Search found 137 matches

by trpted
Tue Apr 25, 2017 7:50 pm
Forum: General Discussion
Topic: a new idea - capture the zones
Replies: 10
Views: 1640

Re: a new idea - capture the zones

*Sign*

Guessing: Will have to be done with the help of a plug-in.
by trpted
Mon Apr 24, 2017 6:50 pm
Forum: Enhancements
Topic: Display latest killed-by-you player
Replies: 3
Views: 866

Re: Display latest killed-by-you player

I point to and quote part of https://wiki.bzflag.org/Message
, (comma) Send to nemesis =The last player you killed, or who killed you
That is the closest thing, without seeing the console, that I can think of.
by trpted
Sat Apr 22, 2017 8:19 pm
Forum: Map releases
Topic: Clay Hills Series
Replies: 7
Views: 2738

Re: Clay Hills Series

In file while you have
include skydome.bzw
I had to define the location of where that file is, otherwise I get an error back.

So for example
include /home/user-name/.bzf/worlds/Clay_Hills_Series/skydome.bzw
by trpted
Thu Apr 13, 2017 7:35 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: Online status?
Replies: 3
Views: 768

Re: Online status?

Nods head in agreement.

Users who wish to be hidden, should be only shown to the mods/admins.
by trpted
Wed Mar 22, 2017 7:52 pm
Forum: Players
Topic: Harassment
Replies: 22
Views: 2714

Re: Harassment

While I do not run any publicly listed server (if I run a server at all)...

I agree / nods head in agreement / +1
by trpted
Sun Mar 19, 2017 7:42 pm
Forum: Plug-in Development
Topic: Plug-in request
Replies: 19
Views: 2367

Re: Plug-in request

While I am not a coder also, for your helpers to better help you it would be better to provide more info about your concept. Then users who can help you write the code, can provide a PM/IM to you with the code to do what you want to do if desired. For example if for some reason you do not want the c...
by trpted
Mon Feb 27, 2017 9:07 pm
Forum: General Discussion
Topic: Feedback wanted: Updated BZFlag website
Replies: 14
Views: 2102

Re: Feedback wanted: Updated BZFlag website

+1. Could you include how to message an individual player?... Been playing this game for 15 years and still don't know how to do it! :-) While waiting for them to include that on their site, it is by default (unless you changed it), the dot/period ( . the same key as the greater than sign > ) and th...
by trpted
Wed Feb 22, 2017 3:32 pm
Forum: Enhancements
Topic: Add support for SQRL
Replies: 1
Views: 586

Add support for SQRL

#1 In case you have not heard/read about SQRL (Secure Quick Reliable Login) - I point you to https://www.grc.com/sqrl/sqrl.htm and as well to http://sqrl.pl/guide/ #2 I asked over NNTP at news.grc.com in the grc.sqrl area, in a thread titled: SQRL and NAT router question some questions including: c)...
by trpted
Sat Feb 04, 2017 8:53 pm
Forum: Enhancements
Topic: Named Flags
Replies: 10
Views: 1628

Re: Named Flags

Map makers who want to remove that uncertainty can establish designated zones for specific types of flags. See the flagbuffet.bzw file in the BZFlag source tree for an example. Clever map makers can create appropriate signs for the zones so no one has to learn anything beyond how to read. Yes, but ...
by trpted
Sat Feb 04, 2017 2:09 am
Forum: Enhancements
Topic: Named Flags
Replies: 10
Views: 1628

Re: Named Flags

* Sign Remember the children :)

Not to say that all servers will have this.
by trpted
Wed Jan 11, 2017 6:30 pm
Forum: General Discussion
Topic: Youtube Channel
Replies: 5
Views: 1047

Re: Youtube Channel

#1 While I like it, I had to make the volume louder. For example if you listen to this video https://www.youtube.com/watch?v=N6IxbRn8txY and then without changing the volume then you watch this other video https://www.youtube.com/watch?v=hBBebIigmOk is louder. b) I do not know, maybe know you were a...
by trpted
Fri Jul 08, 2016 8:00 pm
Forum: Screenshots & Artwork
Topic: UI Mockup
Replies: 20
Views: 6484

Re: UI Mockup

kaadmy wrote:Really, really nice @Constitution :)
Nods in agreement.
kaadmy wrote: I'd love to see this become the next BZFlag!
+1 at least the option to.
by trpted
Wed Jun 22, 2016 12:36 am
Forum: General Discussion
Topic: Linux devs open up universal Ubuntu Snap packages to other
Replies: 3
Views: 1253

Re: Linux devs open up universal Ubuntu Snap packages to oth

Unknown for sure, please read the whole page. Here are some of the things that I noticed is/are. Snap, originally developed for Ubuntu's mobile flavor of Linux, is a way of packaging an application with all the dependencies it needs to run in isolation. This means it's easier to run on any device, a...
by trpted
Sat Jun 18, 2016 2:25 pm
Forum: General Discussion
Topic: Linux devs open up universal Ubuntu Snap packages to other
Replies: 3
Views: 1253

Linux devs open up universal Ubuntu Snap packages to other

If I posted this in the wrong area, please notify a mod/an admin so that it can be moved to the right area. Since full title did not fit into subject line, so here it is Linux devs open up universal Ubuntu Snap packages to other distros . Info from http://www.theregister.co.uk/2016/06/14/universal_u...
by trpted
Wed May 11, 2016 1:33 am
Forum: Players
Topic: Looking for testers of a networking tech demo
Replies: 12
Views: 4612

Re: Looking for testers of a networking tech demo

I got this error output back.. displaymanager : xrandr version warning. 1.4 displaymanager : trying .X11-unix client :0 has 1 screens displaymanager screen (0): 1280 x 1024 Using libudev for joystick management Importing game controller configs Aborted (core dumped) 0.1.2-3 is the current version th...
by trpted
Wed May 11, 2016 1:22 am
Forum: Players
Topic: Looking for testers of a networking tech demo
Replies: 12
Views: 4612

Re: Looking for testers of a networking tech demo

What OS are you still ruining 32 bit on? I didn't think that would be an issue. More than one computer. a) Talking about unsupported (security updates) on Windows: Have disk for Windows 98 something (98, 98SE), Installed & have disk for Windows ME, Installed & have disk for Windows XP, have disk fo...
by trpted
Mon May 09, 2016 8:19 pm
Forum: Players
Topic: Looking for testers of a networking tech demo
Replies: 12
Views: 4612

Re: Looking for testers of a networking tech demo

Why only 64bit?

Are you going to offer 32bit too? And only if so, how soon?

Thank you
by trpted
Mon Mar 14, 2016 7:28 pm
Forum: Leagues United Discussion
Topic: Tutorial
Replies: 5
Views: 1247

Re: Tutorial

Good Tutorial
by trpted
Mon Feb 15, 2016 8:53 pm
Forum: Screenshots & Artwork
Topic: UI Mockup
Replies: 20
Views: 6484

Re: UI Mockup

@trpted I'm pretty sure it's just a simple image, not in-game yet, unfortunately. #1 So, you used Photoshop / GIMP (or something like that/those programs/apps) to create that? #2 Any ETA as how soon that can used/will be used in game? Thank you [EDIT] Duh- hits head on wall - you are not the OP, wh...
by trpted
Sun Feb 14, 2016 8:42 pm
Forum: Screenshots & Artwork
Topic: UI Mockup
Replies: 20
Views: 6484

Re: UI Mockup

Looks interesting.

How did you make this mockup ?

If the new UI exist and not for example photo-shop-ed : Where can I down load the new UI?

Thank you
by trpted
Wed Jan 13, 2016 8:52 pm
Forum: General Discussion
Topic: What was attractive about this game?
Replies: 54
Views: 13368

Re: What was attractive about this game?

+1 with Flak 18 (and op90 because Flak 18 agrees with him/her/them). :)
by trpted
Wed Jan 13, 2016 8:44 pm
Forum: Bugs and Problems
Topic: Pause/spawn camping possiblity
Replies: 18
Views: 3510

Re: Pause/spawn camping possiblity

Is there a plug-in that prevents this kind of abuse?

Thanks
by trpted
Fri Jan 08, 2016 7:12 pm
Forum: Bugs and Problems
Topic: Pause/spawn camping possiblity
Replies: 18
Views: 3510

Re: Pause/spawn camping possiblity

Ok, while I did not verify that Some maps already have it but it will not affect someone who is paused. and I have reason to believe that is true: Using World Weapon near the base, but this time a little bit different. Instead of on capture, it protects the base. Currently: One can go to the other t...
by trpted
Sun Jan 03, 2016 8:29 pm
Forum: General Discussion
Topic: What was attractive about this game?
Replies: 54
Views: 13368

Re: What was attractive about this game?

JeffM wrote:I of course, have no idea what you are talking about....
STG.png
Is that a game that users can play OR is it more of a demo?

Thank you
by trpted
Sun Dec 13, 2015 7:43 pm
Forum: Bugs and Problems
Topic: Pause/spawn camping possiblity
Replies: 18
Views: 3510

Re: Pause/spawn camping possiblity

Answering my own question. :roll: Seriously, the only thing that I can think of: They could have a world weapon in the map so that if there is a team capture, automatically there is a shock wave near the base that got there team flag captured. Of course, they have to add this feature to the map if t...