Search found 544 matches

by dartman
Tue Aug 08, 2006 1:41 pm
Forum: Fansites
Topic: Beginner Tips
Replies: 12
Views: 6012

It's good, but you didn't finish the section about flags.
by dartman
Mon Aug 07, 2006 12:44 am
Forum: Enhancements
Topic: bzflag should have an aiming for the tank
Replies: 5
Views: 2305

This really comes in to play in the hide-and-seek server on brad.bz... you get very, very steep laser angles when you fire while jumping, and the bullets will even bounce off the ground if you fire the regular gun while descending. Ah, so that's what you came to try out a few hours ago. :wink: And ...
by dartman
Mon Jul 31, 2006 5:15 pm
Forum: Enhancements
Topic: Screenshot-viewing mode in Observer
Replies: 6
Views: 2216

That way if you wanted to stay on BZ but you were in observer mode, you could still see the pictures. Plus,, it wouldn't be nearly as interesting if it wasn't in-game.
by dartman
Mon Jul 31, 2006 4:25 pm
Forum: Enhancements
Topic: Screenshot-viewing mode in Observer
Replies: 6
Views: 2216

^I meant Gallery to be a completely different kind of bserver mode, kinda like Roaming, Tracking, Following, whatever.
by dartman
Mon Jul 31, 2006 2:52 am
Forum: Enhancements
Topic: Screenshot-viewing mode in Observer
Replies: 6
Views: 2216

Screenshot-viewing mode in Observer

A few minutes ago I thought up a cool idea. when you go into observer mode, you can take screenshots. Well, what I think would be cool is if servers could have a big "screeny log" where people who have really cool screenies can send them into to be posted on a server's Gallery, which would be able t...
by dartman
Sun Jul 30, 2006 9:31 pm
Forum: Prefabs and Map Objects
Topic: Lightsaber
Replies: 6
Views: 5702

Sorry for the double post, but I have good news...I FIGURED OUT HOW TO TAKE SCREENIES! YAY FOR MET FOR TELLING ME HOW TO "FIGURE IT OUT"!! WHY AM I SCREAMING?!?! *ahem* So yeah, I just finished taking some cool new pics of the cool new version of my cool new 3D model of my cool new lightsaber that i...
by dartman
Sun Jul 30, 2006 8:17 pm
Forum: Prefabs and Map Objects
Topic: Lightsaber
Replies: 6
Views: 5702

Thanks! :D

And I'm working on a cooler second version that actually kinda shows what projects the blad part out. Which only came from my head. :lol: Actually, all the stuff in the model is straight from my memory. I haven't had to look in google Images or anything.
by dartman
Sat Jul 29, 2006 5:01 pm
Forum: Prefabs and Map Objects
Topic: Lightsaber
Replies: 6
Views: 5702

No, I haven't yet figured out how to take a pic in Wings 3D.
by dartman
Sat Jul 29, 2006 2:32 am
Forum: General Map Making Discussions
Topic: Shots go through tele's, Tanks don't.
Replies: 5
Views: 2639

Actually from reading the title of this thread, that would make a cool gameplay twist on a server.
by dartman
Fri Jul 28, 2006 7:06 pm
Forum: Works In Progress
Topic: Kitchen map
Replies: 32
Views: 14714

Cool map!

I think you should make it more expansive by adding in some platforming/exploratory kinda elements in it. Kinda like any room in Chibi Robo.
by dartman
Fri Jul 28, 2006 6:27 pm
Forum: Prefabs and Map Objects
Topic: Lightsaber
Replies: 6
Views: 5702

Lightsaber

Hey guys,

I just finished finished making a cool 3D model for a lightsaber (from Star Wars, obviously). I plan on using this for, um...a little project I have in mind. ;)

EDIT: New version is posted in the attachment now! w00t!
by dartman
Fri Jul 28, 2006 2:53 pm
Forum: Works In Progress
Topic: Tactics by Nicolas
Replies: 9
Views: 4195

Whoa, sounds cool. I wanna check this one out when it's up! :D
by dartman
Tue Jul 25, 2006 5:05 pm
Forum: Help: Tactics and Playstyles
Topic: One of my strategies on Boxy Wars
Replies: 27
Views: 12819

Yeah, there's a better revised version I thought up. I'll just mention the revisions, not go through the whole thing again. First, everyone has to choose what role to play before the plan is executed. People in squads are organized next to their squadmate on the sides of the base. It matters where y...
by dartman
Tue Jul 18, 2006 3:07 pm
Forum: Enhancements
Topic: -set_shot_Kickback
Replies: 12
Views: 4002

^Whoa, didn't know you were in the military.

But let's not let the above comment (as in two lines above this one, not Sky King's post) drive the thread off topic.
by dartman
Mon Jul 17, 2006 10:18 pm
Forum: Enhancements
Topic: -set_shot_Kickback
Replies: 12
Views: 4002

if they were real tanks they'd not be able to jump, not fire a glowing fuzzy ping pong ball, and not explode on the smallest of hits ;) And bullets won't ricochet nor would you be able to go or shoot through walls. Or fly. Or explode from instantly touching cetain water, but not any type of it. or ...
by dartman
Tue Jul 11, 2006 5:30 pm
Forum: Enhancements
Topic: Sticky (SK), Marker (MA) and Flag Catcher (FC) Flags
Replies: 21
Views: 6962

You wouldn't necessarily lose your point. You could shoot the tank again really fast, or maybe the tank will still have the marker stuck on him the next time you come around. And then if you do hit the marker, you're rewarded more points for the enemy tanks inside the SW.
by dartman
Sat Jul 08, 2006 4:23 pm
Forum: Help: Tactics and Playstyles
Topic: 3 Quick easy strategies to improve your playing
Replies: 8
Views: 5130

Or the I key. But if you're a mouse player, like me, then it's the right mouse button, as said above.
by dartman
Mon Jul 03, 2006 11:00 pm
Forum: Enhancements
Topic: Sticky (SK), Marker (MA) and Flag Catcher (FC) Flags
Replies: 21
Views: 6962

^And the answer: the person who shot the marker.
by dartman
Sat Jul 01, 2006 6:34 pm
Forum: Enhancements
Topic: Sticky (SK), Marker (MA) and Flag Catcher (FC) Flags
Replies: 21
Views: 6962

^Nah, that gets rid of the point of the flag. Its about aiming and firing at just the right spot so you get a little extra something from your work. But who would get the kill? The person who shot the marker or the person who shot the sweet spot? The marker is the sweet spot when it lands on a tank.
by dartman
Fri Jun 30, 2006 1:20 am
Forum: Enhancements
Topic: Traitor flag (TR)
Replies: 22
Views: 6746

^Maybe when the timer is about to run out you get invincibility for a couple of seconds until you run ot of time.
by dartman
Thu Jun 29, 2006 3:18 pm
Forum: Enhancements
Topic: Traitor flag (TR)
Replies: 22
Views: 6746

^Nah, that would be so limited, and then what's the point of calling it Traitor? I stilll think my idea works best. Maybe you could think up some other flag idea that does that.
by dartman
Thu Jun 29, 2006 3:59 am
Forum: Enhancements
Topic: BZadmin player colors
Replies: 3
Views: 1708

I don't use bzadmin (not even sure if I can..lol), but yeah, I'm sure that would work better for those who do.

Heh, Anaken PieWalker, eh? Looks like the hilarious joke a made once a while back on Hde 'n Seek Hills has carried over to give me my moment of fame! :lol: 8)
by dartman
Wed Jun 28, 2006 5:31 pm
Forum: Enhancements
Topic: Traitor flag (TR)
Replies: 22
Views: 6746

^That's exactly what I was saying. -_-
by dartman
Wed Jun 28, 2006 3:10 pm
Forum: Enhancements
Topic: How do you like this idea? Black Peter Flag
Replies: 6
Views: 2075

Yeah, I think that's a nice idea. I'm not entirely sure it keep BZ a simple game, but it's noneheless a good idea, IMO.
by dartman
Wed Jun 28, 2006 1:25 am
Forum: Enhancements
Topic: Traitor flag (TR)
Replies: 22
Views: 6746

G-MAN wrote:Traitor flag might just be a bad idea due to the fact teammates could possibly kill you for a raised score, making your score drop. Although, if they attack you attack! :D
That's the point. It makes everyone go after you.