Search found 832 matches

by Hannibal
Sun Jun 24, 2007 10:08 pm
Forum: Map releases
Topic: R3Pillbox
Replies: 4
Views: 2043

May I suggest posting screenshots in JPEG format? the png's take huge amounts of time to load.
by Hannibal
Sun Jun 24, 2007 10:06 pm
Forum: Servers: General Discussion
Topic: Maps, Hosting, and Field Admins to Server Admins
Replies: 3
Views: 1841

I'm lost as to how you get that out of the essay you posted.
by Hannibal
Sat Jun 23, 2007 12:14 am
Forum: Help: Map Making
Topic: HOW To Make A Map: The FAQ.
Replies: 31
Views: 26843

I think its best if we left individual questions to their own thread/not in here.
by Hannibal
Fri Jun 22, 2007 6:03 am
Forum: Enhancements
Topic: Spawnkill Prevention
Replies: 17
Views: 6265

Safe-spawn areas wouldnt work on a map such as the Passion, where I think most people see the stray-bullet-kills-newly-spawned-tank phenomenon. You'd just get enemies sitting outside the safe area, or a person who doesnt leave the safe area, and nothings been solved.
by Hannibal
Fri Jun 22, 2007 3:37 am
Forum: Enhancements
Topic: Spawnkill Prevention
Replies: 17
Views: 6265

what about the random spawnkilling?...example: two tanks shooting at each other. you happen to spawn right in the path of enemy fire...so you die the moment you spawn...having no chance to react...its pretty unfair. Sure, it sucks, but it sucks equally for everyone. And, there is something you can ...
by Hannibal
Wed Jun 20, 2007 4:49 pm
Forum: Help: Map Making
Topic: HOW To Make A Map: The FAQ.
Replies: 31
Views: 26843

also, how do you scroll through the screen in bzedit, its hard to see things that are high or on the edge and i dont mean rotate or zoom the window i mean scroll across it Hold Ctrl and Right/Left click (forgot which) :? That lets you scroll across the x-y. Hold Shift and Right/Left click (forgot w...
by Hannibal
Tue Jun 19, 2007 6:55 pm
Forum: General Discussion
Topic: Coping with Colorblindness
Replies: 21
Views: 9478

Out of curiosity, what do you colorblind people do when you are at a Stop sign or a traffic light? And what do you tell the police if something happens? I'm not colorblind but... All the greens at traffic lights in the US are at the bottom. Yellow in the middle, red on top. Stop signs are Octagonal...
by Hannibal
Tue Jun 19, 2007 4:06 pm
Forum: General Discussion
Topic: BZFlag on Digg.com!
Replies: 12
Views: 7090

Winny wrote:
Ralph wrote:Time to rename the project to AAABZFlag? :-)

...The hell are you talking about?
I do believe that he is referring to the alphabetical listing, sticking the AAA in front of BZFlag to have the game appear on that list first, instead of ninth.
by Hannibal
Tue Jun 19, 2007 2:57 am
Forum: Prefabs and Map Objects
Topic: Object madness CTF
Replies: 4
Views: 3089

Macrosoft wrote:I (and everyone else that read that) have no idea what you are saying or trying to say.
please edit your post and re-type it slowly
I certainly understood it. Maybe the errors are on your end.
by Hannibal
Mon Jun 18, 2007 1:43 am
Forum: General Discussion
Topic: BZFlag on Digg.com!
Replies: 12
Views: 7090

You know that page is sorted alphabetically, right? Its not saying that BZ is the 9th best.
by Hannibal
Sun Jun 17, 2007 8:51 pm
Forum: General Discussion
Topic: ***How to stop people multi-flagging??**
Replies: 11
Views: 5113

I think we are missing something. You may not like it, but as far as I know, there's no rule or restriction against it.
by Hannibal
Sun Jun 17, 2007 4:08 am
Forum: Help: Map Making
Topic: how do you make a world weapon?
Replies: 17
Views: 4760

and another quistion can world wepons aim at you like a BOT on stationary. like a heat seeking turret? As far as I know, smart turrets are not possible.... Ahh, but here we come to an experiment run by Planet MoFo and mmarshall about a year ago. Whenever you killed a tank (or something like that) a...
by Hannibal
Sat Jun 16, 2007 11:22 pm
Forum: Help: Map Making
Topic: Teleporters
Replies: 2
Views: 1053

1. I know you can in BZEdit, maybe later I'll look at it. See Edit. 2. Dunno, I use BZE 3.[Dont use meshes] 4.I would assume that the tank wouldnt go through. 5. Stick the desination teleporter in the air, would be my solution. Edit: Re #1, I put a tele at 0 0 0 and changed the border to 5 in BZEdit...
by Hannibal
Fri Jun 15, 2007 3:00 pm
Forum: Map releases
Topic: x world improved!!!
Replies: 9
Views: 3415

Advice: Keep improving.
by Hannibal
Fri Jun 15, 2007 2:56 pm
Forum: Works In Progress
Topic: maps
Replies: 6
Views: 2668

Just looking through the map file, I see one place you have four identical pyramids on top of each other, and no order to the boxes. But please, post the .bzw file BZEdit exports so it can be opened in BZEdit.
by Hannibal
Wed Jun 13, 2007 6:53 am
Forum: General Map Making Discussions
Topic: BZW Exporter for Wings3D (v1.1)
Replies: 41
Views: 35939

I didnt mean 'he needs to see a psychiatrist' help.
I said that due to the nature of his other posts as well as this one.
by Hannibal
Wed Jun 13, 2007 4:56 am
Forum: Help: Map Making
Topic: how do you make a world weapon?
Replies: 17
Views: 4760

Then you did it wrong, if it didnt work.
by Hannibal
Wed Jun 13, 2007 4:47 am
Forum: General Map Making Discussions
Topic: BZW Exporter for Wings3D (v1.1)
Replies: 41
Views: 35939

Yeah, you do need help.
by Hannibal
Wed Jun 13, 2007 4:45 am
Forum: General Map Making Discussions
Topic: .bzw to .obj conversion, the easy way.
Replies: 18
Views: 13827

If you don't know how to join a server, you should start with learning the game.
by Hannibal
Tue Jun 12, 2007 3:24 am
Forum: Map Editors
Topic: Google sketch up, as a bz map editor?
Replies: 22
Views: 14487

an OBJ file is an OBJ file..as interchangeable as TXT or JPEG files. If its different, then they shouldnt be called OBJ.
by Hannibal
Mon Jun 11, 2007 10:31 pm
Forum: Map Editors
Topic: Google sketch up, as a bz map editor?
Replies: 22
Views: 14487

PETER, you mean those as formats? I believe that .obj files are blender/Wings readable, and can be converted to BZW through the BZ(W?)Tools plugin for blender.
by Hannibal
Mon Jun 11, 2007 6:21 pm
Forum: Help: Server Setup and Administration
Topic: help using the password data base, wont work
Replies: 3
Views: 1778

Wait, wait, wait. Slow down, and talk calmly. Please rephrase your situation and question.
by Hannibal
Sun Jun 10, 2007 10:42 pm
Forum: Enhancements
Topic: PLayer Names
Replies: 9
Views: 3251

Or not showing the scoreboard, default key is 's'.
by Hannibal
Sat Jun 09, 2007 3:39 am
Forum: Map Editors
Topic: BZWorkbench is in the Works
Replies: 66
Views: 56199

I have a quick question- what estimated time do u think this version will be finished. Looking at it, it looks great. Umm since I am a noob at making maps-maybe u can do it anywhere. Can u while making the map do a flag arragment! Did you read anything other people have posted? http://www.u.arizona...