Search found 432 matches

by eagle
Thu Feb 08, 2007 5:10 pm
Forum: General Discussion
Topic: P2P
Replies: 39
Views: 12243

Full time admins? new maps with some cool idea (that people will play for a long time)? no disruptions from spammers/cheaters? I don't know there might be some things I'm not thinking of. I guess that is one problem.
by eagle
Thu Feb 08, 2007 5:03 pm
Forum: General Discussion
Topic: P2P
Replies: 39
Views: 12243

The p2p server sounds like a good idea. Maybe people would pay to play on a server and when they pay they become a member. That might eliminate cheaters who wouldn't want to waste money. The money earned could go to a faster connection or whatever.....sounds good to me. As long as the server owner d...
by eagle
Wed Feb 07, 2007 1:33 pm
Forum: General Discussion
Topic: P2P
Replies: 39
Views: 12243

Never! bzflag is awesome as it is. Making you pay would be pointless and somewhat ruin it! Good idea, Jeff, about the Donation/Membership with the mark or goodies. That might help the game.

TangenT
That's funny...I play Armagetron too and I'm not very good at it :)
by eagle
Thu Oct 26, 2006 9:19 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: lag ?
Replies: 10
Views: 3348

what the person meant (or was it the server?) was your lag is too high, giving you jitter which makes your tank hard to kill because you jump from one place to another....lag is caused by a bad connection or if you are running an aplication or downloading something.
by eagle
Thu Oct 26, 2006 11:20 am
Forum: Enhancements
Topic: Multiple hit BZflag?
Replies: 24
Views: 6564

Waistless
yea the glowing orb....you could just make a little purple outline around the tank or somthing.
by eagle
Mon Oct 23, 2006 8:31 pm
Forum: Map releases
Topic: Two map releases
Replies: 36
Views: 9468

Win Xp oh I see I agree with CBG just because binary's getting crazy with this: "Configure is included for Map of Chaos, Navy Battle has no conf because it was created for a friend, all maps have copyrights on them and the copyright basically says you can use them with my permission, I give pe...
by eagle
Mon Oct 23, 2006 11:06 am
Forum: Enhancements
Topic: Multiple hit BZflag?
Replies: 24
Views: 6564

or maybe we can just add a glowing orb around the tank that goes away when they've been shot :?:
by eagle
Mon Oct 23, 2006 10:43 am
Forum: Enhancements
Topic: Look-around
Replies: 35
Views: 9737

that would make it to easy. and where is this list of things ruled out by Tim Riker?
by eagle
Mon Oct 23, 2006 10:38 am
Forum: Map releases
Topic: Two map releases
Replies: 36
Views: 9468

CannonBallGuy
wow, a little....erm...self centered there. so far I havent seen any good maps by you.



anyways, awsome maps! I really like the navy one.
by eagle
Sun Oct 22, 2006 11:37 pm
Forum: Players
Topic: Where are YOU from???
Replies: 220
Views: 87210

I'm not sure I posted, so I will....i'm from Virginia, USA!....I used to live in Michigan.
by eagle
Sun Oct 22, 2006 6:54 pm
Forum: General Discussion
Topic: Inserting servers at the top of the list
Replies: 37
Views: 12372

Heres somthing I made quickly that is an example of what we could do:
yes, I could make it the box texture instead of pink but im lazy...
by eagle
Sun Oct 22, 2006 12:30 am
Forum: Screenshots & Artwork
Topic: BZFlag Box
Replies: 9
Views: 3226

what you do to fix it is line up the line at the top of the cover with the line where the cover and the rest of the box meet...they should be parallel. edit: you should line every line parallel like they would be in real life. The front 2 lines where it says "BZFlag 2.0.8 (Linux)" should b...
by eagle
Sun Oct 22, 2006 12:25 am
Forum: Enhancements
Topic: Multiple hit BZflag?
Replies: 24
Views: 6564

Theme97 the only problem with that is the good players get a lot of shields, which makes it even harder to kill them....then they kill you and get another SH I still think multiple hit would be cool, even though its not gonna happen, though im sure a map maker will find an easy way to do it.(Theme9...
by eagle
Fri Oct 20, 2006 11:23 am
Forum: Enhancements
Topic: Multiple hit BZflag?
Replies: 24
Views: 6564

as far as I know the only way to do that would be with the shield flag...that would be a very cool map option.
by eagle
Thu Oct 19, 2006 11:26 am
Forum: General Discussion
Topic: Inserting servers at the top of the list
Replies: 37
Views: 12372

alwaysanegativescore
It might, if you want to do that...unless you have signs to tell them what to do.





Alex135
I can help if you need it.
by eagle
Sun Oct 15, 2006 9:35 pm
Forum: Fansites
Topic: BZStocks
Replies: 56
Views: 35467

gordon1470
thats exactly what I see....I wonder what the problem is...
by eagle
Sun Oct 15, 2006 9:15 pm
Forum: Fansites
Topic: BZStocks
Replies: 56
Views: 35467

wow thats pretty cool....how do you guys get so much net worth......like 800....! and did http://labs.tssoftware.net/bzstocks/stocks.php die? i can't connect at the moment.
by eagle
Sun Oct 15, 2006 8:46 pm
Forum: Fansites
Topic: BZStocks
Replies: 56
Views: 35467

thats pretty cool :)
by eagle
Sun Oct 15, 2006 8:43 pm
Forum: Help: Map Making
Topic: Options - Putting in flags
Replies: 14
Views: 3824

oh, so +s gives random flags? so what does -s do?
by eagle
Sun Oct 15, 2006 5:23 pm
Forum: Prefabs and Map Objects
Topic: Mario Project!
Replies: 74
Views: 37185

well for those of you who don't alreadt know...donny_baker has kindly updated my map on the norang server to map version 1.6. It has textures and some models including Destroyer's starboy... *note* the pipe doesn't work....ive asked l4m3r to use his because most players would like to see it working.
by eagle
Sun Oct 15, 2006 5:19 pm
Forum: Help: Map Making
Topic: Options - Putting in flags
Replies: 14
Views: 3824

you figured it out? what did you do?
by eagle
Sun Oct 15, 2006 4:53 pm
Forum: Help: Map Making
Topic: Options - Putting in flags
Replies: 14
Views: 3824

" -s num-flags The server will have up to num-flags random super flags available at any time. The -f option can be used to restrict which types of flags will be added. Required flags given by the +f option are not included in the num-flags total." thats what the man says......what would th...
by eagle
Sun Oct 15, 2006 4:02 pm
Forum: Help: Map Making
Topic: Options - Putting in flags
Replies: 14
Views: 3824

well as far as i know you should do this:


options
+f good
-f OO
-f BU
-f PZ
end

that is is much as i can figure out...if i'm wrong someone else help me out.
by eagle
Sun Oct 15, 2006 3:45 pm
Forum: Help: Map Making
Topic: Options - Putting in flags
Replies: 14
Views: 3824

is there a specific place you want them or just scattered if you want everything i think you can do options +f good +f bad end that would give you all good and bad flags. if you want to add a few specific flags then do this: for example: options +f GM {10} end that adds 10 gm flags -f {good|bad|flag...
by eagle
Sun Oct 15, 2006 11:27 am
Forum: Screenshots & Artwork
Topic: Rainy day
Replies: 1
Views: 1387

yea, fog makes things look cool :P that map looks good with fog...i say you keep it :)