Search found 96 matches

by FangUp
Fri Oct 28, 2011 8:52 pm
Forum: Help: Server Setup and Administration
Topic: BZFlag server Run.
Replies: 15
Views: 2824

Re: BZFlag server Run.

I have the newest version (always did) i am sorry i forgot to mention it. That is not the problem in this case. Im sorry i did not saying all data info.
by FangUp
Fri Oct 28, 2011 7:12 pm
Forum: Help: Server Setup and Administration
Topic: BZFlag server Run.
Replies: 15
Views: 2824

BZFlag server Run.

It has been some time since the last time i ran my server. Now i have a bit of troubles doing it since every time i start it the error message (something wrong message) pops up and the server does not run. The server worked perfectly half a year ago and my IP is still the same. As much as I figured ...
by FangUp
Thu Oct 27, 2011 6:12 pm
Forum: General Map Making Discussions
Topic: Bigger, Badder, Babel
Replies: 5
Views: 1656

Re: Bigger, Badder, Babel

Good! PM me, ill come (: i cannot answer on PMs but ill just come when u write (:
by FangUp
Thu Oct 27, 2011 12:04 pm
Forum: General Map Making Discussions
Topic: Bigger, Badder, Babel
Replies: 5
Views: 1656

Re: Bigger, Badder, Babel

Optic Delusion...i give the map totaly in your hands but if you need players ill make some calls and about 15 players on that map will be ok? (:
Just make it super-fun! hehe, ill bring tha playerrzzz.
by FangUp
Thu Oct 27, 2011 12:01 pm
Forum: General Map Making Discussions
Topic: Just a question for y'all...
Replies: 7
Views: 2654

Re: Just a question for y'all...

1st of all, LouMan is not "fancy" it is AWSOME (: Fance is like total overflow with shotSpeed, tankSpeed, laser ad life, shock out radius, skyColor, mirror etc. There are many ways to like a map, an easy fun-made map is mosty a small map. There are some that are big and cool too like: LouMans Laser ...
by FangUp
Wed Oct 26, 2011 10:58 am
Forum: Bugs and Problems
Topic: The F5
Replies: 9
Views: 1960

Re: The F5

You do NOT know what i ment to do there are Milions of things you can only do by solid wall and F5 through, it is ment to be solid, but if some1 places the teamflag under a a small opening (no T or N or TH flags) you can only reach it with F5 in that case (one of milion cases)
by FangUp
Tue Oct 25, 2011 2:34 pm
Forum: Bugs and Problems
Topic: The F5
Replies: 9
Views: 1960

Re: The F5

Ok thanks, i will set drivethrough, but blast, you think i did not set it on the "walkthrough wall" for a reason?
Lol, the wall NEEDS to be solid but thanks again all 3.
by FangUp
Tue Oct 25, 2011 2:30 pm
Forum: Help: Tactics and Playstyles
Topic: New Game Mode: Defusal?
Replies: 12
Views: 4703

Re: New Game Mode: Defusal?

It is interesting but if you see BZFlag as an "shooting-action" kinda game. Like everything explodes. Most of poeple play BZFlag becose of technique, not the aftermath when you killed someone. However, if you ment by this "bomb" a huge SW out radius as a World Weapon triggered when time is off (no t...
by FangUp
Tue Oct 25, 2011 2:22 pm
Forum: General Discussion
Topic: Disable BZ sound
Replies: 10
Views: 1677

Re: Disable BZ sound

oh? ah yes kinda agree with you, joevano but keep in mind that just hard kick of beat core CANNOT cause more diffrence than any other music (: but i totaly agree.
by FangUp
Mon Oct 24, 2011 2:56 pm
Forum: Map releases
Topic: Castle Attack CTF
Replies: 8
Views: 2211

Re: Castle Attack CTF

Hey! Cool map! May i have 1 suggestion? :P Fill in the empty ground!! :D
by FangUp
Mon Oct 24, 2011 2:53 pm
Forum: Prefabs and Map Objects
Topic: WaterLevel
Replies: 7
Views: 3340

Re: WaterLevel

Ok then i said the wrong thing and done what you said P:
by FangUp
Mon Oct 24, 2011 2:52 pm
Forum: General Discussion
Topic: Disable BZ sound
Replies: 10
Views: 1677

Re: Disable BZ sound

ok thx
by FangUp
Mon Oct 24, 2011 2:02 pm
Forum: Bugs and Problems
Topic: The F5
Replies: 9
Views: 1960

The F5

Due to the new version relese the F5ing was fixed.
What if a map truly needs a F5 for getting through thin walls without OO. (i have 1 map like that)
Can i input something so this could be an exeption for holding a piece of previous relese?
I really want that "bug" (:
by FangUp
Mon Oct 24, 2011 1:58 pm
Forum: General Discussion
Topic: Disable BZ sound
Replies: 10
Views: 1677

Disable BZ sound

I want to ask how can i disable in-game sound? I want to listen to lets say this: http://www.youtube.com/watch?v=n18mB1Zpsms
And it is kinda disturbing if listening to that while listening to bullets, jumps etc. aswell. How can i disable sound? I tryed at setting but....no sucsess.
by FangUp
Mon Oct 24, 2011 1:55 pm
Forum: Prefabs and Map Objects
Topic: WaterLevel
Replies: 7
Views: 3340

Re: WaterLevel

Ah i see but to say to you blast....i always do everything manualy never BZEdit etc. just to let you know i just NAMED this example "WaterLevel" I always do it manualy.
by FangUp
Sat Oct 22, 2011 3:57 pm
Forum: Help: Source Code / Compiling / Development
Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
Replies: 38
Views: 10107

Re: Ubuntu 11.10 64 bit bzflag 2.4.0

Hahaha! Now dude! Fox in the Fog!
READ ALL the posts on that happened under this topic.
Huge eh?:D but problem solved! gz!
"Thanks for your time, blast." it should be said. (:
by FangUp
Sat Oct 22, 2011 3:55 pm
Forum: Prefabs and Map Objects
Topic: WaterLevel
Replies: 7
Views: 3340

Re: WaterLevel

ok thhanks sig, but both of you, i already used lava and water so i do not know what u mean by use two different meshes? I did not put everything in that but all the time i used this: size, location, death psych/not death psych , and if death psych the message when you fall in. It worked perfectly s...
by FangUp
Fri Oct 21, 2011 11:52 am
Forum: Prefabs and Map Objects
Topic: WaterLevel
Replies: 7
Views: 3340

WaterLevel

Hello all. Im making this post becose soon i think of doing a map LavaRed vs AquaBlue but never mind of that. The name of the thing is WaterLevel: waterLevel name example_waterlevel height -1.0 end That up there is an example of it if anyone knows it already. So im asking, can the water and lava be ...
by FangUp
Fri Oct 21, 2011 11:44 am
Forum: 1vs1 League Discussion
Topic: Activity
Replies: 6
Views: 2428

Re: Activity

And i did not say that you said that they are down (: We both said they are not down lol. And plus i think they really do not need an upgrade as there are not many players playing them....
by FangUp
Thu Oct 20, 2011 8:33 pm
Forum: Help: Source Code / Compiling / Development
Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
Replies: 38
Views: 10107

Re: Ubuntu 11.10 64 bit bzflag 2.4.0

just so lol....or its the new update not so well responding to Ubuntu?:D
by FangUp
Thu Oct 20, 2011 8:32 pm
Forum: Map releases
Topic: Something a bit Different
Replies: 4
Views: 1107

Re: Something a bit Different

i do that and mahem1 bellime, i wait around 5 mins (:
by FangUp
Thu Oct 20, 2011 7:43 pm
Forum: Map releases
Topic: Something a bit Different
Replies: 4
Views: 1107

Re: Something a bit Different

Hehe sig, not ongy ash3's but 3 more LouMans maps and World War III and much more (:
But you see, there was no such a thing hours ago (:
Good job peoples!
by FangUp
Thu Oct 20, 2011 7:13 pm
Forum: Help: Source Code / Compiling / Development
Topic: Ubuntu 11.10 64 bit bzflag 2.4.0
Replies: 38
Views: 10107

Re: Ubuntu 11.10 64 bit bzflag 2.4.0

Ah, so you are kinda half-connected? The chat system may be disturbed if administrators used a "/set" command on the map. If in your case that did not happen, there must be some sort of connection problem...also if the old version is connection and chat is ok, try to check your router...well you can...
by FangUp
Thu Oct 20, 2011 11:39 am
Forum: Map releases
Topic: Something a bit Different
Replies: 4
Views: 1107

Something a bit Different

Well, the last day i was playing BZFlag (2 days ago i think), me and others were playing on a map made by Fiona. The thing i want to say is that not just me but all the players had more fun playing a diffrent map than the ussual (Ziggurat, Quick shot, Planet Mofo, Castle Warefare, Missile war etc.) ...
by FangUp
Thu Oct 20, 2011 11:26 am
Forum: 1vs1 League Discussion
Topic: Activity
Replies: 6
Views: 2428

Re: Activity

Well as long as i can see not one site went down, but almost all are unactive....