Search found 269 matches

by clarahobbs
Sat Apr 25, 2009 2:42 pm
Forum: Help: Tactics and Playstyles
Topic: What's your mouse box size?
Replies: 10
Views: 2227

Re: What's your mouse box size?

To find the size of your mousebox, just open your config.cfg file. Find the line that looks like this:

Code: Select all

set mouseboxsize 29
The "29" is your mousebox size. -2 would mean you have a mousebox with negative size, and that's clearly impossible. :)
by clarahobbs
Sat Apr 25, 2009 2:39 pm
Forum: Enhancements
Topic: pass team-flag to player
Replies: 41
Views: 5464

Re: pass team-flag to player

Excuse me if I'm wrong, but I think that locking on is done in the client, and plugins are run on the server. This would imply that you would not be able to just lock on and hit a button to pass the flag unless the client itself were modified.
by clarahobbs
Fri Apr 24, 2009 2:35 pm
Forum: Help: Tactics and Playstyles
Topic: What's your mouse box size?
Replies: 10
Views: 2227

Re: What's your mouse box size?

29

I have an opaque radar using half the screen, so to have a reasonable mouse box size, I need to make it extra large.
by clarahobbs
Fri Apr 24, 2009 2:31 pm
Forum: Enhancements
Topic: pass team-flag to player
Replies: 41
Views: 5464

Re: pass team-flag to player

You could just make a command "/p" to pass the flag. That would be pretty quick to type, and if you want to type less, you could bind it to something like Alt+F10.
by clarahobbs
Thu Apr 23, 2009 4:52 pm
Forum: Map releases
Topic: Tricati 3 Team CTF
Replies: 12
Views: 1376

Re: Tricati 3 Team CTF

That's really good! It would be nice to make a script to generate a random map of that style so that someone can't get too good on one map. I doubt this will really catch on though, 3-team CTF maps tend to not be too popular in the long run.
by clarahobbs
Mon Apr 20, 2009 10:05 pm
Forum: Help: Source Code / Compiling / Development
Topic: MPlayer in Bzflag
Replies: 4
Views: 1312

Re: MPlayer in Bzflag

Why do you need that? You could just start MPlayer and then start BZFlag. And of course, you can make BZFlag in a window by pressing F1, or minimize it by pressing F4.
by clarahobbs
Mon Apr 20, 2009 5:41 pm
Forum: Enhancements
Topic: Killing phrase
Replies: 15
Views: 2148

Re: Killing phrase

I was actually saying the part about letting devs say patches welcome to LittleLep. I'm pretty sure he's not, and I wasn't saying Blast and JeffM aren't...
by clarahobbs
Mon Apr 20, 2009 4:48 pm
Forum: Enhancements
Topic: Killing phrase
Replies: 15
Views: 2148

Re: Killing phrase

So can I. A rude player could set all the messages to have various curse words in them. I think it's probably best to leave the saying of "Patches welcome!" to the developers.
by clarahobbs
Fri Apr 17, 2009 3:27 pm
Forum: Enhancements
Topic: Small not very ground-breaking idea
Replies: 5
Views: 697

Re: Small not very ground-breaking idea

I don't really understand what you mean. Maybe this is in "Extended Observer Info".
by clarahobbs
Wed Apr 15, 2009 4:39 pm
Forum: Servers: General Discussion
Topic: Won't BZFlag 3 eat bandwidth
Replies: 5
Views: 1273

Re: Won't BZFlag 3 eat bandwidth

Yay, lag compensation! I didn't know 3.0 would have that! The only problem is that it might do some weird stuff if someone laggy stops and his tank is drawn ahead of it's position according to a non-laggy player's client. Wouldn't that cause his tank to appear to jump back when the non-laggy guy see...
by clarahobbs
Wed Apr 15, 2009 4:33 pm
Forum: Enhancements
Topic: Improve detail
Replies: 13
Views: 2543

Re: Improve detail

Aww, c'mon guys! How hard could it be to make a quick .obj file with a couple blades of grass that gets tiled over the ground? It would probably take about 15 seconds to add that feature to the game, and then it could be made an effect in the "Effects" menu.
by clarahobbs
Wed Apr 15, 2009 4:30 pm
Forum: Enhancements
Topic: Masquerade Radar flag
Replies: 3
Views: 773

Re: Masquerade Radar flag

Oops, sorry. Moderators, you may remove this thread. :P
by clarahobbs
Tue Apr 14, 2009 7:14 pm
Forum: Enhancements
Topic: Masquerade Radar flag
Replies: 3
Views: 773

Masquerade Radar flag

I have noticed that many flags that affect shots or tanks on the HUD also have radar counterparts. Some examples are Cloaking/Stealth, Cloaked Shot/Invisible Bullet. That is why I think there should be a Masquerade Radar flag (Masquerade/Masquerade Radar). Please tell me what you think.
by clarahobbs
Tue Apr 14, 2009 7:11 pm
Forum: Enhancements
Topic: Poll Ban Reason
Replies: 12
Views: 1406

Re: Poll Ban Reason

I think that's a great idea. Would be very useful so that whenever someone polls, you don't see a bunch of messages like "why?".
by clarahobbs
Mon Apr 13, 2009 5:24 pm
Forum: Help: Tactics and Playstyles
Topic: Your definition of a good player.
Replies: 65
Views: 24851

Re: Your definition of a good player.

  1. Not someone that plays for his own score, but plays for the TEAM score.
  2. Good at dodging and knows when and when not to jump.
by clarahobbs
Sat Apr 11, 2009 11:24 pm
Forum: Enhancements
Topic: GUI Admin System
Replies: 7
Views: 1196

Re: GUI Admin System

I also hate the 'o' menu, but it is very convenient for checking lagstats sometimes. I didn't know tab could auto-complete commands, I always have it working for jump. Of course, that doesn't really matter when scrolling the mouse wheel up jumps.
by clarahobbs
Sat Apr 11, 2009 12:00 am
Forum: Screenshots & Artwork
Topic: Texture Packs
Replies: 5
Views: 1327

Re: Texture Packs

Thanks blast, I'll try that as soon as my mom gets off the computer with a good graphics card, which will probably be in about half an hours or so.
by clarahobbs
Fri Apr 10, 2009 11:56 pm
Forum: Help: Source Code / Compiling / Development
Topic: How to add a Admin tab?
Replies: 26
Views: 12170

Re: How to add a Admin tab?

This looks pretty cool! The only thing I'm concerned about is that the "allejo" tab seems to be hard coded...
by clarahobbs
Wed Apr 08, 2009 6:32 pm
Forum: Screenshots & Artwork
Topic: Tank recolors xD
Replies: 7
Views: 1759

Re: Tank recolors xD

Looks good, but you might want to change the shots a little to make them more noticable.

EDIT: I could do that myself :P
by clarahobbs
Wed Apr 08, 2009 6:31 pm
Forum: Game Releases and Versions
Topic: BZFlag on iPhone and iPod Touch
Replies: 61
Views: 14169

Re: BZFlag on iPhone and iPod Touch

Ephraim: I think that's why people can donate money to BZFlag from sourceforge.
by clarahobbs
Mon Apr 06, 2009 6:18 pm
Forum: Screenshots & Artwork
Topic: Texture Packs
Replies: 5
Views: 1327

Re: Texture Packs

But would you use one if someone submitted a patch? That would be pretty cool IMHO.
by clarahobbs
Mon Apr 06, 2009 5:06 pm
Forum: Screenshots & Artwork
Topic: Texture Packs
Replies: 5
Views: 1327

Texture Packs

Is it possible to set default textures for one user on Linux? I'm on a shared computer, so I don't want to change anything in /usr/share/bzflag .
by clarahobbs
Mon Apr 06, 2009 5:05 pm
Forum: Enhancements
Topic: Getting TK'd sound
Replies: 9
Views: 858

Re: Getting TK'd sound

Yes, it would be pretty simple to add a sound when you're teamkilled I think. It could be done without having to wait for a new BZFlag protocol too, so we could see it fairly soon if someone codes it. I would do it myself, but I'm just barely learning C, and BZFlag is in C++. It's probably a one li...
by clarahobbs
Mon Apr 06, 2009 4:35 pm
Forum: Enhancements
Topic: Getting TK'd sound
Replies: 9
Views: 858

Re: Getting TK'd sound

Yes, it would be pretty simple to add a sound when you're teamkilled I think. It could be done without having to wait for a new BZFlag protocol too, so we could see it fairly soon if someone codes it. I would do it myself, but I'm just barely learning C, and BZFlag is in C++.