Search found 315 matches

by Agent West
Thu Oct 02, 2008 6:38 pm
Forum: Works In Progress
Topic: Tank Race
Replies: 13
Views: 3048

Top level

Link to the level does not exist

name of the tele: toplevel
by Agent West
Thu Oct 02, 2008 10:41 am
Forum: Prefabs and Map Objects
Topic: (Simplified) Eiffel Tower
Replies: 19
Views: 9691

New links

LEG: http://images.bzflag.org/dpennington/tower%20leg.PNG
TOP: http://images.bzflag.org/dpennington/towertop.PNG

two links for the tower textures.
please let me know if u use the tower. i'd like to see how it looks on actual map.
by Agent West
Thu Oct 02, 2008 6:52 am
Forum: Works In Progress
Topic: Obstacle Course
Replies: 21
Views: 4238

Jefenry Hey, Jeff, just found a bug on my "spikes" please move them in by 1, change: group pyramids position 293 0 5 spin 110 0 0 1 end group pyramids position 293 0 5 spin 100 0 0 1 end to: group pyramids position 292 0 5 spin 110 0 0 1 end group pyramids position 292 0 5 spin 100 0 0 1 end thanks
by Agent West
Wed Oct 01, 2008 7:53 pm
Forum: Works In Progress
Topic: Obstacle Course
Replies: 21
Views: 4238

um... a 100 obstacle course... r y'all out of your mind?!? LOL

anyway, here is one more obstacle

also here is an optional texture for my "space box'
http://images.bzflag.org/dpennington/outline.png
by Agent West
Tue Sep 30, 2008 1:25 pm
Forum: Works In Progress
Topic: Tank Race
Replies: 13
Views: 3048

New track

Here are 3 screenshots from the new and improved track :-D
by Agent West
Tue Sep 30, 2008 11:48 am
Forum: Works In Progress
Topic: Tank Race
Replies: 13
Views: 3048

Re:

Glad to help y'all :-)

Just one question... what are the last 2 teleporters on the course- what did ash call them? (so i can fix the "link")
by Agent West
Tue Sep 30, 2008 3:58 am
Forum: Works In Progress
Topic: Tank Race
Replies: 13
Views: 3048

An addition to "tank race"

Here is an additional level to the race. Note: this is just an idea, so it might have bugs in it. if you think that this level is a good one, PM me and i'll work all the bugs out and improve it if nesessary. *as you approach the jump, you will see an orange bar on the track. it launches you over the...
by Agent West
Mon Sep 29, 2008 3:02 am
Forum: Works In Progress
Topic: Obstacle Course
Replies: 21
Views: 4238

Re:

nice texture for my obstace, guys! :)
thanks for it
by Agent West
Sat Sep 27, 2008 3:11 pm
Forum: Works In Progress
Topic: Obstacle Course
Replies: 21
Views: 4238

NightSky V2.0

following Jefenry's comment, Porcupine and me came up with the new and improved version of the obstacle.

last part of the obstacle is designed to (hopefully) catch F5-ers :-)

the link to new texture will be provided as soon as it will be approved by immages.bzflag.org
by Agent West
Sat Sep 27, 2008 8:34 am
Forum: Servers: General Discussion
Topic: BZFlag Server 4 You
Replies: 15
Views: 4137

PLEASE, save me a spot!

i'm working on few maps, and would like to have a rotaion server (put new map on every week). so, Reaper, if u r still hosting, please save me a spot.
by Agent West
Sat Sep 27, 2008 12:35 am
Forum: Prefabs and Map Objects
Topic: (Simplified) Eiffel Tower
Replies: 19
Views: 9691

Re:

i traced the immage down and found out that it originally came from wikipedia. and althouth the reuse of the immage is permitted (by licence), i shall give credit for the immage to Rüdiger Wölk from Münster, Germany. i shall also notice that he did an outstanding job and took a really beautiful pict...
by Agent West
Sat Sep 27, 2008 12:29 am
Forum: Works In Progress
Topic: Obstacle Course
Replies: 21
Views: 4238

Re:

here is an addition for the course. it's simple, but requires using radar ("fast mode") since incide it is dark and hard to see the obstacles. point of this one is to get ppl to use the radar more.
by Agent West
Fri Sep 26, 2008 11:39 pm
Forum: Prefabs and Map Objects
Topic: (Simplified) Eiffel Tower
Replies: 19
Views: 9691

Re:

i made the textures from a picture of the tower found on google.

and me is working on getting the textures on immages.bzflag.org.


PS it's cool how a team flag can be placed on top of this tower by simply dropping it on one of the "legs" (one of the "legs" on the ground). try that some time! :)
by Agent West
Fri Sep 26, 2008 6:14 am
Forum: Enhancements
Topic: Thermal View Flag?
Replies: 10
Views: 1994

Re:

for coding the "thermal" flag, can't the code from observers (code that shows tank lables) be used? or maybe similar code to it?
by Agent West
Fri Sep 26, 2008 5:51 am
Forum: Prefabs and Map Objects
Topic: (Simplified) Eiffel Tower
Replies: 19
Views: 9691

(Simplified) Eiffel Tower

Here is a simplyfied version of the Eiffel Tower in Paris. Materials included are required, they are textures for the tower. Y'all are welcome to use this code/textures when/where ever u feel nesessary. Have fun! :) ############################################### material name top texture http://i30...