Search found 314 matches

by LouMan
Mon Apr 04, 2005 9:30 pm
Forum: Map releases
Topic: Island Hopping Map & Screenshots
Replies: 21
Views: 6494

Island Hopping Rev 3

Attached is Revision 3 of Island Hopping map. Updates:

1) inclined arrows to prevent team flag drops on them
2) rotation light beam from lighthouse (see screenshot)

(thanks trepan!)

Enjoy!

:)
by LouMan
Sun Apr 03, 2005 6:43 pm
Forum: Map releases
Topic: Island Hopping Map & Screenshots
Replies: 21
Views: 6494

Island Hopping map Revision 2

Attached is revision 2 of the Island Hopping map. The revisions include: 1) made poles and ropes on lighthouse drivethrough 2) added lights to masts of ships (look best at night) 3) no superflag spawn/drop on jump arrows 4) all teams have ability the 'superjump' over center island to other corner 5)...
by LouMan
Sat Apr 02, 2005 4:49 am
Forum: Screenshots & Artwork
Topic: Louman's new Island hop map
Replies: 4
Views: 3083

Maps

I use a 3d modeler (LightWave) for the most part. The only complaint I have with it right now is that I can't figure out how to export texture coordinates so that multiple polygons' surfaces line up correctly. Anyway, that and a text editor is all that was used.
by LouMan
Sat Apr 02, 2005 4:42 am
Forum: Bugs and Problems
Topic: bug on player number
Replies: 4
Views: 2935

I have the same issue on my server (louman.homelinux.net:5154). Any ideas on how to fix?
by LouMan
Sat Apr 02, 2005 3:45 am
Forum: Map releases
Topic: Island Hopping Map & Screenshots
Replies: 21
Views: 6494

Island Hopping Map REV 1

Attached is a slightly revised Island Hopping map. I have reduced the number of lasers to 2 and I have reduced the max shots of the laser to 10. I have also reduced the GM max shots to 15. Other changes: 'lowered' water level and the sailboats' level so that the sailboats don't appear to be floating...
by LouMan
Fri Apr 01, 2005 11:01 am
Forum: Map releases
Topic: Armegedon CTF map
Replies: 28
Views: 6273

Very Nice!

Checked out the map - very nice! We'll be leaving UT2003 in the dust soon. The server you put up is very fast and should draw in a great crowd. Stupendous! :shock:











llol - very good :wink:
by LouMan
Fri Apr 01, 2005 2:58 am
Forum: Map releases
Topic: Island Hopping Map & Screenshots
Replies: 21
Views: 6494

Island Hopping Map & Screenshots

Attached is my "Island Hopping" map with a couple screenshots. It is being served at louman.homelinux.net:5154 right now, but please feel free to host on a different server if you have a decent connection. :) Also feel free to extract meshes from map if required...
by LouMan
Tue Mar 22, 2005 8:37 pm
Forum: Map releases
Topic: BZFlag Rocks! Screenshots
Replies: 6
Views: 2046

BZFlag Rocks! Screenshots

Attached are a few screenshots - pay particular attention to the radar in screenshot 1...
by LouMan
Tue Mar 22, 2005 8:34 pm
Forum: Map releases
Topic: BZFlag Rocks! Map
Replies: 0
Views: 815

BZFlag Rocks! Map

Just completed a pretty simple map, hopefully it will be fun. It is being hosted at louman.home.linux.net:5150 right now. I was experimenting with the vector graphic import utility on my 3d editor - see screenshots in next post.
by LouMan
Mon Mar 21, 2005 10:27 am
Forum: General Map Making Discussions
Topic: Calaborator project
Replies: 11
Views: 3366

Thanks - but the Overlord map is not mine (Dutchrai's?). Any information/links about the collaborator project would be appreciated :)
by LouMan
Sun Mar 20, 2005 4:46 am
Forum: General Discussion
Topic: Columns & Rivers Map
Replies: 2
Views: 1685

Columns & Rivers Map

I don't understand - your PC couldn't handle it? It is only 82 KB. Also, you will not be able to edit this map (or any others with new version 2.0 features) with bzedit - if you need to modify it, you will need to use a text editor and understand some of the basic 'language' used in bzw files now. S...
by LouMan
Sun Mar 20, 2005 2:56 am
Forum: General Map Making Discussions
Topic: Get rid of mountains in background?
Replies: 3
Views: 1868

Get rid of mountains in background?

Anyone know if it is possible to disable or somehow mask the mountains in the background? I am contemplating a map that is set next to the sea, and the mountains do not fit into the scheme of things...
by LouMan
Sat Mar 19, 2005 6:15 pm
Forum: General Map Making Discussions
Topic: Calaborator project
Replies: 11
Views: 3366

Collaborator Project

BTW - thanks for the consideration - I am honored. Also, you may want to consider Army of One on the team - he has put together some good stuff...
by LouMan
Sat Mar 19, 2005 5:04 pm
Forum: General Map Making Discussions
Topic: Calaborator project
Replies: 11
Views: 3366

Collaborator Project

Please let me know more about the collaborator project - I've not heard of this. I would be willing to work on 2.0 objects (meshes) as time permits. I would leave any map layout tasks to others - I'm a bit burnt out on that part of making maps. I would also be willing to make evaulations of any work...
by LouMan
Wed Mar 16, 2005 3:38 am
Forum: Map releases
Topic: Twin Peaks Map Available For Hosting
Replies: 0
Views: 938

Twin Peaks Map Available For Hosting

Well, if I'm going to post the others that I have made, I might as well post the last one. Twin Peaks is attached - again, I'm hoping that someone will host this map with a better connection that mine and. please give some sort of credit to me for the map :wink:
by LouMan
Wed Mar 16, 2005 3:28 am
Forum: Map releases
Topic: Bridges Map Available For Hosting
Replies: 20
Views: 6844

Bridges Map Available For Hosting

I have attached the Bridges map that I am currently running on my server. Although I enjoy hosting it, I would much rather see it run on a better connection (I only have 256 kbs up). If you use this on a server, please give some sort of credit to me for the map :wink:
by LouMan
Mon Mar 14, 2005 8:57 pm
Forum: Screenshots & Artwork
Topic: Louman's new bridge map!
Replies: 13
Views: 5990

They are on louman.homelinux.net:5154. Thanks for the great response :D
by LouMan
Sun Mar 13, 2005 8:17 pm
Forum: General Map Making Discussions
Topic: ModelTool for OBJ to BZW conversion
Replies: 95
Views: 73519

True, very true - made in about 20 minutes with Visual Basic, only for Windows :(

Like I said, very, very limited.
by LouMan
Sun Mar 13, 2005 6:28 am
Forum: General Map Making Discussions
Topic: ModelTool for OBJ to BZW conversion
Replies: 95
Views: 73519

Map Tool

Hmm - didn't like the .exe file :? , let's try it with .zip...
by LouMan
Sun Mar 13, 2005 6:25 am
Forum: General Map Making Discussions
Topic: ModelTool for OBJ to BZW conversion
Replies: 95
Views: 73519

Exported LightWave OBJ Converter

I have been asked to post the VERY simple OBJ converter I created for my map making. This is a very small, untested Windows application with very limited use - it will only convert exported LightWave OBJ files into mesh 'language' for insertion into a bzw file. For that matter, it will not convert n...
by LouMan
Sat Mar 12, 2005 6:00 am
Forum: Map releases
Topic: Columns & Rivers and Time Trial Available for Hosting
Replies: 33
Views: 8234

I thought about such a map, and saw that "Urban Jungle" was done successfully by Army of One. His map is a good one, and I don't want to be a copycat :wink: BTW, I have released one more map, a red vs blue CTF named "Bridges" now being served on louman.homelinux.net:5154. This on...
by LouMan
Fri Mar 11, 2005 2:00 am
Forum: Map releases
Topic: Columns & Rivers and Time Trial Available for Hosting
Replies: 33
Views: 8234

Setting up the server for public

Attach your .conf file text so that I can take a look at it. Also, what exactly happens when your server crashes? Are you behind a firewall? Also, you may want to try adding the '-p 5123' option to the .conf file. This is an example of one of my .conf files: #Public network address for the server -p...
by LouMan
Thu Mar 10, 2005 2:54 am
Forum: Map releases
Topic: Columns & Rivers and Time Trial Available for Hosting
Replies: 33
Views: 8234

Setting up the server to the public

You do not have to set up groups and users if you do not want to. I have only recently added that feature to my servers, because I am having trouble keeping up with them; I am recruiting a few 'cops' right now. Basically, once you add your -public and -publicaddr line to your .conf file(s), you shou...
by LouMan
Wed Mar 09, 2005 10:48 pm
Forum: General Map Making Discussions
Topic: Hepcat Map Contest
Replies: 111
Views: 32725

Map submission

Here is 1 more map submission for the contest (Twin Peaks) with screenshots.
by LouMan
Wed Mar 09, 2005 10:32 pm
Forum: Map releases
Topic: Columns & Rivers and Time Trial Available for Hosting
Replies: 33
Views: 8234

Map

Looks good - what is the box in the middle? Kinda looks out of place...

Again, thanks - when are you going to put it on the list server?