Search found 330 matches

by SkillDude
Thu Jun 28, 2012 3:44 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Allowing download from PMofo
Replies: 5
Views: 1613

Re: Allowing download from PMofo

Whoop, it looks like the wiki is out-dated. I don't have a Mac at the moment, so I'm going to guess and say it's at ~/AppData/Local/BZFlag/DownloadAccess.txt. I remember reading about it being in there one time...Hope I'm right. :P
by SkillDude
Thu Jun 28, 2012 2:24 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Allowing download from PMofo
Replies: 5
Views: 1613

Re: Allowing download from PMofo

Your DownloadAccess.txt should be in the 2.4 config directory, but one directory level back. They are listed here: http://wiki.bzflag.org/Config_File

So yours would be in

~/Library/Application Support/BZFlag/DownloadAccess.txt
by SkillDude
Tue Jun 26, 2012 10:41 am
Forum: Plug-in Development
Topic: Plugin Request Thread
Replies: 28
Views: 9711

Re: Plugin Request Thread

I_Died_Once , one of your plugins has been completed as requested and below is the results: The plugin Snake Shots has been completed as requested and has been sent to you privately, along with details on what features are in it. In addition, I decided to include two videos of what it looks like as...
by SkillDude
Tue Jun 26, 2012 4:41 am
Forum: Plug-in Development
Topic: Plugin Request Thread
Replies: 28
Views: 9711

Re: Plugin Request Thread

Hows about a plugin that will restore your score if it was positive when you last left. If it was negative, its ignored and nothing is done, you come back with zero. Would encourage people to switch teams in CTF, or just to return in general. Plugin Restore Score has been requested and added to the...
by SkillDude
Mon Jun 25, 2012 9:01 pm
Forum: Plug-in Development
Topic: Plugin Request Thread
Replies: 28
Views: 9711

Re: Plugin Request Thread

Plugin Custom Flags has been requested and added to the queue. Plugin will be released publicly. -Plugin will contain the abilities of 4 custom designed flags, listed below: Circumference (CI): Shoots 7 extra shots around the player with 45 degrees separation. Circumference Spray (CS): Shoots 15 ext...
by SkillDude
Sun Jun 24, 2012 7:40 pm
Forum: 1vs1 League Discussion
Topic: 1vs1 Challenges
Replies: 8
Views: 3230

Re: 1vs1 Challenges

We had our preliminary matches today, they were fun! The results: http://sigonasr2.servegame.org/uploader/multi-file-uploader/uploads/matches.png red-der: 5 (4 if you only count classic style) sigonasr2: 3 (My first 3 official victories against red-der I'll admit) This is in preparation for Wednesda...
by SkillDude
Sun Jun 24, 2012 11:56 am
Forum: 1vs1 League Discussion
Topic: 1vs1 Challenges
Replies: 8
Views: 3230

Re: 1vs1 Challenges

Alright red-der. I'll come hunt you down. Be ready. :wink:
by SkillDude
Sun Jun 24, 2012 11:49 am
Forum: Plug-in Development
Topic: flag plugin question
Replies: 3
Views: 2353

Re: flag plugin question

http://forums.bzflag.org/viewtopic.php?f=78&t=18066 Please request your plugin correctly to have it handled and done the way you like it. Make sure you read the first post thoroughly if you decide to request.
by SkillDude
Sun Jun 24, 2012 12:02 am
Forum: 1vs1 League Discussion
Topic: 1vs1 Challenges
Replies: 8
Views: 3230

1vs1 Challenges

Looking for someone to play 10-12 matches with (This approximates for an hour of play). Must be skilled or experienced in 1vs1. Preferred times: Wednesday,Thursday,Friday,Saturday 12:00PM and later GMT-7. No lag preference, official matches only, 2 shot ducati-style. Looking to have some fun and pla...
by SkillDude
Fri Jun 22, 2012 1:50 pm
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

Sorry for the late reply. There are no dividends in BZStocks as far as I'm concerned. Did not find any need for them unless you want to suggest a way to make that happen.
by SkillDude
Fri Jun 22, 2012 6:38 am
Forum: General Discussion
Topic: Why so few matches?
Replies: 12
Views: 4713

Re: Why so few matches?

Yeah, it may come as a shock, but once you realize the game itself, you'll notice that it is not all too surprising. The game has been declining over the years as nothing new was being added to the game and players were migrating to different things. Maybe life finally caught their attention or bett...
by SkillDude
Fri Jun 22, 2012 1:12 am
Forum: Players
Topic: General Hostility Levels
Replies: 34
Views: 7446

Re: General Hostility Levels

Yeah, at this point the player base is like as you described. With the exception of the league players / experienced players, most players are talking as if they are out there to destroy each other. This isn't necessarily unusual, as the most popular map at the moment, Apocalypse in Action is being ...
by SkillDude
Tue Jun 19, 2012 12:56 am
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

Bug Report: I just lost about $100,000 of my portfolio today(Monday 18th) at around 11:05pm gmt. This *seems* to have happened when one/two of my stocks reached it's 6 hour sale buffer. Fixed. Whole site is still under debug and strict backup mode so I will be studying debug reports for issues. Los...
by SkillDude
Fri Jun 15, 2012 3:28 pm
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

It is done privately, so I assumed that an observer that joined and left would not be a very harmful feature. A player from BZStocks will be the only one that triggers such a thing, so if it's really a big issue with something that doesn't occur very frequently and only when a player is actually onl...
by SkillDude
Fri Jun 15, 2012 3:08 pm
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

1. One nice feature would be to have the highs, lows and averages for each specific time-frame(24hours,3days,week, etc.) on the individual servers info page. The All Time highs and lows are fairly worthless because, for instance, PMAIA2's all time low is 0.1, but since the Apocalypse(Map) has been ...
by SkillDude
Fri Jun 15, 2012 12:17 pm
Forum: Ducati League Discussion
Topic: CHESVAL summer 2012
Replies: 18
Views: 7367

Re: CHESVAL summer 2012

Sounds like this is a "pop in and you get to play" sort of deal, correct? Assuming the player counts don't hit 20 on both teams, will the team captains be fairly lenient about the picks? Great thing to do for a memorial event, will be making an appearance.
by SkillDude
Thu Jun 14, 2012 9:37 pm
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

Global authentication using the BZFlag authentication system could be done (And not potentially difficult I must add). Not only would this make things easier, but at the same time we would then never store any "sensitive data" as we call it since we would be getting it from an external location, onl...
by SkillDude
Thu Jun 14, 2012 4:04 pm
Forum: Help: Map Making
Topic: Flipping Cones
Replies: 4
Views: 1883

Re: Flipping Cones

Observe more closely. At the ground specifically. You chucked your cone at the ground. Just kidding. But a cone is transformed in the order you specify the parameters. So this is what you did: http://sigonasr2.servegame.org/uploader/multi-file-uploader/uploads/translate.png Specify your parameters a...
by SkillDude
Thu Jun 14, 2012 3:36 pm
Forum: Help: Map Making
Topic: Flipping Cones
Replies: 4
Views: 1883

Re: Flipping Cones

You almost had it. Try this instead: cone name Ice_cream_cone position 0.000000 0.000000 60.000000 size 4.000000 4.000000 10.000000 rotation 0.000000 matref Ice_cone spin 180 0 0 1 end Essentially what you are doing is specifying the angle of the spin first, then you specify the axes it will rotate ...
by SkillDude
Wed Jun 13, 2012 8:49 pm
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

Interesting thought mr64bit! Never considered letting the BZ Money have its own trade-in value or market of its own. Transferring funds will be considered. I am considering adding in a "review" system so that when someone sends money, they specify the reason. The receiving end will be notified they ...
by SkillDude
Wed Jun 13, 2012 8:28 am
Forum: Map releases
Topic: Vortexal
Replies: 6
Views: 1776

Re: Vortexal

When I first saw this map, I was simply amazed. It isn't graphically amazing by any means, but the shapes you used, the various elevations, and the way you incorporated the meshes to look like one huge continuous box makes for a very thrilling and enjoyable effect. The planning in this map was prett...
by SkillDude
Wed Jun 13, 2012 7:31 am
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

In terms of integration, I don't mean actual game integration. Not only is this something made by a fan of the game, but it's not really related or part of BZFlag either, it just uses BZFlag as a basis for the market. I don't see why it would ever get integrated into the game itself. Not to mention ...
by SkillDude
Wed Jun 13, 2012 12:58 am
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

I like the concept of using "BZ Bucks" to purchase flags or other in-game objects, but I think a different way of gaining BZ Bucks should be established. The thought of using BZStocks is also very cool, but it shouldn't be th solitary way of obtaining BZ Bucks. C.Dogg9200 Are you suggesting that we...
by SkillDude
Tue Jun 12, 2012 7:33 pm
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

Funny thing, was thinking about this today. Perhaps BZ bucks could be spendable in the future for various flags on servers, though, unless someone's willing to cooperate with a decently popular server to connect accounts with, I don't see that being a very good end result for spending it. Put the sa...
by SkillDude
Tue Jun 12, 2012 6:42 am
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

BZStocks - The BZ Population Decides

Greetings, I am introducing a simple website that is mildly amusing for players who want something else involving BZFlag every once in awhile. This website was originally developed in 2010 as a server stats tracker by me, but eventually became more. BZStocks , as the name suggests, is the idea that ...