Search found 61 matches

by rr
Mon Aug 18, 2003 3:00 am
Forum: Enhancements
Topic: Survey: Kill-All-Rogues flag request
Replies: 30
Views: 13608

No, that would essentially make the rouges a team.

I would however like a flag to make ST much less powerful as there is nothing to counter act it.
by rr
Sat Jun 28, 2003 4:50 am
Forum: General Discussion
Topic: Leagues, CTF, ????
Replies: 12
Views: 3420

<triumph>
FOR ME TO POOP ON!
</triumph>
by rr
Tue May 20, 2003 1:12 pm
Forum: General Discussion
Topic: Maps, Scripts, etc..
Replies: 3
Views: 2393

isnt conwright the turkey map that is/was running?
Correct.
by rr
Tue May 20, 2003 3:35 am
Forum: General Discussion
Topic: Maps, Scripts, etc..
Replies: 3
Views: 2393

Maps, Scripts, etc..

First, a new version of conwright with a couple of bug fixes is out. This mainly fixes the problems in the pyramid building with getting stuck and a block in the twin pyramids. Second, if anyone is interested I made a new map while watching Gilligan's Island a few days ago (a classic episode where M...
by rr
Tue May 13, 2003 3:24 pm
Forum: General Discussion
Topic: The new version of the turkey map
Replies: 15
Views: 5034

The new version is out at http://analog.150m.com/ I like this version alot better personally as it is easier to get around between the buildings. Im not sure the flag distribution problem will be helped very much, but thats what flag resets are for. I think ive addressed most of your concerns that I...
by rr
Tue May 06, 2003 1:55 pm
Forum: General Discussion
Topic: The new version of the turkey map
Replies: 15
Views: 5034

far topmost corners
What level of the "topmost" corners are you thinking about? The outside ring, the floating transfer platforms or the middle X structure?

rr
by rr
Tue May 06, 2003 1:53 pm
Forum: General Discussion
Topic: The new version of the turkey map
Replies: 15
Views: 5034

The new revision might be overly complex I was afraid of that, but felt that the map was rather unbalanced. The flags seemed to gravitate towards the center which really bothers me for some reason, so I threw in the center structure. If anyone has any ideas to fix this flag problem I'd sure like to...
by rr
Mon May 05, 2003 3:52 am
Forum: General Discussion
Topic: the turkey map
Replies: 12
Views: 4391

updated map availible at http://analog.150m.com/


I may have gone a little overboard on the new middle structure, but it makes getting around a lot easier and provides another way to the upper levels of the pyramids. Let me know what you think

rr
by rr
Thu May 01, 2003 3:23 pm
Forum: General Discussion
Topic: the turkey map
Replies: 12
Views: 4391

I agree that the GM thing is a problem, although an easily fixed one (i still consider it to be more of a bug in bzflag than map design though :) ). I am working on a new version of the map that contains that fix and a couple of other small things that have annoyed me. I am also considering adding a...
by rr
Thu Apr 24, 2003 2:11 pm
Forum: General Discussion
Topic: New Map: Conwright v1.0
Replies: 8
Views: 3836

That lousy hotlink protection is quite annoying, but if you open a new browser and paste the link into the address bar, you won't have any problem getting the file.

Razz: I emailed it to you at some email address i found at the linuxorbit site.
by rr
Thu Apr 24, 2003 6:38 am
Forum: General Discussion
Topic: New Map: Conwright v1.0
Replies: 8
Views: 3836

New Map: Conwright v1.0

If anyone is interested my first attempt at creating a map can be found at: http://analog.150m.com/Conwrightv1.0.bzw (copy and paste required) I would like to thank Spaceman Spiff, Razzberry and stibnite for there help and input in creating this map. If anyone wants to host it please feel free, alth...