Search found 943 matches

by optic delusion
Wed Jul 22, 2020 3:31 pm
Forum: General Discussion
Topic: Ban without F12
Replies: 14
Views: 3864

Re: Ban without F12

Very sorry about your mistaken ban. However, I say it over and over, If you plan on instantly rejoining, wait until you are dead before leaving, and this will never happen. The alternative is people constantly F12'ing to avoid geno which is far worse than the occasional misfire, meaning we have to t...
by optic delusion
Thu Jul 16, 2020 11:44 pm
Forum: General Discussion
Topic: Stupid flags
Replies: 4
Views: 678

Re: Stupid flags

Each shot costs one point.
Each kill earns 7 points.
Flag goes away after 7 seconds.
You could shoot about 8 shots in that time.
by optic delusion
Sun Jun 21, 2020 12:45 am
Forum: General Discussion
Topic: Stupid flags
Replies: 4
Views: 678

Re: Stupid flags

The One Bad Flag Stays.
Use it right, and it's a good flag.
It replaced "The Fifty", which was too overpowered.
by optic delusion
Sat May 09, 2020 9:51 am
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 148
Views: 49571

Re: Apocalypse In Action :: Planet MoFo

It does. Flag capture bounties are calculated at time of team-flag PICKUP. Team ratios at time of capture mean nothing. Team ratio at time you PICKED UP the team flag is everything. So leaving while someone is about to capture your flag does not hurt them. Also, If you pickup a team flag and teams a...
by optic delusion
Wed May 06, 2020 2:38 am
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 148
Views: 49571

Re: Apocalypse In Action :: Planet MoFo

Knottyman, the F12 plugin has never been perfect, but it has performed it's intended purpose. Few times do players F12 to keep from being geno'd. At least much fewer than it was in the past. The price we pay is the occasional false positive. It banned me once. If you intend to rejoin, wait until you...
by optic delusion
Sat May 02, 2020 6:54 pm
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 148
Views: 49571

Re: Apocalypse In Action :: Planet MoFo

Thank You Kierra.
When I looked at it, way down at the bottom of the page it said,,,,
Wikiquote: “A new statistic proves that 73% of all statistics are pure inventions.” (J.J.A. Weber)
by optic delusion
Mon Apr 20, 2020 9:43 pm
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 148
Views: 49571

Re: Apocalypse In Action :: Planet MoFo

lkjhg, Do you mean the mountains? This new map file is 98% the work of WHAMMO! I only added a few touches for the MoFo look and feel. I am very happy with the result. He gave me what I asked for, "the same but different", if that makes any sense. But WHAMMO! gave his baby up for adoption, it's mine ...
by optic delusion
Sat Apr 04, 2020 12:46 am
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 148
Views: 49571

Re: Apocalypse In Action :: Planet MoFo

Whammo! Has been using Sketch... the textures will most likely be changed...
keep your eyes open and you might see a preview server soon.

Image

Image
by optic delusion
Tue Mar 31, 2020 12:31 am
Forum: Enhancements
Topic: Faster Rabbits
Replies: 14
Views: 2632

Re: Faster Rabbits

Howabout....
The rabbit is the only one who can jump?
by optic delusion
Mon Mar 30, 2020 10:56 pm
Forum: Screenshots & Artwork
Topic: 101
Replies: 342
Views: 105375

Re: 101

It doesn't count on apocalypse. Too many bounties.
by optic delusion
Mon Mar 30, 2020 9:26 pm
Forum: Screenshots & Artwork
Topic: 101
Replies: 342
Views: 105375

Re: 101

ONE THOUSAND ONE!
That's my post count on the forum.
by optic delusion
Sun Mar 29, 2020 2:43 pm
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 148
Views: 49571

Re: Apocalypse In Action :: Planet MoFo

DeathZone spawn zones removed. though I have never heard anyone articulate what's so great about random spawns. I had to have something new for 2020, and when I added these, it took over an hour for anybody to even notice. I thought, "great" I modified it after a few weeks, and removed it after two ...
by optic delusion
Wed Feb 26, 2020 12:53 pm
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 148
Views: 49571

Re: Apocalypse In Action :: Planet MoFo

Super Surprised that no one has found the hidden zone. I told exactly one player where it is.
Probably the players who know about it are keeping it a secret.

Trying to figure out how to adjust the zones around the Suntrust Tower.
by optic delusion
Thu Feb 06, 2020 2:29 am
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 148
Views: 49571

Re: Apocalypse In Action :: Planet MoFo

Some changes...
6 goes to 8
8 goes to 6
7 goes to 9
9 goes to 7

This should make the GM camping extremely difficult, because last week your kills would respawn right in front of you.
Now they spawn behind you.
by optic delusion
Wed Jan 29, 2020 12:21 am
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 148
Views: 49571

Re: Apocalypse In Action :: Planet MoFo

I don't know how I got promoted to the rank of "Special Forces", I always thought it was more like "He sure is [special] alright". but I hereby nominate iObserve to be promoted to the rank of "Captain Obvious" Right now I'm thinking two things. Die in Box 6, spawns in Box 8, and vice-versa.... Die i...
by optic delusion
Sun Jan 26, 2020 8:58 am
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 148
Views: 49571

Death Zones

I Have a new plugin. It allows me to control where you respawn, based on where you die. You probably noticed my first experiment with it last week. I have now refined the concept. Here's how it's set up right now, we will see how it works out. I reserve the right to change it at any time. http://ima...
by optic delusion
Thu Jan 09, 2020 2:29 am
Forum: Prefabs and Map Objects
Topic: Flag Abbreviations, Spinning
Replies: 1
Views: 1759

Flag Abbreviations, Spinning

Abbreviations to fly above zoned flags, indicating which flag is underneath. All the good flags, most plugin flags, no bad flags. They Spin! Fully Drawinfo. Meaning no collisions. If we had billboarding I'd use it. Each abbreviation built with it's center at point 0 0. Move them around with the prov...
by optic delusion
Fri Jan 03, 2020 7:33 pm
Forum: General Discussion
Topic: Apocalypse Is The Greatest Map of All Time
Replies: 5
Views: 2807

Re: Apocalypse Is The Greatest Map of All Time

There can be only one Apocalypse. Will never be another.
I am working on something for twenty twenty. viewtopic.php?f=66&t=20361&p=177772#p177772
The action there is to allow players to choose their own weapon.... The DMZ is a new concept.
by optic delusion
Mon Dec 23, 2019 3:21 am
Forum: Map Editors
Topic: Model Tool Updates
Replies: 28
Views: 23855

Re: Model Tool Updates

The latest MacOS does not accept 32 bit applications, and i was having other problems with modeltool, and... We're not positive exactly what happened, but it looks like modeltool updates that Trepan added in 2.99 branch got lost somewhere in the last ten years. We think it got lost in the move from ...
by optic delusion
Sun Dec 15, 2019 4:00 pm
Forum: Works In Progress
Topic: Mad Dog Twenty Twenty
Replies: 0
Views: 3024

Mad Dog Twenty Twenty

It uses Zehra's new plugin the De-Militarized Zone, or DMZ That plugin uses Allejo's 2015 addition of the bz_CustomZoneObject class. The DMZ uses 32 teleporters with 64 custom links. Sixteen flag zones inside the DMZ will allow players to choose which flag they want to use. Trying to speed up play, ...
by optic delusion
Sun Dec 08, 2019 1:16 am
Forum: General Discussion
Topic: Apocalypse Is The Greatest Map of All Time
Replies: 5
Views: 2807

Re: Apocalypse Is The Greatest Map of All Time

What can I say? WOW! and Thank You from the bottom of my heart. I always craved fast action, and did what I could to make Dutchrai's map play as fast as I could. The key is really making it exciting when there is a low player count. For any map, If it never makes it past 4 players it never makes it ...
by optic delusion
Thu Oct 24, 2019 1:49 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZFlag running hot with OSX Catalina
Replies: 0
Views: 2356

BZFlag running hot with OSX Catalina

After upgrading to OSX 10.15 Catalina, when playing BZFlag the fan on my late 2013 iMac would shift into overdrive. One sensor reported 191degrees F. A couple guys on IRC gave me the solution.

On the "display settings" panel, set "energy saver" to "vertical sync"
by optic delusion
Sat Sep 14, 2019 11:56 pm
Forum: Plug-in Releases
Topic: VPNBlocker
Replies: 8
Views: 2124

Re: VPNBlocker

The newer configuration options have made it quite effective against the evolving tactics of those wishing to evade it's effects.
by optic delusion
Sat May 11, 2019 9:17 pm
Forum: Servers: General Discussion
Topic: Apocalypse In Action :: Planet MoFo
Replies: 148
Views: 49571

Re: Apocalypse In Action :: Planet MoFo

Unown: please answer the private message I have sent you.
by optic delusion
Sat Mar 23, 2019 12:40 pm
Forum: General Discussion
Topic: bzflag graphics improvements?
Replies: 24
Views: 5608

Re: bzflag graphics improvements?

Let me see if I can explain this in a way everyone can understand. If you simply add "passable" to your object you get an object that tanks and shots don't interact with. If that's what you want, then it's fine. If you have a high-poly object and you do want coldet interaction, now you need the invi...