Search found 72 matches

by Gabriel G
Fri Feb 15, 2008 2:51 am
Forum: Screenshots & Artwork
Topic: Got BZFlag?
Replies: 5
Views: 2569

The files are both above 1 MB, so you'll have to download it from rapidshare (it is a .zip file). The link is:

http://rapidshare.com/files/91940742/go ... _.zip.html
by Gabriel G
Fri Feb 15, 2008 2:39 am
Forum: Screenshots & Artwork
Topic: Got BZFlag?
Replies: 5
Views: 2569

Got BZFlag?

Hey guys, This is the first time I've ever attempted anything like this, please notify me of what I can do better. This project is called: got BZFlag? and is modeled off of got Milk? This was the original picture: http://i223.photobucket.com/albums/dd227/SkaterGOD_DOOD23/Gotmilk-original-forforums.p...
by Gabriel G
Tue Jan 01, 2008 3:26 pm
Forum: Help: Map Making
Topic: Convert from .wings to .bzw
Replies: 5
Views: 2368

Jefenry wrote:Download this plugin: http://trepan.bzflag.bz/wings3d_to_bzw_1.1.tar.gz and save it to your desktop.
Read Easy, and thanks Jefenry :P.
by Gabriel G
Thu Dec 27, 2007 6:57 pm
Forum: Help: Tactics and Playstyles
Topic: Mouse Vs. Keyboard
Replies: 274
Views: 121354

I use keyboard all the time unless I'm playing a jumping/climbing game at which point I need more accurate jumping. For keyboard I use right hand for the controlling keys and left hand on enter (shooting) and i key (I to identify). If I need to jump my right hand becomes shooting and left hits tab k...
by Gabriel G
Wed Dec 26, 2007 10:05 pm
Forum: Plug-in Releases
Topic: ProximityMine - What UselessMine should have been
Replies: 20
Views: 10226

Great Job Enigma :)
by Gabriel G
Wed Dec 26, 2007 6:30 pm
Forum: Works In Progress
Topic: Easy Target's Colosseum
Replies: 12
Views: 4789

It would be a nice server for rico, as that could make a nice dodge trainer (the open space is pretty helpful). It looks pretty good, but the flags may make it a bit unfair for such a fairly small map. Otherwise, that's all!
by Gabriel G
Sat Dec 22, 2007 7:30 pm
Forum: Map releases
Topic: Subdivision. A twin 2-team CTF.
Replies: 5
Views: 2560

There are many bugs to be fixed, long line and such. I'll just list two, I don't know if you've fixed them yet. 1.) Registered players get everyone's ip (just something wrong with permissions, but can be fixed quickly), although they can't ban. 2.) Dropping a flag over a pyramid (would normally send...
by Gabriel G
Wed Dec 19, 2007 12:40 am
Forum: Works In Progress
Topic: TX7, a close-quarters CTF map.
Replies: 1
Views: 1476

Looks nice! I can't wait to play, although I don't know what you can improve yet. :?
by Gabriel G
Fri Dec 14, 2007 8:59 pm
Forum: Plug-in Development
Topic: Plug-in idea: Auto-drop-own-flag-whenever-close-to-own-base
Replies: 7
Views: 4157

That is a pretty good idea, but perhaps it would be abused. Example: A player kills another team's player with their flag. The player picks up the flag and purposely goes to their base. Then the player's flag flies back to their base and the other team must start over again. Sounds pretty ridiculous...
by Gabriel G
Tue Dec 11, 2007 8:58 pm
Forum: Tournaments And Games
Topic: BZSoccer Tournament
Replies: 75
Views: 44388

Umm... I'm the sub for Team B.

EDIT: You edited it. :P
by Gabriel G
Mon Dec 10, 2007 9:01 pm
Forum: Works In Progress
Topic: Easy Target's Castle Wars
Replies: 58
Views: 16835

I'll see if i want to do that, but one comment kinda bugs me... just like in real missile wars It is not my purpose in making this map to make it like missile wars! It is supposed to be its own entity. This map is not affiliated with missile wars in any way :evil:. Okay, It's not supposed to be lik...
by Gabriel G
Mon Dec 10, 2007 8:58 pm
Forum: Map releases
Topic: SirIchBeenCool's X-Treme
Replies: 5
Views: 2355

MOST screenshots are not that big of files ducktape and sir. You can easily export them into jpeg (.jpg) and post them here. That should optimize them to less than 1 MB.
by Gabriel G
Sun Dec 09, 2007 7:51 pm
Forum: Works In Progress
Topic: Easy Targets new map
Replies: 27
Views: 8197

Nice 8).
by Gabriel G
Sun Dec 09, 2007 7:49 pm
Forum: Map releases
Topic: silvers surfers towering ctf[UPDATED]
Replies: 31
Views: 8573

Haha. You can make a map, but not export your file into jpeg? :tired: I think this is too sad for words.
by Gabriel G
Sun Dec 09, 2007 6:57 pm
Forum: Works In Progress
Topic: Easy Target's Castle Wars
Replies: 58
Views: 16835

Looks good, I have one suggestion.

Make all the triangles in the middle area have the ability to drive through, just like in real missile wars. That way people can't shoot in but you can shoot out. That'll make for some interesting gameplay. Can't wait!!! :D
by Gabriel G
Sun Dec 09, 2007 3:54 am
Forum: Prefabs and Map Objects
Topic: Giant Face
Replies: 12
Views: 7748

Haha blast, I'm going to be a little bit like you now. No - I'm not giving cheek. "Keep in mind that notepad is not the only tool for editing or creating a map by hand, You can use textEDIT, word, or more!" Okay, okay. Let's get serious, you probably want to use TextEdit or Notepad because it's easi...
by Gabriel G
Sun Dec 09, 2007 2:36 am
Forum: Map releases
Topic: Dodgeball 3.0
Replies: 7
Views: 3046

Ok then, that would make it somewhat different 8)
by Gabriel G
Sun Dec 09, 2007 2:22 am
Forum: Works In Progress
Topic: SirIchBeenCool's "Fort Of Paranoia"
Replies: 9
Views: 3309

It looks great Sir!

I'm very pleased by the outcome and how you coped with it. I can't wait to play on it. There is a perfect amount of open space. You should be very pleased by yourself.

Again, Good job!
by Gabriel G
Sun Dec 09, 2007 2:16 am
Forum: Map releases
Topic: Dodgeball 3.0
Replies: 7
Views: 3046

Bleh, sorry, If I do make a map it will be in modeler (Lightwave3D). Where it will be exported into Wings3D and then .bzw, at which point (if it is CTF) I don't care about the bases because I either know/don't know they'll be above the ground. You are not mistaken ducati, there are a continuation of...
by Gabriel G
Sun Dec 09, 2007 2:06 am
Forum: Works In Progress
Topic: Black City
Replies: 17
Views: 5603

Yes, that is true. It would be nice for some of us, like ducati, to see the map file. I also agree on the point that no progress looks like it has been made for some time. But maybe we're just not kept up to date with this. If you're really and truely interested [/u] you can probably private message...
by Gabriel G
Sun Dec 09, 2007 2:02 am
Forum: Map releases
Topic: Dodgeball 3.0
Replies: 7
Views: 3046

Phew, looks very [/u] nice for something made under 46 minutes! One of the only things I detect wrong with it is the name... I don't really get dodgeball. On the other hand, Ricochet works nicely with this map from what I can see. Some good opportunities. A thought would be to make the bases on top ...
by Gabriel G
Sun Dec 09, 2007 1:27 am
Forum: Map releases
Topic: silvers surfers towering ctf[UPDATED]
Replies: 31
Views: 8573

Looks much better than before! Pretty decent job for a first timer :P.
Your post says picture"s", that makes me think there are more, well?

EDIT: Looks like you're putting them on now.

EDIT again: Never mind. Looks like you gave up putting up more pictures. Come on man.
by Gabriel G
Sun Dec 09, 2007 1:07 am
Forum: Works In Progress
Topic: Black City
Replies: 17
Views: 5603

Perhaps it's not exactly done yet (it's in works in progress), but will slowly but surely, become a "city".

Looks great r3lax, keep up the good work!
by Gabriel G
Sun Dec 09, 2007 1:03 am
Forum: Works In Progress
Topic: Easy Targets new map
Replies: 27
Views: 8197

ducatiwannabe wrote:Did you keep the name your originally had for it or did you make a new one?
I believe he changed it, I just don't know what to :P Not very helpful am I?
by Gabriel G
Sun Dec 09, 2007 12:58 am
Forum: Map releases
Topic: silvers surfers towering ctf[UPDATED]
Replies: 31
Views: 8573

yeh my bad.... i had winny take it off and im trying to get them to take the 3 page long thread... im done with that one... EDIT: Winny probably deleted it. I am in no way, a forum mod/admin. You can however, view a list of current forum admins here. 1.) I never said you were a moderator/administra...