Search found 7 matches
- Thu Mar 24, 2005 4:14 am
- Forum: Bugs and Problems
- Topic: 2.0 doesn't support my call sign
- Replies: 9
- Views: 5550
I personaly think all punctuation names are prety lame. I like some words in them so it's more memorable. Some are funny sure, but for a long term identity something that is more descriptive is better I fell. But that's just my opinion. Clearly just your opinion. You don't have a nice, nifty all-pu...
- Wed Mar 23, 2005 4:58 am
- Forum: Bugs and Problems
- Topic: 2.0 doesn't support my call sign
- Replies: 9
- Views: 5550
As a microprocessor design engineer who uses Perl, PHP and mysql daily to manipulate verilog-like processor source code that includes pretty much all the punctuation characters, I can not for the life of me figure out why we can't have pretty much any character in the call sign. Only convention dict...
- Wed Mar 23, 2005 1:57 am
- Forum: Bugs and Problems
- Topic: 2.0 doesn't support my call sign
- Replies: 9
- Views: 5550
Mine was three characters: ';', '-', and ')'. Ask the old ones -- they'll tell legends of the eerie winking smilie haunting the playing field. Alas, the legend lives no more -- killed by punctuation rules. Now, Opteron will ride along with the rest of the ProXS team on a quest to destroy and dominat...
- Tue Mar 22, 2005 6:14 am
- Forum: Bugs and Problems
- Topic: 2.0 doesn't support my call sign
- Replies: 9
- Views: 5550
2.0 doesn't support my call sign
So, I've been a member of the bzflag community for about 3 years now. That entire time, I've used the callsign ";-)" (a winking smilie emoticon).
2.0 tells me I need to use more letters. Humbug.
I guess I'll have to change my call to something else. This sucks.
++Doug
2.0 tells me I need to use more letters. Humbug.
I guess I'll have to change my call to something else. This sucks.
++Doug
- Mon Oct 06, 2003 6:30 am
- Forum: General Discussion
- Topic: Version 1.9.x builds
- Replies: 65
- Views: 18852
First, let me ask, is this the place to post bugs? If not, I won't do it again. ;-) OK, a few bugs: MacOS X client, 1.9.4 build dated 10/1/03. 1. Looks like preferences aren't being saved between invocations of the program. This is most apparent in my nick not showing up. However, some of the GUI op...
- Thu Oct 02, 2003 5:43 am
- Forum: General Discussion
- Topic: If you are LOSING PACKETS
- Replies: 10
- Views: 4503
Hmmm. Was that me? Could have been, I've done that. I usually try to limit how much I play when I'm jumpy (which seems to be frequent lately). I will NEVER carry the flag when I'm overly laggy or jumpy. (If I do, I don't know that my connection's messed -- just drop a note.) Likewise, I won't match ...
- Fri Jan 03, 2003 10:26 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Compiling in MacOS X 10.2?
- Replies: 2
- Views: 2907
Compiling in MacOS X 10.2?
Has anyone had any luck getting a compile to work under MacOS X? I've played with it a bit. I had to undefine availability for a couple of floating point functions (can't remember which). Now, I'm getting BackgroundRenderer.cxx:323: prototype for `void BackgroundRenderer::setCelestial(const SceneRen...