Search found 604 matches

by allejo
Sun Jul 08, 2018 2:48 am
Forum: Help: Server Setup and Administration
Topic: Need help with wings and mines
Replies: 7
Views: 1352

Re: Need help with wings and mines

I'll gain experience this way and it will help me in some of my projects which are planned in the future. This may be a starting point for a few other plug-ins and games modes as well. By all means, gain experience and practice. Just stop reviving old, unused, unmaintained plugins. You're doing peo...
by allejo
Sun Jul 08, 2018 12:15 am
Forum: Plug-in Releases
Topic: MyPosition
Replies: 8
Views: 1587

Re: MyPosition

There's also /roampos which you can use to see your current location or even move to a new location.
by allejo
Sat Jul 07, 2018 1:22 am
Forum: Help: Server Setup and Administration
Topic: Need help with wings and mines
Replies: 7
Views: 1352

Re: Need help with wings and mines

Zehra wrote:
Mon Jul 02, 2018 9:43 pm
As a side note: I will likely update sigonasr2's plug-in in the coming months.
Why.
by allejo
Wed Jun 20, 2018 1:40 am
Forum: Plug-in Development
Topic: New world weapon API
Replies: 3
Views: 1011

Re: New world weapon API

Take a look at how core BZFlag plugins were updated to the new API and an overview of how to use the new API.

Narrow down your question to something more specific.
by allejo
Fri Jun 08, 2018 5:55 am
Forum: Plug-in Releases
Topic: UselessMine - Create Mines with the Useless Flag Once Again!
Replies: 20
Views: 10573

Re: UselessMine - Create Mines with the Useless Flag Once Again!

In the grenade plugin, we can make the size of the shockwave produced smaller than _shockOutRadius, (but not larger). This is done by ending the shock early. Also, the speed of the shock's enlargement can be controled. Can this effect be applied to this plugin? I believed I followed up with you abo...
by allejo
Sat May 26, 2018 9:14 pm
Forum: News & Announcements
Topic: Colorblindness support; we need your help
Replies: 4
Views: 2011

Colorblindness support; we need your help

BZFlag, the game, is not friendly towards colorblind players and over the years, there have been many players who have struggled to play due to this fact. Up until now, the official suggestion is to have players manually modify their client with a set of commands to change the colors the game uses f...
by allejo
Fri May 25, 2018 10:05 pm
Forum: Servers: General Discussion
Topic: bzflag.allejo.io servers
Replies: 29
Views: 7514

Re: bzflag.allejo.io servers

Update 2: Purple Panzer servers and the rest of bzflag.allejo.io servers have been restored. Roconut has also been restored. There were a lot of changes that were made behind the scenes during this maintenance session so there's a chance I might have broken something or forgotten to restore somethi...
by allejo
Fri May 25, 2018 9:50 am
Forum: Servers: General Discussion
Topic: bzflag.allejo.io servers
Replies: 29
Views: 7514

Re: bzflag.allejo.io servers

Update: Server maintenance took far longer than I wanted it to. Planet Mofo and NJ league servers have been restored. I'll be restoring the rest of my servers in a few hours after I get some sleep.
by allejo
Mon May 21, 2018 3:44 am
Forum: Plug-in Development
Topic: OnCap function for worldWeapons-ServerShots
Replies: 7
Views: 1647

Re: OnCap function for worldWeapons-ServerShots

bz_triggerFlagCapture calls the internal bzfs function which is used whenever a flag capture happens regularly, meaning a flag capture event is fired. The onCap world weapons listen to the flag capture event, so unless the current code is broken, it'll trigger the world weapons. Keep in mind, this ...
by allejo
Sun May 20, 2018 9:52 pm
Forum: Players
Topic: Open letter: Thank you for the congratulations!
Replies: 0
Views: 869

Open letter: Thank you for the congratulations!

To the BZFlag community, As you now know, it's no secret that I just graduated from college. You all got together to send me some gifts and a card congratulating me, which was a huge surprise! Good job everybody for keeping what seems like a very large effort (judging by the number of signatures on ...
by allejo
Sun May 20, 2018 8:56 pm
Forum: Servers: General Discussion
Topic: bzflag.allejo.io servers
Replies: 29
Views: 7514

Re: bzflag.allejo.io servers

Hi everyone! Downtime is scheduled for all my servers on Thursday, May 24th from 8 pm to 3 am PDT. Some much-needed updates will be performed on the server. The following BZFlag servers will be affected: bzflag.allejo.io allejo.leaguesunited.org allejo.public.leaguesunited.org roconut.projects.allej...
by allejo
Thu May 03, 2018 3:54 am
Forum: Game Releases and Versions
Topic: New Release: 2.4.14 "Hello Motto"
Replies: 4
Views: 3694

Re: New Release: 2.4.14 "Hello Motto"

A writeup/tutorial on API changes for world weapons can be found in my "plug-ins for dummies" series.
by allejo
Sun Apr 29, 2018 3:31 am
Forum: Plug-in Releases
Topic: Demilitarized Zones - Sorta
Replies: 0
Views: 661

Demilitarized Zones - Sorta

This plug-in introduces "demilitarized zones" where any shots originating from inside the DMZ are converted to zoned shots. Any world weapons originating from inside the DMZ are disabled. This means any extra shot flags (like the ones on Mofo) will not shoot any extra shots from within the DMZ. !!! ...
by allejo
Mon Apr 23, 2018 6:07 am
Forum: Servers: General Discussion
Topic: bzflag.allejo.io servers
Replies: 29
Views: 7514

Re: bzflag.allejo.io servers

Sorry about the delay. UselessMine + Bomb Defusal updates have been deployed. Let me know of any issues!
by allejo
Thu Apr 12, 2018 4:37 am
Forum: Servers: General Discussion
Topic: bzflag.allejo.io servers
Replies: 29
Views: 7514

Re: bzflag.allejo.io servers

On occasion, Useless Mine and Bomb Defusal would grant points to the wrong players, this has been patched properly this time (hopefully). Updates will be pushed out automatically this coming weekend whenever the servers are empty so no downtime is planned. :)
by allejo
Thu Mar 29, 2018 5:18 am
Forum: Help: Server Setup and Administration
Topic: timed match procedure
Replies: 7
Views: 1138

Re: timed match procedure

Adding on to Zehra's post, keep in mind that the use of -password is highly discouraged on public servers. The only other option that's needed is -time, which defines the default timed match duration.

Code: Select all

-time 1800 # 30 minutes; value in seconds
by allejo
Tue Mar 20, 2018 4:08 am
Forum: Leagues United Discussion
Topic: Spawn plugin
Replies: 7
Views: 1476

Re: Spawn plugin

JeffM wrote:
Tue Mar 20, 2018 3:45 am
allejo wrote:
Mon Mar 19, 2018 6:50 pm
A plugin can't tell bzfs to "hey. no. calculate a new position."
Except that it can, I put a function in just for that case.

BZF_API bool bz_getStandardSpawn ( int playerID, float pos[3], float *rot );
That's what I get for not reading headers :oops: Today I learned
by allejo
Tue Mar 20, 2018 12:06 am
Forum: Plug-in Releases
Topic: Fun with Genocide
Replies: 23
Views: 9692

Re: Fun with Genocide

Here's some version of the teamflaggeno plug-in I had for 2.4
by allejo
Mon Mar 19, 2018 6:50 pm
Forum: Leagues United Discussion
Topic: Spawn plugin
Replies: 7
Views: 1476

Re: Spawn plugin

The way bzfs and plugins interact simply put is the following: bzfs chooses a safe spawn location so it doesn't spawn players inside objects or close to enemies. bzfs says, "Hey plugins out there! This is where a player will spawn. Cool?" A plugin can now say, "Sure!" OR "No! I don't like this posit...
by allejo
Mon Mar 19, 2018 6:38 pm
Forum: Leagues United Discussion
Topic: Idea: Open Forum Discussion
Replies: 24
Views: 12310

Re: Idea: Open Forum Discussion

I feel the same as Indy, I'm not sure what you want. The forums are available for such discussions as well as the league IRC channel, ##leaguesunited. Whether or not the players actually use them is another thing. I am always open to hearing suggestions when they're presented in a rational manner. I...
by allejo
Mon Mar 19, 2018 6:28 pm
Forum: Help: Map Making
Topic: noradar
Replies: 6
Views: 966

Re: noradar

No, you are correct with noradar needing to belong in a material and you don't need to define all of the settings for a material block. Contrary to what Zehra says, there's no need for it to be a meshbox. Not sure if this applies to you, but the "noradar" settings only works on radar settings that a...
by allejo
Mon Mar 19, 2018 6:15 pm
Forum: Leagues United Discussion
Topic: Spawn plugin
Replies: 7
Views: 1476

Re: Spawn plugin

There's no custom spawning plug-in used on LU, it's just using bzfs' built-in spawn algorithm. The problem with moving this to a plugin is that plugins don't know the world so it'll likely spawn you inside objects. This isn't something LU can change, it'd have to happen with bzfs itself and I don't ...
by allejo
Thu Mar 15, 2018 3:57 am
Forum: Plug-in Development
Topic: Mofo Plug's
Replies: 9
Views: 2222

Re: Mofo Plug's

All of the flags that shoot extra shots on MoFo are closed source and will likely remain as such. I may maintain them now but didn't write them so I wouldn't have permission to release them even if I wanted to.
by allejo
Fri Mar 02, 2018 4:33 am
Forum: Players
Topic: Harassment
Replies: 22
Views: 3977

Re: Harassment

Nice. However, is there a way to whitelist certain unregistered players from the list if they are not harassing anyone? Just wanting to know. Thanks, - Buzzy_Beetle It wouldn't make sense to do this because as unregistered players, their names can easily be taken by anyone else by accident or for m...
by allejo
Sat Feb 24, 2018 11:06 pm
Forum: Leagues United Discussion
Topic: Login problem
Replies: 2
Views: 1356

Re: Login problem

That error happens when the login token can't be verified for whatever reason. Tokens are tied to IP addresses so it's possible that something is amiss with that. Things you could try: If you're using a VPN or proxy, don't use it for logging in the site Try a different browser (there have been repor...