Search found 13 matches

by MACnus
Mon Jan 29, 2007 8:00 pm
Forum: Players
Topic: Time's up
Replies: 3
Views: 2744

Time's up

My time has come, and it's time to say goodbye. Its been almost 3 years since I first discovered BZFlag while searching for ideas for my own game, SpaceMaze. I quickly got addicted like many others, and was lucky enough to join the ducati team GU.de, which I've stayed loyal to :) Every second in BZF...
by MACnus
Mon Jan 29, 2007 7:49 pm
Forum: Map Editors
Topic: iBZEdit no more?
Replies: 0
Views: 2908

iBZEdit no more?

by MACnus
Sat Dec 02, 2006 6:54 pm
Forum: Help: Server Setup and Administration
Topic: iBZServer
Replies: 2
Views: 3509

Which version of mac os x do you use?
by MACnus
Sat Dec 02, 2006 6:51 pm
Forum: Help: Server Setup and Administration
Topic: iBZServer
Replies: 2
Views: 3509

iBZServer

I've made a simple app for mac that manage multiple servers.

http://www.ibzedit.com/bb/viewtopic.php?t=41


-MACnus
by MACnus
Thu Nov 23, 2006 9:51 pm
Forum: Map Editors
Topic: iBZEdit v0.3.5
Replies: 0
Views: 3328

iBZEdit v0.3.5

The first public release of iBZEdit is available :)

Get it here http://www.ibzedit.com/bb/viewtopic.php?t=39

Enjoy, and keep in mind that it is still much to do

:)

-MACnus
by MACnus
Tue Oct 10, 2006 10:49 am
Forum: Map Editors
Topic: iBZEdit remastered
Replies: 24
Views: 15040

I liked those Saturos, but can you try making the sig in 898x177 px?

:)
by MACnus
Fri Oct 06, 2006 9:48 pm
Forum: Map Editors
Topic: iBZEdit remastered
Replies: 24
Views: 15040

I'm using 10.4.8 :D
by MACnus
Wed Oct 04, 2006 11:05 pm
Forum: Map Editors
Topic: iBZEdit remastered
Replies: 24
Views: 15040

You've been added
by MACnus
Wed Oct 04, 2006 2:59 pm
Forum: Help: Map Making
Topic: Flat topped cone/pyramid.
Replies: 1
Views: 1440

use mesh mesh texture pyrwall vertex 0 4 6 vertex 0 0 6 vertex 4 0 6 vertex 4 4 6 vertex 0 10 0 vertex 0 0 0 vertex 10 0 0 vertex 10 10 0 face vertices 0 1 2 3 endface face vertices 7 6 5 4 endface face vertices 3 2 6 7 endface face vertices 4 0 3 7 endface face vertices 4 5 1 0 endface face vertice...
by MACnus
Wed Oct 04, 2006 12:48 pm
Forum: Map Editors
Topic: iBZEdit remastered
Replies: 24
Views: 15040

I would love to have some beta testers.

I've setup a website http://www.ibzedit.com/.

Register at the board and i'll add you to the betatester group

:)
by MACnus
Tue Oct 03, 2006 12:01 pm
Forum: Map Editors
Topic: iBZEdit remastered
Replies: 24
Views: 15040

netochka nezvanova
I'v started on .obj importer, so far I've been able to load and export (not display).

Here as a picture of a torus converted from .obj (picture from bzflag)

Pyramids is now implemented :)
by MACnus
Mon Oct 02, 2006 3:32 pm
Forum: Map Editors
Topic: iBZEdit remastered
Replies: 24
Views: 15040

Here is current layout
by MACnus
Mon Oct 02, 2006 3:27 pm
Forum: Map Editors
Topic: iBZEdit remastered
Replies: 24
Views: 15040

iBZEdit remastered

Hi! I would like to announce that I am developing a new version of iBZEdit. (Not to be released yet) It has been completely rebuild in pure cocoa, objc. Things that are done so far: Roaming, ground, mountains, easy lightning and boxes(without texture) Two pictures: In v0.1a_0.jpg i tried to load the...