
Search found 315 matches
- Wed Feb 04, 2009 12:42 am
- Forum: Screenshots & Artwork
- Topic: Tank (airbrushed)
- Replies: 11
- Views: 2700
Re: Tank (airbrushed)
probably on tailgate of my truck 

- Tue Feb 03, 2009 3:28 pm
- Forum: Screenshots & Artwork
- Topic: Tank (airbrushed)
- Replies: 11
- Views: 2700
Re: Tank (airbrushed)
nah, this was just practice, so it's done on a posterboard.
- Tue Feb 03, 2009 5:26 am
- Forum: Screenshots & Artwork
- Topic: Tank (airbrushed)
- Replies: 11
- Views: 2700
Tank (airbrushed)
http://i307.photobucket.com/albums/nn30 ... ure021.jpg
If u can't tell from the pic (my mother could not...) this is a blue tank busting through a bunker wall.
Acrylic paint on paper. Airbrushed.
If u can't tell from the pic (my mother could not...) this is a blue tank busting through a bunker wall.
Acrylic paint on paper. Airbrushed.
- Sat Jan 31, 2009 8:09 am
- Forum: Screenshots & Artwork
- Topic: Random screenshots :)
- Replies: 12
- Views: 3275
Re: Random screenshots :)
such pretty rainbowy tanks... NOT!
(well, maybe they r, but the R DEEEADLY!)

(well, maybe they r, but the R DEEEADLY!)

- Fri Jan 30, 2009 4:30 pm
- Forum: General Map Making Discussions
- Topic: .bzw to .obj conversion, the easy way.
- Replies: 18
- Views: 14316
Re: .bzw to .obj conversion, the easy way.
will the reverce process work for .obj-.bzw converting?
(host .obj file - /saveworld "filename" - map is saved in .bzw format)
(host .obj file - /saveworld "filename" - map is saved in .bzw format)
- Fri Jan 30, 2009 4:18 pm
- Forum: Works In Progress
- Topic: My city in bzflag...Work in progress...
- Replies: 21
- Views: 4148
- Tue Jan 27, 2009 7:41 am
- Forum: Map releases
- Topic: FlagMania-Free For All Noob
- Replies: 4
- Views: 705
Re: FlagMania-Free For All Noob
nice map, although it might need some randomly place flags on it 

- Tue Jan 27, 2009 2:55 am
- Forum: Works In Progress
- Topic: "wet" 4-team CTF
- Replies: 4
- Views: 1519
Re: "wet" 4-team CTF
new and improved!
- Tue Jan 27, 2009 2:16 am
- Forum: Map releases
- Topic: "good day gone bad" Obstacle course by AW
- Replies: 20
- Views: 2239
Re: "good day gone bad" Obstacle course by AW
so u think 1 (insted of 3) shot is good?
this map is practice/fun map, so if some one F5s, it's their problem. if they get too annoying, /poll kick/kill/ban them...
this map is practice/fun map, so if some one F5s, it's their problem. if they get too annoying, /poll kick/kill/ban them...
- Sat Jan 24, 2009 8:20 am
- Forum: Enhancements
- Topic: Tracking
- Replies: 12
- Views: 1755
Re: Tracking
this is not exactly what the topic is about, but reading this gave me the idea: what if tanks had rotating turrets and the gunner saw everything in tracking mode, while the driver had same HUD as there is now... This would require 2 ppl per tank (and would be a config option). Also it may be set up ...
- Thu Jan 22, 2009 5:27 pm
- Forum: Works In Progress
- Topic: Street racing
- Replies: 27
- Views: 5861
Re: Street racing
yeah. before it can be used in BZFlag, it'l have to be converted to .bzw, but that's not a big deal.
btw, what's "3ds max 9"? never heard of it...
btw, what's "3ds max 9"? never heard of it...
- Tue Jan 20, 2009 8:32 pm
- Forum: Map releases
- Topic: "good day gone bad" Obstacle course by AW
- Replies: 20
- Views: 2239
"good day gone bad" Obstacle course by AW
3-part "obstacle cource"/"shooting galery"
or it can be 3 maps in one, if you prefer.
obstacles are simple since tanks have 3 shots, and with many ppl (and many bullets flying around) it will get hard
or it can be 3 maps in one, if you prefer.
obstacles are simple since tanks have 3 shots, and with many ppl (and many bullets flying around) it will get hard

- Tue Jan 20, 2009 2:50 pm
- Forum: Works In Progress
- Topic: Street racing
- Replies: 27
- Views: 5861
Re: Street racing
no, Wreck, it's not your side.
since this is my first time working with Wings3D and meshes, they are (most likly) messed up, causing you to get stuck...
I'm working on some simpler maps at the moment (trying to get more experience), so feel free to take ove the "street racing" project.
since this is my first time working with Wings3D and meshes, they are (most likly) messed up, causing you to get stuck...
I'm working on some simpler maps at the moment (trying to get more experience), so feel free to take ove the "street racing" project.
- Tue Jan 20, 2009 12:53 am
- Forum: Map releases
- Topic: My first map: gm and laser sniping
- Replies: 7
- Views: 980
Re: My first map: gm and laser sniping
BZAgency will be notified, so there is a good chance of this map being hosted 
great job!

great job!
- Tue Dec 23, 2008 4:25 pm
- Forum: Map releases
- Topic: 4-team bull fight
- Replies: 2
- Views: 646
- Mon Dec 22, 2008 4:33 am
- Forum: Map releases
- Topic: Christmas rabbit hunt
- Replies: 3
- Views: 640
- Sun Dec 21, 2008 7:06 am
- Forum: Map releases
- Topic: 4-team bull fight
- Replies: 2
- Views: 646
4-team bull fight
4-team CTF
no superflags
rico, no jumping
no superflags
rico, no jumping
- Fri Dec 12, 2008 3:05 am
- Forum: Prefabs and Map Objects
- Topic: Sports Car
- Replies: 7
- Views: 3956
- Sun Nov 30, 2008 11:03 pm
- Forum: Works In Progress
- Topic: Street racing
- Replies: 27
- Views: 5861
- Sat Nov 29, 2008 12:28 am
- Forum: Works In Progress
- Topic: "wet" 4-team CTF
- Replies: 4
- Views: 1519
"wet" 4-team CTF
by "wet" i mean is that most of the action will happend on thin beams over water.
this is just an idea. please leave a comment if you like it.
this is just an idea. please leave a comment if you like it.
- Tue Nov 25, 2008 12:01 am
- Forum: Map releases
- Topic: jumping and falling!by opplo!
- Replies: 7
- Views: 1012
- Fri Nov 21, 2008 1:31 am
- Forum: Screenshots & Artwork
- Topic: Random screenshots :)
- Replies: 12
- Views: 3275
- Mon Nov 17, 2008 12:51 am
- Forum: Works In Progress
- Topic: New map no name yet
- Replies: 11
- Views: 2566
- Sat Nov 08, 2008 5:17 am
- Forum: Works In Progress
- Topic: New map no name yet
- Replies: 11
- Views: 2566
- Thu Nov 06, 2008 8:05 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: BZFlag refusing to run.
- Replies: 2
- Views: 622