Search found 227 matches

by Bullet Catcher
Sun Apr 12, 2015 2:56 pm
Forum: Leagues United Discussion
Topic: Concept Idea for activity
Replies: 34
Views: 4452

Re: Concept Idea for activity

I am aware of the social club aspect of leagues, but right now it seems like we have too many players chatting and not enough playing matches. As the saying goes, "less yap; more cap."

Monster, what value do you see in league members who choose (for whatever reasons) not to play official matches?
by Bullet Catcher
Sun Apr 12, 2015 2:37 pm
Forum: Leagues United Discussion
Topic: Admin/cops:
Replies: 27
Views: 3191

Re: Admin/cops:

Because we are only "mostly" friends, hidden admins can help protect the majority of players from the few who are clever enough to behave badly only when they do not see an @ player. It has limited value because the call signs of the hidden admins eventually become generally known, but experience sh...
by Bullet Catcher
Sat Apr 11, 2015 4:40 pm
Forum: Leagues United Discussion
Topic: This Forum's Availability - Post League Launch
Replies: 17
Views: 2026

Re: This Forum's Availability - Post League Launch

Make it public, but we can redact specific parts if necessary. Speak up soon if there is something you want to remain private.
by Bullet Catcher
Sat Apr 11, 2015 3:01 pm
Forum: Leagues United Discussion
Topic: Concept Idea for activity
Replies: 34
Views: 4452

Re: Concept Idea for activity

people won't want to play with someone below their skill level because they'll fear losing points for their own team. It seems to me that the biggest obstacle (that league leaders have the power do something about) to increased activity is the fear of losing team points. The simple solution to this...
by Bullet Catcher
Tue Mar 31, 2015 4:09 pm
Forum: Leagues United Discussion
Topic: Language filter
Replies: 14
Views: 1696

Re: Language filter

The server owners for the official league servers should follow the guidelines/rules that the league defines, so it's not ultimately the server owners' decision. The server owners are the final authority on what happens on their servers. The league admins are the final authority on how the league o...
by Bullet Catcher
Tue Mar 31, 2015 6:41 am
Forum: Leagues United Discussion
Topic: Language filter
Replies: 14
Views: 1696

Language filter

BZFlag has an optional feature that replaces naughty words in chat messages with !@#$%^&* characters. Please tell us why you do or do not want this enabled on game servers in the new league.
by Bullet Catcher
Tue Mar 31, 2015 6:14 am
Forum: Leagues United Discussion
Topic: Ruling admins
Replies: 73
Views: 9809

Re: Ruling admins

League admins have several ongoing responsibilities. Let's discuss what they are expected to do. Manage the spawn list, which determines who can play in official matches. Admins add new players to the spawn list, and may remove players (ban) who break the rules. Typically, admins discuss in a privat...
by Bullet Catcher
Tue Mar 31, 2015 4:09 am
Forum: Leagues United Discussion
Topic: Ruling admins
Replies: 73
Views: 9809

Re: Ruling admins

to allow other committees to participate and receive nominations for their contributions as well. If we choose ruling admins now, the sense that everyone is currently an equal may disappear and other committee members would remain silent in fear of ruling admins making the decision. Fair enough. I ...
by Bullet Catcher
Mon Mar 30, 2015 12:05 am
Forum: Leagues United Discussion
Topic: Ruling admins
Replies: 73
Views: 9809

Ruling admins

From the League Committee Expectations topic: The administration for the new league will be decided based on the contributions, BZFlag activity, and the amount of activity a committee member has shown in this league merger project. This means that even if you are part of the GU League Council or are...
by Bullet Catcher
Sun Mar 29, 2015 6:30 pm
Forum: Leagues United Discussion
Topic: New League Name
Replies: 58
Views: 6189

Re: New League Name

Perhaps we could name the league after an accomplished real-life tank commander.

http://www.historynet.com/the-war-list- ... anders.htm

Wittmann
Greengold
Zhukov
Knispel

Or maybe a general:

Patton
Rommel

"Panzer League" would be simple and on-topic.
by Bullet Catcher
Mon Mar 23, 2015 3:08 pm
Forum: Leagues United Discussion
Topic: Match Points and Lengths
Replies: 39
Views: 4874

Re: Match Points and Lengths

Team ranking is done by an algorithm. As long as we preserve the basic factual match history (teams, date/time, score) it is possible to retroactively apply whatever algorithm(s) we choose. None of these scoring algorithms is "right" or even "best." If we want, we can simultaneously apply as many al...
by Bullet Catcher
Wed Mar 18, 2015 6:45 am
Forum: Leagues United Discussion
Topic: Consolidation
Replies: 29
Views: 3953

Re: Consolidation

So far, most of the discussion seems to be based upon the assumption that we would create a brand new league that would incorporate and preserve (to some extent) the match and team history of the GU and Ducati leagues. Many people are wisely concerned about how rank-and-file players will react to su...
by Bullet Catcher
Fri Mar 06, 2015 5:50 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: downloading texture problem
Replies: 1
Views: 1173

Re: downloading texture problem

I don't see any debug logging that is already in the texture download code, so using a debugger to follow the client would provide more information. You could also try different subsets to see if the problem is just with a specific texture.
by Bullet Catcher
Fri Mar 06, 2015 6:31 am
Forum: Leagues United Discussion
Topic: Match Points and Lengths
Replies: 39
Views: 4874

Re: Match Points and Lengths

Like kierra, I think that activity (measured in total minutes of matches played per time period) ought to be elevated to a first class method of ranking teams along with ELO (or any other score based upon wins/losses). This will reward activity, and thus encourage players to increase it. I don't kno...
by Bullet Catcher
Sat Feb 28, 2015 11:04 pm
Forum: Leagues United Discussion
Topic: Rules: review and maybe revise/update
Replies: 35
Views: 4509

Re: Rules: review and maybe revise/update

Do our rules apply to public servers which may be advertised as "GU" or "GU Style?" The rules on league servers are set by agreement between the league admins and the server owners. Unless there is a similar agreement for non-league servers, this question can only be answered by the server owners, ...
by Bullet Catcher
Sat Feb 28, 2015 10:40 pm
Forum: Leagues United Discussion
Topic: Rules: review and maybe revise/update
Replies: 35
Views: 4509

Re: Rules: review and maybe revise/update

One (hopefully) last note on language: A significant part of the problem is that if we were to allow players to simply express frustration by saying #$%&, we know from experience that too many would interpret that as permission to say "@*#% you". The latter is personally abusive and not the kind of ...
by Bullet Catcher
Thu Feb 26, 2015 5:10 am
Forum: Leagues United Discussion
Topic: New League Name
Replies: 58
Views: 6189

Re: New League Name

"Games United" happens to be an excellent name for the one league to rule them all.
by Bullet Catcher
Tue Nov 11, 2014 7:04 am
Forum: Bugs and Problems
Topic: Failled entry (Exit=2)
Replies: 4
Views: 1927

Re: Failled entry (Exit=2)

That usually means that the "bzfs" server program can't be found. Be sure it is installed and in your PATH.
by Bullet Catcher
Mon Jun 02, 2014 5:16 am
Forum: General Discussion
Topic: So You Think You Can Dodge
Replies: 3
Views: 1245

Re: So You Think You Can Dodge

My reflexes aren't fast enough, and I don't have the precision control necessary to dodge that well. Thus, my call sign. :P
by Bullet Catcher
Sat Apr 05, 2014 3:05 pm
Forum: General Discussion
Topic: Why are there only like 30 people playing BZFLAG at one time
Replies: 60
Views: 15190

Re: Why are there only like 30 people playing BZFLAG at one

To paraphrase what psycho said, the current BZFlag situation is the result of independent personal choices made by many individual people. The only meaningful restrictions on BZFlag developers are those that they have created in their own minds. Misquoting President Kennedy: ask not what BZFlag can ...
by Bullet Catcher
Fri Jan 24, 2014 6:43 pm
Forum: GU League Discussion
Topic: Riker’s Winter Cup 2014 North America vs Europe/Asia?????
Replies: 57
Views: 8581

Re: Riker’s Winter Cup 2014 North America vs Europe/Asia????

Any player who is in the geographic regions of North America and Europe is eligible to participate in the Riker Cup. When you say "geographic regions" are you referring to physical geography or cultural geography? I am not making up that distinction, and this is a nice example of how difficult it i...
by Bullet Catcher
Sun Jan 19, 2014 11:01 pm
Forum: GU League Discussion
Topic: Riker’s Winter Cup 2014 North America vs Europe/Asia?????
Replies: 57
Views: 8581

Re: Riker’s Winter Cup 2014 North America vs Europe/Asia????

there is not a clear/publicized documentation that shows everything about the Rikers. Over the years the GU admins have consistently refused to create detailed written rules covering every possible situation, despite repeated requests for such from a few players. I do not expect any change in that ...
by Bullet Catcher
Tue Dec 31, 2013 6:33 pm
Forum: 1vs1 League Discussion
Topic: A new year, a new beginning.
Replies: 16
Views: 5561

Re: A new year, a new beginning.

Changing the scoring system to give less weight to results as they get older would give emphasis to current players without having to do an occasional reset. Another approach is "seasons" as used in the Ducati league, where a reset is done on a regular schedule with recognition for the top scores at...
by Bullet Catcher
Tue Oct 15, 2013 5:25 am
Forum: Players
Topic: On Master-Ban-List?!
Replies: 10
Views: 3284

Re: On Master-Ban-List?!

swissboy is someone else who uses the same ISP as you. He has used so many different IP addresses that it was necessary to block many thousands just to keep him out. Apologies for the inconvenience to you, but he is so obnoxious that it is worth it.