Search found 150 matches

by Goodbye2U
Thu Jan 31, 2008 4:12 am
Forum: Enhancements
Topic: redirection
Replies: 10
Views: 4442

(resists posting Phoenix Wright's "Take That!") It's in the wiki project ideas, namely here: Two-player tanks * Make modifications to the game such that it is optionally possible (e.g. via a server configuration) to allow multiplayer tanks where one player can only drive and the other can ...
by Goodbye2U
Wed Jan 23, 2008 5:44 pm
Forum: Enhancements
Topic: redirection
Replies: 10
Views: 4442

You mean some sort of turret? But it takes the shots fired from
other people, and uses those.
Actually, from what I can gather, there's a much better turret being implemented.
There would be no need for this flag.
by Goodbye2U
Mon Jan 07, 2008 10:17 pm
Forum: Enhancements
Topic: new flag
Replies: 9
Views: 3964

And on top of that, think of where the mine would be.
If you were running from someone and you fire, guess what's gonna happen?
by Goodbye2U
Sun Jan 06, 2008 5:23 pm
Forum: Enhancements
Topic: new flag
Replies: 9
Views: 3964

Ah, but then it becomes a flag of instant death, which is also against
the flag type restrictions.
by Goodbye2U
Mon Jun 11, 2007 9:49 pm
Forum: Players
Topic: if ur a admin click here
Replies: 26
Views: 12649

Weren't you reading what they said? :roll:
by Goodbye2U
Mon Jun 11, 2007 9:45 pm
Forum: Map Editors
Topic: Google sketch up, as a bz map editor?
Replies: 22
Views: 16387

.obj is usable, as the "modeltool" program uses it.
I don't know it's location on the forums, however.
by Goodbye2U
Wed May 23, 2007 7:58 pm
Forum: Map Editors
Topic: BZWorkbench is in the Works
Replies: 66
Views: 73400

I'd like 2 things from this: A nice long undo "log" (you can undo a lot of things you did, if necessary) And be able to place 2.0 map objects (one-way drive-thru walls, circular arch teleporters, stuff like that) I'm sure everyone would like these. :D BTW, I think what you are doing is gre...
by Goodbye2U
Fri May 18, 2007 7:21 pm
Forum: Enhancements
Topic: Two rabbit hunt extenion ideas.
Replies: 2
Views: 1911

I like this, actually.
However, I'm not sure this should be included as a kind of "rabbit hunt" style of play.
It sounds like a whole new style.
by Goodbye2U
Mon Apr 02, 2007 8:51 am
Forum: Game Releases and Versions
Topic: BZFlag merger with WarZone (WZFlag)
Replies: 74
Views: 51890

its a joke? aww...
It sounded cool.
by Goodbye2U
Mon Apr 02, 2007 2:22 am
Forum: Game Releases and Versions
Topic: BZFlag merger with WarZone (WZFlag)
Replies: 74
Views: 51890

Heh, I was playing the warzone multiplayer demo before I found BZflag.

Seeing that the two are merging, it's odd, but cool!

The only reason I was playing a demo was because I couldn't find a copy anywhere
by Goodbye2U
Sat Mar 10, 2007 2:16 pm
Forum: Works In Progress
Topic: D-Day Invasion
Replies: 71
Views: 23209

I like that idea :wink:

For the turrets, just have some sort of one-way shooting bunker with the flag in there.
Like the ones used in L4m3r's "The Compound".
by Goodbye2U
Thu Feb 01, 2007 12:56 am
Forum: Enhancements
Topic: There should be a friendslist
Replies: 31
Views: 12229

by Goodbye2U
Thu Feb 01, 2007 12:27 am
Forum: Enhancements
Topic: There should be a friendslist
Replies: 31
Views: 12229

This is a game, not AOL
by Goodbye2U
Thu Feb 01, 2007 12:04 am
Forum: Players
Topic: What connection do you play with? What brand of computer?
Replies: 24
Views: 9095

Magic... the answer for everything. :D :lol:

Windows XP;
DSL connection;
Not sure about speed, though.
by Goodbye2U
Wed Jan 31, 2007 6:23 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Help Me Out A Little Here
Replies: 3
Views: 2048

As a matter of fact few players of bzflag use a joystick/gamepad. I use a racing wheel at times :mrgreen: It works well too! A few words on joystick/gamepad/racing wheels on BZFlag. Make sure the device is connected BEFORE opening BZFlag. Make sure BZFlag detects it(in the input section of options)...
by Goodbye2U
Wed Jan 31, 2007 12:19 am
Forum: Enhancements
Topic: Graphic tank conversions
Replies: 28
Views: 10882

I can try and make some :wink:
I'll use Win XP's tank models to demonstrate.
I apologize if it seems as if I'm taking over the idea.

EDIT: I dunno how to save renders, how do you?
by Goodbye2U
Mon Jan 29, 2007 2:54 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: A problem with windows XP!!!
Replies: 12
Views: 4268

System specs please?
by Goodbye2U
Sun Jan 28, 2007 3:36 am
Forum: Enhancements
Topic: Graphic tank conversions
Replies: 28
Views: 10882

Why not have the graphical changes as model add-ons?
An example:
When someone gets GM,the rocket launcher is added to the tank(NOT the tank model changes)
If he drops the flag, the add-on disappears.
The basic tank model doesn't change, something is just put on top of it.

Anyone like this idea?
by Goodbye2U
Sat Jan 27, 2007 1:52 am
Forum: Screenshots & Artwork
Topic: Guess Where...
Replies: 187
Views: 60504

Missile war with really really bad graphics!
<.<
>.>
What? just an idea...
by Goodbye2U
Sat Jan 27, 2007 1:50 am
Forum: Enhancements
Topic: Graphic tank conversions
Replies: 28
Views: 10882

How 'bout the option to turn it off, then?

I saw this thread a while ago, I like the idea. :D
by Goodbye2U
Fri Jan 26, 2007 7:13 pm
Forum: Screenshots & Artwork
Topic: Guess Where...
Replies: 187
Views: 60504

:shock: This'll get us running in circles... :|
I haven't a clue.
by Goodbye2U
Sun Dec 31, 2006 9:58 pm
Forum: General Map Making Discussions
Topic: Genocide lovers must work for Genocide
Replies: 30
Views: 12249

A Distraction wrote:How about having the good flags surrounded by teleporters that will only let you in if you have a certain [specified] number of kills? Maybe you could have a players kill counter be reset everytime they went inside the teleporters.
Im not sure that this current version can do that...
by Goodbye2U
Fri Dec 22, 2006 2:30 am
Forum: General Map Making Discussions
Topic: Looking For A Map
Replies: 9
Views: 4945

Two ships, by Big Cheese, I think. I have a copy of the map around somewhere...
[EDIT]-{yeah, I have one, but is has a lot of options cut out. I think my
BZFS was choking on them, so I got rid of them. If you want it, just say so.
This one has red and blue modern arcraft-carrier ships in water.
by Goodbye2U
Thu Dec 21, 2006 2:08 am
Forum: Help: Map Making
Topic: Wings vs Blender
Replies: 23
Views: 6978

Wings3D is more to make real physical Objects such as this: http://my.bzflag.org/bb/files/mariopipe_923.jpg Whaddaya know! I made that! :wink: Blender is used more to make wallpapers, siggs, avatars, ect.... Really? I didn't know that...it makes a lot of sense though... Better get crackin' :D
by Goodbye2U
Wed Dec 20, 2006 6:52 pm
Forum: Help: Map Making
Topic: Wings vs Blender
Replies: 23
Views: 6978

That figures. I didn't look at the blender plugin forum :oops:
There's lots of pros/cons I forgot to mention, I'm sure.