Search found 143 matches
- Sun Apr 02, 2006 10:23 pm
- Forum: General Map Making Discussions
- Topic: new map
- Replies: 17
- Views: 5209
Yeh, that was the idea initially. But I figured if the ground was slow enough you could fight over the "high ground" for advantage over the people who are lower down in "rank". This would give the map a mission, a goal, and just plain fun! the higher ground would probably have less mines and better...
- Sun Apr 02, 2006 9:09 pm
- Forum: Help: Tactics and Playstyles
- Topic: More then one rabbit
- Replies: 12
- Views: 5272
...
that'll be cool.
except when the rabbits outnumber the hunters and then the world blows up!! ahh!
except when the rabbits outnumber the hunters and then the world blows up!! ahh!
- Sun Apr 02, 2006 9:00 pm
- Forum: Map releases
- Topic: City War
- Replies: 8
- Views: 2486
...
your map is awesome.
YD was really desperate for a map.
(you should have seen the map gnurdux refused to host)
anyway, its easy the own there if you know how

YD was really desperate for a map.
(you should have seen the map gnurdux refused to host)
anyway, its easy the own there if you know how



- Tue Mar 21, 2006 7:04 pm
- Forum: Players
- Topic: The Story of Your Callsign
- Replies: 385
- Views: 130182
lol
LOL
awww
Now you can't be called "Them" anymore.
Going to have to switch to "The Me"

awww
Now you can't be called "Them" anymore.
Going to have to switch to "The Me"



- Tue Mar 14, 2006 11:04 pm
- Forum: Map releases
- Topic: Olympic Skating
- Replies: 21
- Views: 6019
lol
lol! how stupid were they. Its not as if they can go through the walls just like that. ahhhhhh. Tanks today.....................
- Tue Mar 14, 2006 10:29 pm
- Forum: General Map Making Discussions
- Topic: new map
- Replies: 17
- Views: 5209
map
i don't think we need any more instantkill servers. I think you should combine a few but in the combination you could use instantkill. Just a suggestion, you don't have to follow it.
- Tue Mar 14, 2006 8:44 pm
- Forum: Map releases
- Topic: Olympic Skating
- Replies: 21
- Views: 6019
...
oh, ok. sry.









- Tue Mar 14, 2006 8:42 pm
- Forum: Help: Tactics and Playstyles
- Topic: Lasermania capping
- Replies: 8
- Views: 5029
capping
i agree. There are always enemy snipers everywhere and you can't see them very clearly without binoculars. This is sometimes a problem because you think its an enemy but its your ally :oops: :oops: . Also, it is always hard to get teammates to work together, and most of them die along the way. :evil:
- Tue Mar 14, 2006 8:39 pm
- Forum: Players
- Topic: How long have YOU been playing this wonderful game of bzflag
- Replies: 99
- Views: 45778
polls
actually, there are a lot of polls saying how long you have played bzflag.





- Tue Mar 14, 2006 12:21 am
- Forum: Map releases
- Topic: Olympic Skating
- Replies: 21
- Views: 6019
server
it says on your server to ask you to be an admin so you can give me a tryout. I want to have a tryout.
- Tue Mar 14, 2006 12:18 am
- Forum: Help: Tactics and Playstyles
- Topic: Appropriate THIEF usage
- Replies: 50
- Views: 29954
theif
stealing a teammate's flag is sort of like tking only they don't die. It is an innaproriate thing to do and some servers kick players who do that. (i learned that through experiounse) The best way to get away from having your flag stolen is to run, jump, or teleport.
- Tue Mar 14, 2006 12:15 am
- Forum: Help: Tactics and Playstyles
- Topic: Extra points for flag capture!
- Replies: 42
- Views: 19256
ctf
CTF was made for TEAMS to capture the opposite team's flag. Giving PLAYERS the points will NOT include the other teamates who took part in it and thus, teamwork might end. That wouldn't be too good eh?
- Tue Mar 14, 2006 12:14 am
- Forum: Help: Tactics and Playstyles
- Topic: Dodging GM
- Replies: 45
- Views: 19766
gm
tips for dodging gm's: 1. Get out of its range 2. Hide behind building 3. Confuse it by jumping or going into portals Tips for firing: 1. Locking AFTER firing will cause gm to go around buildings to find target 2. Right-click to lock 3. Do not use gm for close range- drop it 4. I recommand being on ...
- Tue Mar 14, 2006 12:11 am
- Forum: Help: Tactics and Playstyles
- Topic: too high lag
- Replies: 8
- Views: 4472
lag
if you have high lag, do one of these options. (or more)
1. Rejoin
2. Close some running programs
3. Pick a different server
4.Get a faster internet connection
I hope some of these tips are useful.
1. Rejoin
2. Close some running programs
3. Pick a different server
4.Get a faster internet connection
I hope some of these tips are useful.
- Tue Mar 14, 2006 12:08 am
- Forum: Help: Tactics and Playstyles
- Topic: Lasermania capping
- Replies: 8
- Views: 5029
capping
i think a good way of capping at lasermania is going on the center/side rails and contanly jumping. Also, having a few teamates jumping there too will distract the snipers. Just a good tactic.
- Tue Mar 14, 2006 12:05 am
- Forum: Players
- Topic: How long have YOU been playing this wonderful game of bzflag
- Replies: 99
- Views: 45778
poll
i played from 2-3 years lol. I voted 3-4 yrs. because i played over 2.5. 

- Mon Mar 13, 2006 10:09 pm
- Forum: Players
- Topic: The Story of Your Callsign
- Replies: 385
- Views: 130182
the story of my callsign
My story is simple. "slon" means elephant. I like the word "slon". that was my original callsign. Later on, i picked one of my "bot" callsigns- slon02. Now i use him.
- Mon Mar 13, 2006 9:55 pm
- Forum: Players
- Topic: what server can you kick butt at?
- Replies: 201
- Views: 75369
kicking butt
i can REALLY kick some serious butt at tadd's GMWAR map. (i love gm's!!!!!!!!!!)



