Search found 227 matches

by Bullet Catcher
Mon Mar 05, 2012 6:25 am
Forum: GU League Discussion
Topic: Please Read
Replies: 86
Views: 13532

Re: Please Read

the pink brit wrote:BC you don't even play GU.
I just finished playing in this match:
2012-03-05 06:14:09 Ice defeated Trashed and Smashed, 5 - 1.
You were an AFK observer throughout.
by Bullet Catcher
Mon Mar 05, 2012 2:02 am
Forum: GU League Discussion
Topic: Please Read
Replies: 86
Views: 13532

Re: Please Read

a lot of people are starting to get a little put off by the over-policing and not nearly as much by the violations of the rules. Personally, I haven't noticed any increase in language frequency. I'm sure others would say the same. The only people put off by the recent increase in language rule enfo...
by Bullet Catcher
Sun Mar 04, 2012 6:20 pm
Forum: GU League Discussion
Topic: Please Read
Replies: 86
Views: 13532

Re: Please Read

in my opinion, you should warn them every single time even if they are known for cursing cause sometimes the bans are kinda stupid about the word they said. sometimes its not clear it was wrong. and the player that curses tons gets banned and was not thinking anything of it. I am not convinced that...
by Bullet Catcher
Tue Feb 28, 2012 4:19 pm
Forum: Bugs and Problems
Topic: names appear as garbage in "UDP up" messages
Replies: 11
Views: 2953

Re: names appear as garbage in "UDP up" messages

that means that there is no full list of solved (in 2.4.0) bugs available ? What a mess .... ... How is that list supposed to be usefull for what I requested it for ? Beardy, you have expressed several expectations for the BZFlag project that have not been met. Yes, in 19 years of development we fa...
by Bullet Catcher
Mon Feb 27, 2012 5:19 am
Forum: General Discussion
Topic: An Appeal to Server Admins -- and the Players
Replies: 9
Views: 2041

Re: An Appeal to Server Admins -- and the Players

I'll go so far as to say we are one of, if not THE best administered servers on the game list. I'll second that. You'll see four-letter words at Planet MoFo, but that is the only reason to keep the kids away from it. They put the "sorta" in BZFlag's "good clean fun" motto, in the best possible way.
by Bullet Catcher
Fri Feb 17, 2012 10:58 pm
Forum: Enhancements
Topic: Digital signing for OS X Mountain Lion
Replies: 6
Views: 2162

Re: Digital signing for OS X Mountain Lion

Apple says, "you can even temporarily override your setting by Control-clicking, and install any app at any time." So all we really have to do is be prepared to teach BZFlag players to install using control-click. It is easy enough to get an Apple developer account if we do choose to sign BZFlag.
by Bullet Catcher
Tue Feb 14, 2012 6:24 am
Forum: Help: Server Setup and Administration
Topic: Request Global Permission Groups here
Replies: 338
Views: 76416

Re: Request Global Permission Groups here

MDSKPR.MINICOP
MDSKPR.SPAWN
MDSKPR.REF
MDSKPR.GLOBALADMIN
MDSKPR.JRADMIN

Hidden groups added.
by Bullet Catcher
Fri Feb 10, 2012 5:23 pm
Forum: Plug-in Releases
Topic: fairCTF
Replies: 47
Views: 40090

Re: fairCTF

Thanks, L4m3r, for your generous contribution to the project. If there is interest and it makes sense to do so we can integrate the features of fairCTFstrong and/or Fair4CTF into this version so server operators won't have to compile them separately. We just need to ensure that server operators can ...
by Bullet Catcher
Fri Feb 10, 2012 6:56 am
Forum: Help: Source Code / Compiling / Development
Topic: [SOLVED] Compiling 2.4.0 on Debian 6 Squeeze 64-bit amd64
Replies: 4
Views: 2158

Re: Compiling 2.4.0 on Debian 6 Squeeze 64-bit amd64

There is no bzflag-2.4.0 packge for Debian yet.

If the "make install" command succeeded, then you should be able to run /usr/local/bin/bzflag on the command line. Even if it didn't install, in your ~/bzflag-2.4.0 directory it should work when you run src/bzflag/bzflag .
by Bullet Catcher
Thu Dec 08, 2011 6:22 pm
Forum: GU League Discussion
Topic: Cool little link I found
Replies: 20
Views: 4562

Re: Cool little link I found

Nicely done. A column that shows the round-trip distance in light-milliseconds would give a best-case lag value, and might even be useful as a teaching tool.
by Bullet Catcher
Wed Nov 30, 2011 6:56 am
Forum: Help: Server Setup and Administration
Topic: Request Global Permission Groups here
Replies: 338
Views: 76416

Re: Request Global Permission Groups here

THEM.SPAWN
NP.SPAWN
NP.COP
NP.OPERATOR
NP.SPY
NP.ADMIN
NP.OWNER
EASYTANK.WHITELIST
EASYTANK.SPAWN
GU-LEAGUE.COPS

Done.
by Bullet Catcher
Sat Oct 22, 2011 5:03 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: No Server list with 2.4 on linux
Replies: 23
Views: 4235

Re: No Server list with 2.4 on linux

Tupone has fixed some gentoo problems in the development trunk. To take advantage of his changes, install the Subversion client, download development version 2.4.1 with this command: svn co https://bzflag.svn.sourceforge.net/svnroot/bzflag/trunk/bzflag and then compile as usual starting with the aut...
by Bullet Catcher
Mon Oct 10, 2011 4:05 pm
Forum: General Discussion
Topic: BzFlag is dying
Replies: 69
Views: 12005

Re: BzFlag is dying

I moved Sky King's article to its own thread in hope that it will result it some constructive discussion about how to improve BZFlag for the future.
by Bullet Catcher
Mon Oct 03, 2011 6:24 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: how to compile 2.4
Replies: 4
Views: 1040

Re: how to compile 2.4

Please refer T-roy to http://wiki.bzflag.org/Compiling and have him ask specific questions himself rather than use you as the middle man.
by Bullet Catcher
Sun Oct 02, 2011 7:39 am
Forum: Servers: General Discussion
Topic: List Server Public Use Violation -- sigonasr2.servegames.org
Replies: 10
Views: 1991

Re: List Server Public Use Violation -- sigonasr2.servegames

I fail to see the beginning of a trend, here. I strongly suspect that any server that automatically bans players for such ordinary things as chatting more than once in a ten minute period will quickly lose any popularity it may have had. I also suspect that most server operators would rather have mo...
by Bullet Catcher
Sun Oct 02, 2011 6:15 am
Forum: Servers: General Discussion
Topic: List Server Public Use Violation -- sigonasr2.servegames.org
Replies: 10
Views: 1991

Re: List Server Public Use Violation -- sigonasr2.servegames

The rules at sigonasr2's server affect only the players who voluntarily connect to its maps. I strongly encourage anyone who doesn't like those rules to choose from any of the hundreds of other maps identified by the list server. If you do choose to put yourself into a situation that you know will m...
by Bullet Catcher
Sun Oct 02, 2011 3:22 am
Forum: General Discussion
Topic: Debate on Sigonasr2's Server Rules.
Replies: 25
Views: 3232

Re: Debate on Sigonasr2's Server Rules.

Even a pen gu in knows that ar gu ing gu arantees mis gu ided dialo gu e, so hold your ton gu e. Do not feel dis gu sted or gu ilty that a sin gu lar server mo gu l has be gu n to extin gu ish lea gu e lan gu age as if it were a fun gu s or pla gu e. I have a gu t feeling that most of my collea gu e...
by Bullet Catcher
Thu Sep 22, 2011 5:06 pm
Forum: Bugs and Problems
Topic: "/me" not handled correctly in PM
Replies: 1
Views: 2006

Re: "/me" not handled correctly in PM

This has been fixed in Subversion revision 22123. The change will be generally available in BZFlag release 2.4.2 (if that ever happens).

Thanks for reporting the bug.
by Bullet Catcher
Tue Aug 30, 2011 3:09 pm
Forum: Screenshots & Artwork
Topic: Artwork Refresh for BZFlag
Replies: 46
Views: 12354

Re: Artwork Refresh for BZFlag

Nice demo, nEW playe. Your changes significantly increase the realism, but I am concerned about gameplay. Most importantly, showing tank orientation on radar is something that the BZFlag developers have deliberately chosen not to do. It allows players to almost completely ignore the window view, mak...
by Bullet Catcher
Mon Aug 29, 2011 12:45 am
Forum: Leagues: General Discussion
Topic: Ricochet on 2.4 replay servers
Replies: 0
Views: 2533

Ricochet on 2.4 replay servers

The 2.4 bug that causes bullets to not ricochet on replay servers has been fixed in Subversion revision 22115. Server owners can either upgrade to that or apply this patch: --- src/bzfs/RecordReplay.cxx (revision 22114) +++ src/bzfs/RecordReplay.cxx (revision 22115) @@ -2289,7 +2289,8 @@ sizeof(uint...
by Bullet Catcher
Sun Aug 28, 2011 1:50 am
Forum: Players
Topic: Who of your bz mates you know in real life?
Replies: 71
Views: 20137

Re: Who of your bz mates you know in real life?

I got to meet learner and daxxar at the 2009 Google Summer of Code Mentor Summit.

I had lunch with kierra earlier today. The funny thing is, she is really a twenty-something who just poses online as a grandmother for the authority it gives her. :wink:
by Bullet Catcher
Tue Aug 23, 2011 6:13 pm
Forum: Game Releases and Versions
Topic: BZFlag 2.4.0 "Wake the Dead" released
Replies: 74
Views: 50437

Re: BZFlag 2.4.0 "Wake the Dead" released

BZFlag may now be updated to 2.4 on Fedora Linux with this command:
su -c 'yum update bzflag'
by Bullet Catcher
Fri Aug 12, 2011 3:15 pm
Forum: General Map Making Discussions
Topic: Mesh Alphabet
Replies: 7
Views: 1807

Re: Mesh Alphabet

For an example of mesh letters generated by hand see my reimplementation of the Pillbox map at BRL.ARPA.NET:5156. The letters are positioned to be visible when you join but have not spawned for the first time. The alphabet is far from complete.
by Bullet Catcher
Fri Aug 05, 2011 1:46 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Ok, actually no Bzflag on Linux :(
Replies: 18
Views: 3009

Re: Ok, actually no Bzflag on Linux :(

For most of the configure checks there is no right or wrong result, and there are plenty where a "no" result is expected. The first one I always get is checking whether we are cross compiling... no The purpose of the configure script is to adapt the build process to the specific environment on your ...
by Bullet Catcher
Sun Jul 31, 2011 5:55 am
Forum: Bugs and Problems
Topic: Roaming bug in roaming.cxx
Replies: 2
Views: 1351

Re: Roaming bug in roaming.cxx

Fixed in Subversion revision 22103. Thanks, War Pig.