Search found 36 matches

by maxwells silver hammer
Sat Apr 07, 2007 3:42 pm
Forum: Map releases
Topic: Hydrolysis by Maxwells Silver Hammer
Replies: 23
Views: 8666

yeah i know what you mean, i did some play testing yesterday and i'm planning on doing some things to fix it up and maybe clear out the middle. like for example the tall sectioned pyramids on the outside are meant for climbing, but the platforms don't extend out far enough so it's ridiculously hard ...
by maxwells silver hammer
Fri Apr 06, 2007 2:55 am
Forum: Map releases
Topic: Hydrolysis by Maxwells Silver Hammer
Replies: 23
Views: 8666

screenshots-hydrolysis

fianlly i figured out the fine art of screenshots. check em out, i dunno if the angles are the best since its hard to show the complexities and inner workings of the whole center bit, but i hope you get the idea. screenie 1: http://img223.imageshack.us/img223/9850/hydosstf9.png screenie 2: http://im...
by maxwells silver hammer
Thu Apr 05, 2007 10:55 pm
Forum: Map releases
Topic: CTF BATTLE
Replies: 6
Views: 2304

i know how to save screenshots like that out of bzedit into somehting like paint or whatever, but how are u getting a url for them?
by maxwells silver hammer
Thu Apr 05, 2007 10:17 pm
Forum: Map releases
Topic: Hydrolysis by Maxwells Silver Hammer
Replies: 23
Views: 8666

also does anyone think maybe this would be better as a ctf map? 4 teams would be a bad idea i think but maybe like one red base in the middle and 4 blue bases on the sides or something. i just feel like maps like that never really work out. i think i'd probably prefer it as ffa, but i think its goin...
by maxwells silver hammer
Thu Apr 05, 2007 10:16 pm
Forum: Map releases
Topic: Hydrolysis by Maxwells Silver Hammer
Replies: 23
Views: 8666

ok well every time i save a screenshot, it gets saved as a bitmap file and i can't get it on here, so if anyone has any thoughts on how to fix that that would be great. so yeah, i know it's rly complicated, and i was kind of worried about that as i made it, because i basically just did it from the m...
by maxwells silver hammer
Thu Apr 05, 2007 11:14 am
Forum: Map releases
Topic: Hydrolysis by Maxwells Silver Hammer
Replies: 23
Views: 8666

i took a few screenshots but for some reason its not letting me attach them so i'll do that once its fixed or something.
by maxwells silver hammer
Wed Apr 04, 2007 10:59 pm
Forum: Map releases
Topic: Hydrolysis by Maxwells Silver Hammer
Replies: 23
Views: 8666

Hydrolysis by Maxwells Silver Hammer

Its like the frankenstein's monster of my boredom that came out suprising well i think.i know the middle is crowded but i think it should flow pretty well and thats why the top and outer edge is deliberately pretty empty for more open play. the links and everything should work too. i'm totally open ...
by maxwells silver hammer
Fri Mar 16, 2007 5:55 pm
Forum: Works In Progress
Topic: D-Day Invasion
Replies: 71
Views: 23217

oh theres def moving visual stuff in bz. like fire and such on a lot of louman maps, or in graveyard or whatever it was called he had the ghosts drifting around. but as far as i know, you can't have interactable objects like boxes and pyramids and such move around.
by maxwells silver hammer
Fri Mar 16, 2007 5:50 pm
Forum: Works In Progress
Topic: D-Day Invasion
Replies: 71
Views: 23217

in wwII a lot of the kind of uphill capture the base type of battles involved trenches dug into the ground that were flag. so you could have all the uphillness, but then dug into the ground is something like a system of trenches, ditches, and tunnels, which would have flat ground for a tank to drive...
by maxwells silver hammer
Sun Jan 14, 2007 1:27 pm
Forum: Map releases
Topic: A*A Bridge Crossing Map
Replies: 32
Views: 12967

i can't find this on the server list/ the search function/ even typing it in doesn't work. its teppic.homelinux.net, 5156 right?
by maxwells silver hammer
Wed Dec 06, 2006 7:46 pm
Forum: Works In Progress
Topic: "Jail" and "Killer Crocodile"
Replies: 14
Views: 6944

ok, i doubt anyones following this thread anymore, but i started work on crocodile again, after i just kind of got bored with it awhile ago and gave up, so i did the tail, and put up the download on the first post description thingy. Tell me what you think, i'm afraid proportionally it might be too ...
by maxwells silver hammer
Sat Jul 22, 2006 1:00 pm
Forum: Works In Progress
Topic: "Jail" and "Killer Crocodile"
Replies: 14
Views: 6944

woa! 50 downloads? and its at the top of the forums? jesus, i posted this thing...4 months ago? i think i'll try to have it finished in the next two weeks.
by maxwells silver hammer
Sat Jul 22, 2006 12:57 pm
Forum: Works In Progress
Topic: "Jail" and "Killer Crocodile"
Replies: 14
Views: 6944

wow, so i totally stopped working on the map for months, i've been away and all this stuff has been going on. Thats probably a pretty bad idea since croc is my first map to receive really positive feedback. If i weren't working, i would have all day for weeks to do the whole map, but now unfortunate...
by maxwells silver hammer
Tue May 30, 2006 11:00 pm
Forum: Works In Progress
Topic: "Jail" and "Killer Crocodile"
Replies: 14
Views: 6944

thank you kindly destroyer feel free to attach your screenie, i probably won't be able to put any up today, because this computer does not have bzedit, and therefore does not have either map o, btw, does anyone think i should make a teleporter so that people can also fight on top of the crocodile? i...
by maxwells silver hammer
Tue May 30, 2006 7:58 pm
Forum: Works In Progress
Topic: "Jail" and "Killer Crocodile"
Replies: 14
Views: 6944

that makes a lot more sense, i'll do that tonight and test posting those screenies of the maps here. Unfortunately, i find that locally hosting the maps is a little bit above my level of computer expertise, and i'm really not good enough at it to add jumping, or change the amount of shots and such, ...
by maxwells silver hammer
Tue May 30, 2006 12:33 pm
Forum: Works In Progress
Topic: Kitchen map
Replies: 32
Views: 17020

jesus, someone needs to teach me how to be that good in wings
seriously...lessons? hourly pay? eh? eh?

awesome map
by maxwells silver hammer
Tue May 30, 2006 12:30 pm
Forum: Works In Progress
Topic: "Jail" and "Killer Crocodile"
Replies: 14
Views: 6944

first of all, hannibals right, the tail won't move, just reeapear on the map, curving around towards the crocs head, still wondering if i want to make it possible to enter the crocs tail as well. I believe its impossible to make moving normal objects in bzedit, or even in a 2.0 map, also f5 works in...
by maxwells silver hammer
Mon May 29, 2006 9:57 pm
Forum: Works In Progress
Topic: "Jail" and "Killer Crocodile"
Replies: 14
Views: 6944

"Jail" and "Killer Crocodile"

Going to make the tail of the crocodile reappear on map and twist around, looking for any extra ideas on what to put in the crocodiles torso, i was thinking of making seperate stomach, intestine, and other organ chambers, also don't know what to put in his throat or or on the ground around his feet ...
by maxwells silver hammer
Fri Mar 24, 2006 9:14 pm
Forum: Map releases
Topic: BZ Gladiators Version2
Replies: 9
Views: 4090

cool map...but truthfully, it just felt to me like louman's bzbowl minus everything but the main ring. It needs to be more varied, have more places to fight i think, other than the huge open space and the spawning point area.
by maxwells silver hammer
Wed Mar 22, 2006 2:36 pm
Forum: Map releases
Topic: BZ Gladiators Version2
Replies: 9
Views: 4090

maybe its just me, but norang 5167 brought me to loumans raceway, i forget the actualy name, i dunno, just thought you should know.
by maxwells silver hammer
Tue Mar 21, 2006 9:12 pm
Forum: Works In Progress
Topic: random ideas by me
Replies: 0
Views: 1631

random ideas by me

ahh, all the random stuff that a day of having nothing to do with provide i'm posting this as a homage to my current boredom inside you'll find a bumblebee an awesome pyramid thing that took a zillion copies a rocket ship a happy robot dude an evil maneating ant (look! it has teeth!) and many other ...
by maxwells silver hammer
Tue Mar 21, 2006 9:07 pm
Forum: Works In Progress
Topic: Spider
Replies: 7
Views: 3808

yea, i was thinking that when i made it its pretty clear that the more objects you have, the more lag but in truth, i've never been picked up by a host, or rly even considered that, though it would be awesome if it happened so i just try to make my maps to be as cool, visually interesting, and fun a...
by maxwells silver hammer
Tue Mar 21, 2006 4:49 pm
Forum: Works In Progress
Topic: Spider
Replies: 7
Views: 3808

lol, its 290 objects cause the circle, or tube, in the center is made of 180 1 x like 30 units pieces, each turned 1 degree until i made a 360 degree circle. Lots of copying. I dunno, the herd thing is a good idea, i had no idea where to go with it, thats pretty much why i posted it here actually, n...
by maxwells silver hammer
Mon Mar 20, 2006 9:31 pm
Forum: Works In Progress
Topic: Spider
Replies: 7
Views: 3808

Spider

workin on it
suggestions would be great
no teleporters currently, i'll get to that
by maxwells silver hammer
Sat Feb 25, 2006 5:52 pm
Forum: General Map Making Discussions
Topic: screenshots
Replies: 8
Views: 3163

so win, do i have to get it hosted to run it in a server, or can i just run the server myself with the start server button, and if i can, how?