discussions
Topic: ModelTool for OBJ to BZW conversion
Replies: 95
Views: 68191

ok, thanks! I think I know what I am supposed to do, so I'll get back to you when I fail! :wink: sigh... It is time. Ok, I donwnloaded the latest bzflag from cvs, and I configured, made and made install. What am I supposed to do now? What is the executing name I need to put in a shell? A little con...
by Memnarch
Thu Feb 10, 2005 1:21 pm
Forum: Enhancements
Topic: Land Mines (Flag/World Weapon)
Replies: 22
Views: 5417

Not much point in making the flag, then, eh? And whoever heard of someone settling for an even tradeoff in bzflag? It's kill, and not die, not kill then wait to be killed so you can feel even!
by Memnarch
Wed Feb 09, 2005 10:57 pm
Forum: Enhancements
Topic: Land Mines (Flag/World Weapon)
Replies: 22
Views: 5417

Problem: Say you have sticky gun, then you are an easy kill. A REALLY easy kill. Since it takes so long to kill the person, as soon as you shoot him, the guy turns around and blows you the hell up. He is coming at you, and you keep shooting out of instinct, but nothing happens. People look at you wh...
by Memnarch
Wed Feb 09, 2005 10:50 pm
Forum: Map releases
Topic: Ultimate Urban Combat 3.0 release
Replies: 21
Views: 4932

Just aget an image or photo editor, graphics editor, etc. And texture away. I made a cool texture the other day, when I was pkaying around with the gimp that looked like sand, or dirt. Pretty cool.
by Memnarch
Tue Feb 08, 2005 1:13 pm
Forum: General Map Making Discussions
Topic: ModelTool for OBJ to BZW conversion
Replies: 95
Views: 68191

ok, thanks! I think I know what I am supposed to do, so I'll get back to you when I fail! :wink: