Search found 315 matches

by Agent West
Wed Feb 04, 2009 12:42 am
Forum: Screenshots & Artwork
Topic: Tank (airbrushed)
Replies: 11
Views: 2436

Re: Tank (airbrushed)

probably on tailgate of my truck :)
by Agent West
Tue Feb 03, 2009 3:28 pm
Forum: Screenshots & Artwork
Topic: Tank (airbrushed)
Replies: 11
Views: 2436

Re: Tank (airbrushed)

nah, this was just practice, so it's done on a posterboard.
by Agent West
Tue Feb 03, 2009 5:26 am
Forum: Screenshots & Artwork
Topic: Tank (airbrushed)
Replies: 11
Views: 2436

Tank (airbrushed)

http://i307.photobucket.com/albums/nn30 ... ure021.jpg
If u can't tell from the pic (my mother could not...) this is a blue tank busting through a bunker wall.

Acrylic paint on paper. Airbrushed.
by Agent West
Sat Jan 31, 2009 8:09 am
Forum: Screenshots & Artwork
Topic: Random screenshots :)
Replies: 12
Views: 2921

Re: Random screenshots :)

such pretty rainbowy tanks... NOT!
(well, maybe they r, but the R DEEEADLY!)
:D
by Agent West
Fri Jan 30, 2009 4:30 pm
Forum: General Map Making Discussions
Topic: .bzw to .obj conversion, the easy way.
Replies: 18
Views: 13222

Re: .bzw to .obj conversion, the easy way.

will the reverce process work for .obj-.bzw converting?
(host .obj file - /saveworld "filename" - map is saved in .bzw format)
by Agent West
Tue Jan 27, 2009 7:41 am
Forum: Map releases
Topic: FlagMania-Free For All Noob
Replies: 4
Views: 630

Re: FlagMania-Free For All Noob

nice map, although it might need some randomly place flags on it ;)
by Agent West
Tue Jan 27, 2009 2:55 am
Forum: Works In Progress
Topic: "wet" 4-team CTF
Replies: 4
Views: 1366

Re: "wet" 4-team CTF

new and improved!
by Agent West
Tue Jan 27, 2009 2:16 am
Forum: Map releases
Topic: "good day gone bad" Obstacle course by AW
Replies: 20
Views: 1900

Re: "good day gone bad" Obstacle course by AW

so u think 1 (insted of 3) shot is good?

this map is practice/fun map, so if some one F5s, it's their problem. if they get too annoying, /poll kick/kill/ban them...
by Agent West
Sat Jan 24, 2009 8:20 am
Forum: Enhancements
Topic: Tracking
Replies: 12
Views: 1577

Re: Tracking

this is not exactly what the topic is about, but reading this gave me the idea: what if tanks had rotating turrets and the gunner saw everything in tracking mode, while the driver had same HUD as there is now... This would require 2 ppl per tank (and would be a config option). Also it may be set up ...
by Agent West
Thu Jan 22, 2009 5:27 pm
Forum: Works In Progress
Topic: Street racing
Replies: 27
Views: 5263

Re: Street racing

yeah. before it can be used in BZFlag, it'l have to be converted to .bzw, but that's not a big deal.

btw, what's "3ds max 9"? never heard of it...
by Agent West
Tue Jan 20, 2009 8:32 pm
Forum: Map releases
Topic: "good day gone bad" Obstacle course by AW
Replies: 20
Views: 1900

"good day gone bad" Obstacle course by AW

3-part "obstacle cource"/"shooting galery"
or it can be 3 maps in one, if you prefer.

obstacles are simple since tanks have 3 shots, and with many ppl (and many bullets flying around) it will get hard :)
by Agent West
Tue Jan 20, 2009 2:50 pm
Forum: Works In Progress
Topic: Street racing
Replies: 27
Views: 5263

Re: Street racing

no, Wreck, it's not your side.
since this is my first time working with Wings3D and meshes, they are (most likly) messed up, causing you to get stuck...

I'm working on some simpler maps at the moment (trying to get more experience), so feel free to take ove the "street racing" project.
by Agent West
Tue Jan 20, 2009 12:53 am
Forum: Map releases
Topic: My first map: gm and laser sniping
Replies: 7
Views: 827

Re: My first map: gm and laser sniping

BZAgency will be notified, so there is a good chance of this map being hosted :)
great job!
by Agent West
Tue Dec 23, 2008 4:25 pm
Forum: Map releases
Topic: 4-team bull fight
Replies: 2
Views: 563

cool, thinks for hosting.

here,s v1.1
teles are fixed
from looking on public map, shots/walls seem fine, so i did not do anything with those
by Agent West
Mon Dec 22, 2008 4:33 am
Forum: Map releases
Topic: Christmas rabbit hunt
Replies: 3
Views: 577

nice :)
MERRY CHRISTMAS!
by Agent West
Sun Dec 21, 2008 7:06 am
Forum: Map releases
Topic: 4-team bull fight
Replies: 2
Views: 563

4-team bull fight

4-team CTF
no superflags
rico, no jumping
by Agent West
Fri Dec 12, 2008 3:05 am
Forum: Prefabs and Map Objects
Topic: Sports Car
Replies: 7
Views: 3756

so did you just use the textures from GTA, or did you use all GTA files (texture, mesh, and whatever else there is there?

what site was it (where u got the GTA files)?
by Agent West
Sun Nov 30, 2008 11:03 pm
Forum: Works In Progress
Topic: Street racing
Replies: 27
Views: 5263

v1.0

this is my first time using Wings3D. please let me know of any bugs that you can find.
by Agent West
Sat Nov 29, 2008 12:28 am
Forum: Works In Progress
Topic: "wet" 4-team CTF
Replies: 4
Views: 1366

"wet" 4-team CTF

by "wet" i mean is that most of the action will happend on thin beams over water.

this is just an idea. please leave a comment if you like it.
by Agent West
Tue Nov 25, 2008 12:01 am
Forum: Map releases
Topic: jumping and falling!by opplo!
Replies: 7
Views: 908

please post screenshots
by Agent West
Fri Nov 21, 2008 1:31 am
Forum: Screenshots & Artwork
Topic: Random screenshots :)
Replies: 12
Views: 2921

since the "movie" was made out of bunch of screenshots, the "random" lines are possible, but i do not remember what everyone was talking about (i was too busy F5ing lol )
by Agent West
Mon Nov 17, 2008 12:51 am
Forum: Works In Progress
Topic: New map no name yet
Replies: 11
Views: 2323

great map, just i did not realise it will be that big.
by Agent West
Sat Nov 08, 2008 5:17 am
Forum: Works In Progress
Topic: New map no name yet
Replies: 11
Views: 2323

great job (as always)!
by Agent West
Thu Nov 06, 2008 8:05 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZFlag refusing to run.
Replies: 2
Views: 571

yay! that fixed it, blast. thanks!