Search found 621 matches

by BinarySpike
Sat Mar 24, 2007 7:53 pm
Forum: Help: Tactics and Playstyles
Topic: Machine Gun Shooting Distance
Replies: 14
Views: 9679

Your tank speed affects the distance (actually the speed). Just try it. Go backwards and fire, paying attention to the distance you are getting) and then try doing it while going forwards. Your tank velocity affects the bullet velocity (they may be added together, though I am not sure on that one),...
by BinarySpike
Sat Mar 24, 2007 7:48 pm
Forum: Screenshots & Artwork
Topic: Solid Tank model
Replies: 8
Views: 3027

CannonBallGuy
Well I'm not stupid, I just don't see any way to close the model in Wings3D

I don't see any "make face" that Me1 talked about, and the tutorials on wings3d.com on how to close holes only work on outer faces (eg solid objects)

I have a model thanks to Me1.
by BinarySpike
Sat Mar 24, 2007 7:31 pm
Forum: Screenshots & Artwork
Topic: Solid Tank model
Replies: 8
Views: 3027

Me1 Thank you so much! the term "solid" is incorrect, as mesh models only define the outer "faces" of an object. they are all hollow inside. Capping is simply making faces, it's not automatic you just make faces that cover the holes, so it looks solid, as me1 has done for you. But once you cap all ...
by BinarySpike
Sat Mar 24, 2007 6:00 am
Forum: Enhancements
Topic: Minor enhancements
Replies: 22
Views: 5726

I changed the name from EMP Pulse to EMP Pulse Cannon. abbreviation is still EP. Changed rendering a little, still a little stumped how render nodes and effects work, but with quarter/golf ball sized hail and flash flood/tornado warnings I have been preocupied today. (we had a tornado sighting 22.7 ...
by BinarySpike
Sat Mar 24, 2007 4:03 am
Forum: Screenshots & Artwork
Topic: Solid Tank model
Replies: 8
Views: 3027

Spazzy Mcgee
If I wanted a bzfs model I would have posted in Map making sub-forum :lol:

JeffM2501
I'm sorry I don't know what you mean, In the two years I've been using Wings3D I've never found a way to make hollow objects solid...
by BinarySpike
Sat Mar 24, 2007 3:48 am
Forum: Enhancements
Topic: Minor enhancements
Replies: 22
Views: 5726

Constitution
Basically that's the point
by BinarySpike
Sat Mar 24, 2007 3:47 am
Forum: Enhancements
Topic: serverlist enhancement
Replies: 13
Views: 4551

Constitution I think we all agree a single list server that every time you start has a different game mode is silly, but think outside the box for a minute and think if you could re-do the lists so that FFA, CTF, and RH were all removed from something. It's like opening a candy jar and there being ...
by BinarySpike
Fri Mar 23, 2007 10:02 pm
Forum: Screenshots & Artwork
Topic: Solid Tank model
Replies: 8
Views: 3027

Solid Tank model

Does anybody have a solid bzflag tank model? the one I have (http://opencombat.net/files/tank.obj) isn't solid.

Cheers
by BinarySpike
Fri Mar 23, 2007 5:36 pm
Forum: Enhancements
Topic: Minor enhancements
Replies: 22
Views: 5726

That Exploding Tank
Technically FlashBang wouldn't be able to.

Either way I don't think it would fly over with the devs though.
by BinarySpike
Fri Mar 23, 2007 1:51 am
Forum: Enhancements
Topic: Minor enhancements
Replies: 22
Views: 5726

Re: Minor enhancements

I got all but the rendering of EMP Pulse done. I added four variables here's an explanation (When rendering is done I'll post a patch) _empActivationTime, exactly like _gmActivationTime, means pulses won't activate till that time (I think default around 1.5 seconds and 2 seconds is good) _empRange s...
by BinarySpike
Thu Mar 22, 2007 5:46 pm
Forum: Enhancements
Topic: Minor enhancements
Replies: 22
Views: 5726

Re: Minor enhancements

If I understood this right, you want to edit some textfile to change your settings? Did you know that there is a config file where you can change even more than the in-game menus offer? Nononononononono, port the "loading" of the menus to text files, not pure source-code creation. And maybe even al...
by BinarySpike
Thu Mar 22, 2007 4:54 am
Forum: Enhancements
Topic: Minor enhancements
Replies: 22
Views: 5726

Slayer++
Stereo only works on certain... um... video cards?

I'm not sure, I remember reading a post a while back about stereo view only working on certain computers. I'm not sure if it's video card based, or OS/Driver based.
by BinarySpike
Thu Mar 22, 2007 12:36 am
Forum: Enhancements
Topic: Minor enhancements
Replies: 22
Views: 5726

Been thinking more about EMP pulse... what if it made a buzzing sound or a ka-zap sound when you fired it? huh? sound cool?
me1 wrote:there wouldn't really be a use, since people can already do it without a flag...
People that know how. Isn't that a little advantageous for some people?
by BinarySpike
Wed Mar 21, 2007 11:57 pm
Forum: Enhancements
Topic: Minor enhancements
Replies: 22
Views: 5726

Been thinking about EMP Pulse, this would be a powerful flag against dodgers. Also been thinking about rendering, I want it to shoot like a normal bullet but be like white and have like zaps coming out of it... What do you guys think? (on low detail settings it would be white/bluish) Me1 No as a HUD...
by BinarySpike
Wed Mar 21, 2007 10:40 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: help on error
Replies: 6
Views: 2535

How about this:
Open BZFlag goto, Options->Cache Settings

Clear both listserver and file caches, this will make it where you have to download all your maps again.

Also what version of bzflag are you using?
by BinarySpike
Wed Mar 21, 2007 10:36 pm
Forum: Help: Source Code / Compiling / Development
Topic: flag error thingy
Replies: 6
Views: 4105

Looks to me like the message lagged, not uncommon...
by BinarySpike
Wed Mar 21, 2007 10:33 pm
Forum: Enhancements
Topic: Minor enhancements
Replies: 22
Views: 5726

More idea's: In Phantom zone, objects should be partially transparent. And the HUD should be jittery, (like whenever Frodo puts on the ring in Lord Of the Rings movies) I saw a non-shader way tutorial a while back that did that. Not to mention a junkload of flash tutorials for that. I don't know the...
by BinarySpike
Wed Mar 21, 2007 6:48 pm
Forum: Enhancements
Topic: Minor enhancements
Replies: 22
Views: 5726

Minor enhancements

Ok got a few minor enhancements ideas... Moving Message Prompt Effect: When you hit a button to start typing a message (n m , . z) instead of the prompt appearing below radar and info box, it appears above them. Reason I want it: I have a monitor when it turns on and is "cold" it will be warped, and...
by BinarySpike
Wed Mar 21, 2007 6:13 pm
Forum: Enhancements
Topic: serverlist enhancement
Replies: 13
Views: 4551

Have the client open up with a different list each time you launch it. If I open the client now and it shows the CTF list, it would remember the setting and choose rabbit hunt next time. The third time I open the client it would show the free for all list. Rinse and repeat. That would be complicate...
by BinarySpike
Tue Mar 20, 2007 10:18 pm
Forum: Enhancements
Topic: Standalone BZflag
Replies: 5
Views: 2145

Re: Standalone BZflag

Here's what I mean. Have a very easy way for maps to be downloadable(if said owners of such maps don't have a problem with it of course) via the bzflag client and be able to choose the amount of bots in them, for practice purposes. Or even better, have BZflag configurable so that you can have multi...
by BinarySpike
Tue Mar 20, 2007 10:05 pm
Forum: Enhancements
Topic: Explosion delay
Replies: 9
Views: 2715

I believe that your MPH figure for light should be Miles Per Second, and therefore the correct MPH figure is 670,616,629.2 MPH. Comparison must be between like terms. ;-) ack! the page I got it off of said 186,282.397 Miles per hour, not Miles per second >.< That's why I posted that, cause the numb...
by BinarySpike
Tue Mar 20, 2007 9:52 pm
Forum: Servers: General Discussion
Topic: Australian Hix
Replies: 9
Views: 3817

yowl.org is a webpage, and has nothing on it, just a Title of "Bye"
by BinarySpike
Mon Mar 19, 2007 11:17 pm
Forum: Enhancements
Topic: Enhanced Tank Texturing
Replies: 18
Views: 5467

I think your trying to say he'd need code modifications, but I'm not sure, it's worded oddly. yes he would, or we'd convert his model into the C code used by the game. Ether way would work. Yeah that's what I meant, I didn't know much about how the tank was rendered. What's all this about C code? W...
by BinarySpike
Mon Mar 19, 2007 11:07 pm
Forum: Enhancements
Topic: request: different sounds "you are rabbit" / &quo
Replies: 2
Views: 1671

asciimonster wrote:I'm sure this isn't allowed for copyright reasons
Not in mainstream bzflag release, but a sound you legally acquired would be legal for you to do yourself.
by BinarySpike
Mon Mar 19, 2007 11:03 pm
Forum: Enhancements
Topic: Explosion delay
Replies: 9
Views: 2715

When an explosion happens far away, in bzflag, the boom is a little less loud when it happens right besides you. As far as I can tell you can hear explosions that happen far away at the same time as you can see them boom. Doesn't BZFlag use OpenAL? I always thought that the sound was correct. Note ...