Search found 318 matches

by Cobra_Fast
Thu Feb 17, 2011 8:13 pm
Forum: General Discussion
Topic: Advertising my server :)
Replies: 21
Views: 3407

Re: Advertising my server :)

I paid it with money. No matter what money, just money. If it was pocketmoney or savings ... I was in the lucky situation that I hadn't to account for my money much. Besides that, my server was and is like US$ 16 a month.
by Cobra_Fast
Thu Feb 17, 2011 8:02 pm
Forum: General Discussion
Topic: Advertising my server :)
Replies: 21
Views: 3407

Re: Advertising my server :)

I was 16 when I rented my first server in a datacenter. There really is nothing bad about it (if you got the skills).
by Cobra_Fast
Tue Feb 15, 2011 3:42 pm
Forum: General Map Making Discussions
Topic: Ideas for Image/Resource hosting site
Replies: 4
Views: 1290

Re: Ideas for Image/Resource hosting site

Good plan, really. Check SWFUploader for a nice multi-file upload. Additionaly I'm totally for something that brings more organization for map makers into it (to prevent duplicates and find fitting textures), which would be the search. The metadata stuff would only make sense if it was searchable to...
by Cobra_Fast
Sun Feb 13, 2011 5:26 pm
Forum: Prefabs and Map Objects
Topic: Pandora Shrubbery
Replies: 5
Views: 3240

Pandora Shrubbery

I thought it would be nice to share the shrubbery I created for "Pandora: Humans vs Na'Vi" with the community. So here they are. Use like: include /path/to/shrubbery_pub.bzw group Tree <options> end The object library is released under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Un...
by Cobra_Fast
Sun Feb 13, 2011 1:37 pm
Forum: Help: Server Setup and Administration
Topic: Help with Bzflag servers on Windows 7?
Replies: 10
Views: 2235

Re: Help with Bzflag servers on Windows 7?

http://my.bzflag.org/w/BZFS this article is a good point to start with when messing with servers for the first time.
For detailed info on how to configure your server see http://my.bzflag.org/w/BZFS_Command_Line_Options
by Cobra_Fast
Sun Feb 13, 2011 1:31 pm
Forum: Help: Map Making
Topic: Bzworkbench on Linux (Ubuntu 10.10)
Replies: 13
Views: 2131

Re: Bzworkbench on Linux (Ubuntu 10.10)

Before running make one usually run a script like "configure" or "autoconfig" to generate the configuration files for make. But this might not be applying to BZWB.
by Cobra_Fast
Fri Feb 11, 2011 9:42 am
Forum: Forum Suggestions, Questions, and Issues
Topic: Can't Reply...
Replies: 17
Views: 5561

Re: Can't Reply...

wildrune11 wrote:Hi thanks for merging. Uhm.. lets see if this works.
I can totally read it.
by Cobra_Fast
Thu Feb 10, 2011 5:34 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: Can't Reply...
Replies: 17
Views: 5561

Re: Can't Reply...

Bottom right ... actually ...
<- this way is Left
this way is Right ->
I'm pretty sure about this.
by Cobra_Fast
Wed Feb 09, 2011 3:30 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: Can't Reply...
Replies: 17
Views: 5561

Re: Can't Reply...

If you're not seeing all those opportunities joevano showed you, it's most likely that you're not logged in or not logged in correctly. Try logging out (if you arn't already) and then logging back in. If youre still not seeing any of the reply elements I'd say that theres something wrong.
by Cobra_Fast
Tue Feb 08, 2011 1:05 pm
Forum: GU League Discussion
Topic: Team tEaMlEsS
Replies: 1
Views: 1115

Re: Team tEaMlEsS

This sounds very interesting, but I see some problems. 1) I could think of players "switching" to Teamless so they wouldnt have to face the consequences in case of a loss (that much). 2) Team Teamless would have extremely vaarying skill in their matches because Teamless would have a lot of new and s...
by Cobra_Fast
Mon Feb 07, 2011 11:31 pm
Forum: Help: Map Making
Topic: Sprites?
Replies: 6
Views: 1347

Re: Sprites?

In my understanding a sprite is a texture thats got multiple textures on it. Like four 500x500 textures on one 1000x1000 image or similar. Like the missile.png or explode1.png or explode2.png from BZFlag's data folder.
by Cobra_Fast
Mon Feb 07, 2011 11:00 pm
Forum: Help: Map Making
Topic: Sprites?
Replies: 6
Views: 1347

Re: Sprites?

In case you are indeed referring to sprites, they are possible with the "texsize" option and using texturematrices.
by Cobra_Fast
Thu Feb 03, 2011 12:03 pm
Forum: Screenshots & Artwork
Topic: Jumping Skillz Impossible - Completed
Replies: 22
Views: 4464

Re: Jumping Skillz Impossible - Completed

Actually, it probably does. He's using the "hidden line" feature (which most users don't know how to do) :P So, how do we do this "Hidden Line" feature? Actually, I don't know if we could actually call it a "feature", as the end-user (aka. player) isn't supposed to make use of it to enhance his or ...
by Cobra_Fast
Wed Feb 02, 2011 12:25 pm
Forum: Map releases
Topic: Grumpy Smurf Village CTF
Replies: 7
Views: 1989

Re: Grumpy Smurf Village CTF

awesome!
by Cobra_Fast
Sun Jan 30, 2011 3:18 pm
Forum: General Discussion
Topic: Console filter script to filter /savemsgs
Replies: 1
Views: 914

Console filter script to filter /savemsgs

On request of a special person I quickly built a php script that allows the user to filter /savemsgs saved files for specific messages. It's tested to work with the english language translation but I do not guarantee proper functionality (it might swallow a line or two). It's useable at http://www.w...
by Cobra_Fast
Sat Jan 29, 2011 2:03 pm
Forum: General Discussion
Topic: BZflag The Musical
Replies: 12
Views: 3556

Re: BZflag The Musical

The brandnew Remix is here: http://www.youtube.com/watch?v=vzCVSxhICUI :-)
by Cobra_Fast
Wed Jan 26, 2011 1:30 pm
Forum: Enhancements
Topic: My first suggestion of the year....
Replies: 4
Views: 1552

Re: My first suggestion of the year....

Whilst that sounds interesting, there might be difficulties like:
  • Can the shooter get hit if he doesnt drive to stay inside the shockwave?
  • Would it be easy and fitting for BZFlag's gameplay to understand and quickly act with that enhancement?
So I predict that this is likely not going to happen.
by Cobra_Fast
Wed Jan 26, 2011 1:25 pm
Forum: Servers: General Discussion
Topic: Play time
Replies: 2
Views: 1089

Re: Play time

On a good day "Pandora" generates ~400 MiB traffic with an average of around 10-12 players at daytime. So in the unlikely event that your server is full all day 5 GB would be enough for like two weeks of hosting. Also check with http://my.bzflag.org/w/Server_Bandwidth (that allows you to calculate a...
by Cobra_Fast
Wed Jan 26, 2011 1:09 am
Forum: Help: Server Setup and Administration
Topic: Testing a server with more than one player...
Replies: 2
Views: 1050

Re: Testing a server with more than one player...

Why wasn't what?
The server went on the list? - The might be an options block in the map file making it public.
The server wasnt accessible? - If you were running from home, did you check that this generally works?
Anything else? - You or your friend are probably doing it wrong.
by Cobra_Fast
Wed Jan 19, 2011 4:13 pm
Forum: Map releases
Topic: Maze CTF
Replies: 9
Views: 1994

Re: Maze CTF

Camwow13 wrote:As for the errors, well now I'm confused. Got the thing to work perfectly with my server test setup. Will go through the .conf file and look for something I may have missed adding to the options.
Read those errors carefully. They are a typo, you typed "roation" instead of "rotation".
by Cobra_Fast
Wed Jan 19, 2011 2:29 pm
Forum: GU League Discussion
Topic: League Site Theme
Replies: 25
Views: 5313

Re: League Site Theme

I don't see why anyone is complaining about the theme at all. It might not be the most amazing artwork that you've seen in your life, but hey, it works and doesn't make you get eye cancer. Plus, it's unpaid, voluntary work. Plus you can choose between a handful of styles and eventually find the one ...
by Cobra_Fast
Sun Jan 16, 2011 4:42 pm
Forum: General Discussion
Topic: BZflag The Musical
Replies: 12
Views: 3556

Re: BZflag The Musical

Thanks for sharing, I like it.
by Cobra_Fast
Mon Jan 10, 2011 1:47 pm
Forum: Help: Map Making
Topic: Water waves.
Replies: 3
Views: 917

Re: Water waves.

The wave effect basically is a giant circular mesh with "wavy" surface made spinning around its center. If you then hide the center of that mesh you will have rough sea. Also make sure to have some mirror ground underneath it for more of an effect :)
by Cobra_Fast
Mon Jan 03, 2011 1:48 pm
Forum: Help: Server Setup and Administration
Topic: cant find bzfs.conf
Replies: 7
Views: 1475

Re: cant find bzfs.conf

JeffM wrote:[...]in the source code tree
That means NOT in the stuff which ships with the installer or release packages.
=> http://bzflag.svn.sourceforge.net/viewv ... iew=markup
by Cobra_Fast
Sun Jan 02, 2011 5:49 pm
Forum: Works In Progress
Topic: Nürburgring Grand-Prix Stecke
Replies: 11
Views: 2892

Re: Nürburgring Grand-Prix Stecke

Just for the record, it's called "Strecke" or more properly "Rennstrecke", but not "Stecke" which doesn't even exist as a noun in german language.