Search found 98 matches

by RexFlex
Fri Jan 26, 2007 8:27 am
Forum: Enhancements
Topic: revenge flag
Replies: 19
Views: 4879

The "shoot me and you die too" idea has been proposed before (and has been called the "corbomite" flag from the days of old star trek). I'm for it mainly because of the potential anti-camping element to it. For instance a camped laser tank may be in a perfect spot to sweep the arena floor with rebou...
by RexFlex
Fri Jan 26, 2007 8:04 am
Forum: Enhancements
Topic: New Bad Flag=Freeze??
Replies: 12
Views: 3375

Re: New Bad Flag=Freeze??

Is it possible to make a flag that makes u freeze for a certasin time....Freeze=No shooting no jumping and no moving, it would be rather cool. I don't agree. As already stated there are plenty of movement disabling flags already. While none of them prevent all posible life saving movement, that is ...
by RexFlex
Sat Jan 13, 2007 2:57 pm
Forum: Players
Topic: Most useless flag ever
Replies: 37
Views: 13763

The only flag I really don't like is MG. The shot distance is too short to use the advantage of a low reload time, but that's only what I think of it. It depends on the setting. If you play at Badgerking's, then MG is a bad flag to be up against because the shot distance is set much longer. In some...
by RexFlex
Wed Dec 27, 2006 1:53 pm
Forum: Enhancements
Topic: new flag
Replies: 23
Views: 7865

Spazzy Mcgee wrote:
What about an flag which allowes you to kill your teammates??
JudaS (JS) ?

I think this idea might be frowned upon...
To put it mildly.
by RexFlex
Fri Dec 01, 2006 12:46 pm
Forum: Servers: General Discussion
Topic: Getting Geno-Junkies on Methadon
Replies: 20
Views: 5058

Normally I give the presence of geno flags on maps a fair amount of latitude, but on boxy it has become ridiculous. I now refuse to play on boxy. The map has other balancing issues, but all of them pale in comparison to the geno. With geno, boxy gets a 3/10 for playability. It could get 4 extra poin...
by RexFlex
Sun Nov 26, 2006 12:59 am
Forum: Help: Tactics and Playstyles
Topic: wings tactic problem
Replies: 7
Views: 4083

The way so the bullets don't do that? Yes. I like that better. With it, wings are just Waaaaaayyyyy too powerful. Agree. Wings doesn't need help with shooting other tanks because they already have three dimensional maneuvering capability. Land luber tanks need at least some ability to shoot wings t...
by RexFlex
Wed Nov 08, 2006 12:47 pm
Forum: Help: Tactics and Playstyles
Topic: Phantom Zone flag
Replies: 10
Views: 4615

Has anyone ever met another zoned tank with them? That happened to me quite often on at a few arenas. Haven't seen it in action for a while though. I don't think that this flag is that much great, since you can't kill anyone unless they're around your teleporter, and plus sw and sb will be looking ...
by RexFlex
Fri Oct 27, 2006 11:25 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: lag ?
Replies: 10
Views: 3169

what the person meant (or was it the server?) was your lag is too high, giving you jitter which makes your tank hard to kill because you jump from one place to another....lag is caused by a bad connection or if you are running an aplication or downloading something. Lag does not cause jitter... Jit...
by RexFlex
Mon Oct 16, 2006 1:29 pm
Forum: Enhancements
Topic: Friendly Fire
Replies: 21
Views: 4675

Skeeve wrote:Easy: Ricochet goes back to you. as if hitting with 90 degrees. So be careful not to shoot a teammate while having Laser...
That might look a little weird if the other tank is at an angle to you :?
by RexFlex
Mon Oct 16, 2006 1:26 pm
Forum: Enhancements
Topic: CTF : No team flag pickup option
Replies: 5
Views: 1898

i like not being able to pick up your own flag, but i would like to see it so that if the flag is not picked up at all for 1 minute, it is returned to the teams base.| I'm not averse to that adaption. :) Another thought that came to mind is that not being able to pick up the flag means that hiding ...
by RexFlex
Sat Oct 14, 2006 9:43 am
Forum: Enhancements
Topic: CTF : No team flag pickup option
Replies: 5
Views: 1898

CTF : No team flag pickup option

I was wondering if there could be an option to have CTF where you can't pick up your own team's flag. I see two reasons why that may be useful. One is that in such a game, a tank that manages to get the other team's flag most of the way to their base before being killed will not go to waste because ...
by RexFlex
Sat Sep 16, 2006 10:52 am
Forum: Screenshots & Artwork
Topic: Best Score
Replies: 64
Views: 24849

My Best Score is over 700... i know but i know that bzstats doesnt accept it... dunno why Have had some scors around 500 too and many around 300 But most times i gom for xx-0, most time with st flag Wink think my best is around 130-0... on mofo?!?! I believe it :D i think you dont believe it i know...
by RexFlex
Sat Aug 19, 2006 4:06 pm
Forum: Screenshots & Artwork
Topic: Random frog found
Replies: 14
Views: 6042

Boxy's server has a consistent weather report : slightly cloudy with chance of frog.
by RexFlex
Tue Aug 15, 2006 2:02 pm
Forum: Plug-in Releases
Topic: Progressive Flag Mode
Replies: 21
Views: 7216

I liked it too, but the others kept whinging about it, apparently because they couldn't make the progress and felt disadvantaged by the better players getting the good flags. It was a fair bit buggy for me when I tried it, in that the levels didn't progress right for me (for example, I was on level ...
by RexFlex
Sun Aug 06, 2006 2:08 pm
Forum: Enhancements
Topic: bzflag should have an aiming for the tank
Replies: 5
Views: 2227

I agree with not having gun tilt controls. The difficulty for players in adding another level of controls would detract from the fun. However, I think there would be advantage in producing a flag that had a fixed angle for the shots say down 15 degrees so that you could shoot down at tanks from an o...
by RexFlex
Sun Aug 06, 2006 1:49 pm
Forum: Help: Tactics and Playstyles
Topic: Venting some Genocide frustration
Replies: 31
Views: 11676

I am one of those people who call for staying away from geno. I don't mean run away from it. I don't mean don't shoot at it. I mean don't go charging into the middle of the Boxy map where you have to jump in there while the geno is waiting for your most vulnerable moment of landing. It is a very com...
by RexFlex
Thu Jun 22, 2006 4:12 pm
Forum: Help: Tactics and Playstyles
Topic: One of my strategies on Boxy Wars
Replies: 27
Views: 12385

I agree... what it does is totally overemphasize the genocide flag. That is why one of my favourate tactics is to guard the centre with a shockwave to discourage the other team from aquiring the geno. Unfortuantely, sw has limited shots and when I'm running low, few other players seem interested in...
by RexFlex
Thu Jun 22, 2006 3:39 pm
Forum: Enhancements
Topic: Ghost Flag / Imposter Flag
Replies: 18
Views: 6140

or maybe a radar-masking flag where you show as a teammate on radar, but not in HUD. Yes, I'd like to see that flag. I figure that it would complement masquerade the same way stealth and cloak complement each other. [ edit : one problem : if someone puts you on hunt because they see you have that f...
by RexFlex
Thu Mar 23, 2006 9:48 am
Forum: Help: Tactics and Playstyles
Topic: Dodging GM
Replies: 45
Views: 19598

H0ley wrote:I'd like to see if anyone can develop any skills against the gms at the "Planet MoFo: Improved" server. Those GMs are designed to be sure locks. It twists and turns like crazy.
I don't consider that server improved. The power of the GM makes it really unbalanced.
by RexFlex
Fri Mar 17, 2006 2:55 pm
Forum: Screenshots & Artwork
Topic: Best Score
Replies: 64
Views: 24849

Ive exceeded 400 a few times, but I don't think much of the flat score measurement - by itself it can be just as much a factor of time spent playing as skill. The overall kill:death ratio is more important because time doesn't directly help you there. Combined, the ratio and flat score tell a better...
by RexFlex
Mon Mar 13, 2006 9:50 pm
Forum: Help: Tactics and Playstyles
Topic: too high lag
Replies: 8
Views: 4447

Distance from the game server is also a factor. If you are trying to play on a game server that is on the other side of the world from where you are, 300ms is entirely possible.
by RexFlex
Mon Feb 27, 2006 1:47 pm
Forum: Players
Topic: Funniest BZ Flag Moment?
Replies: 215
Views: 81820

Win Xp wrote:what is laser camping? I would never do such a thing! ;)
:lol: Now I have another funny moment!
by RexFlex
Thu Feb 23, 2006 2:37 pm
Forum: Players
Topic: Funniest BZ Flag Moment?
Replies: 215
Views: 81820

Long story - I had a funny game a few hours ago on Badgerkings : I got stealth and headed for the second floor of the long building, taking out this guy from behind (he likes to camp there himself) Sure enough he aquired SW pretty quick, jumped onto the roof and started to carpet bomb the building t...
by RexFlex
Thu Feb 23, 2006 1:29 pm
Forum: Screenshots & Artwork
Topic: my best ever score!!!!!
Replies: 23
Views: 9445

Why anyone would bother to go to this effort is beyond me.

Whether that effort was to set up a bot scenerio, spending the hours that it would have taken in a camping position - probably with GM or SW, or photoshoping it - it all amounts to a waste of time that will impress no-one.
by RexFlex
Mon Feb 13, 2006 11:17 am
Forum: Servers: General Discussion
Topic: Badgerking FFA Rogue Genocide Poll
Replies: 53
Views: 13757

While I wouldn't mind shooting yourself with geno as rogue still killing the other rogues, you shouldn't get any points for that tactic. It is just too simple a kill to be worth any points let alone several. So I'd say as a modification : shoot yourself with geno as rogue : you and the other rogues ...