Search found 56 matches

by michaelh20
Tue Feb 04, 2003 11:06 pm
Forum: News & Announcements
Topic: upcoming 1.7g2 release
Replies: 45
Views: 19856

Speaking of annoying little bugs, the text composing area is still cramped for me Windows 98/ 800x600 TNT Riva. I posted the images in the sourceforge forums a while back. I'm taking whatever it is, it isn't obvious? :) Everything else seems ok so far.. And oh.. I love the new flag toggle and improv...
by michaelh20
Sat Feb 01, 2003 6:32 pm
Forum: Servers: General Discussion
Topic: Knightmare
Replies: 7
Views: 3983

I think that is the way to go basically I think, but it is a mistake to think that's a really complete solution. I think obviously it's more palatable to people at large, but the protocol changes could be easily changed back to normal and the source code recompiled. Also think of cut and paste ... a...
by michaelh20
Sat Feb 01, 2003 6:38 am
Forum: Servers: General Discussion
Topic: Knightmare
Replies: 7
Views: 3983

I think the general rule is that the source code has to be posted with all the executables, Tim Riker himself has told me that on IRC. Bit of a nuissance in this case, since obviously we don't want to spread the source code around. My code doesn't have the more advanced cheats.. just faster shots, s...
by michaelh20
Sun Jan 12, 2003 2:34 am
Forum: Help: Source Code / Compiling / Development
Topic: Cvs is cooooolll
Replies: 13
Views: 6126

I am a mere newbie at the cvs like stuff, although I am a decent programmer.. haven't gotten full force into open-source development yet...
by michaelh20
Fri Jan 10, 2003 3:35 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: howto use or enable bots, is it possible
Replies: 23
Views: 9376

I've been thinking of lobotomizing a bz client and taking the graphics out, then you can either (1) Connect it to stdin so that it can take either keyboard input or input from something piping to stdin or (2) cool... use sockets and be able to run some little bot around perhaps even across the inter...
by michaelh20
Fri Jan 10, 2003 3:29 am
Forum: News & Announcements
Topic: Language Translators Wanted
Replies: 60
Views: 36770

so is klingon 1 byte or 2 byte?
by michaelh20
Tue Jan 07, 2003 1:45 am
Forum: Help: Source Code / Compiling / Development
Topic: Developers, show yourselves!
Replies: 21
Views: 9435

I'm also a bit of a BZ Tinkerer with basically 2 feature patches I threw up on sourceforge for toggling them flags and improving the SILENCE stuff (saves list, choose target with arrow keys).. I know Java the best, C++ I am working on -- understand pretty well, know C, Perl, HTML, Javascript.. all t...
by michaelh20
Tue Jan 07, 2003 1:39 am
Forum: Enhancements
Topic: i know you all worked hard..but
Replies: 9
Views: 4398

The code is in the client, and I'm pretty sure it is readily accessible.. They should also change the thing that makes all the same team members show up together... at least that part doesn't seem to help much. If the map had actual spawning points, the map maker could optimise where tanks appear.. ...
by michaelh20
Mon Jan 06, 2003 4:27 am
Forum: News & Announcements
Topic: Language Translators Wanted
Replies: 60
Views: 36770

You know we simply must have a pig latin version.
by michaelh20
Mon Jan 06, 2003 4:26 am
Forum: News & Announcements
Topic: Language Translators Wanted
Replies: 60
Views: 36770

ohh, I looked at the code, I guess that isn't as painful as I was thinking it might be. I was thinking I guess of some microsquash code GetString(IDS_BZFLAG_OPTIONS); GetString(IDS_BZFLAG_JOIN); compile compile compile compile compile compile compile compile compile compile compile compile compile c...
by michaelh20
Mon Jan 06, 2003 3:51 am
Forum: News & Announcements
Topic: Language Translators Wanted
Replies: 60
Views: 36770

joinpa
agingsetpa
poptionsa --> guigpa poptionsa



This is going to be annoying, does this mean you have to reference some funky number or something when you want to use a string somewhere?
by michaelh20
Mon Dec 30, 2002 8:12 pm
Forum: Enhancements
Topic: How do I use patches?
Replies: 3
Views: 2909

I'd recommend cygwin if you are using windows, it allows you decent enough control over cvs and patching (patch) without having to go through a whole mess to get the utilities you need. Also tortoise cvs http://www.tortoisecvs.org/ for an easy way to use cvs And for me at least it seems to work with...
by michaelh20
Mon Dec 30, 2002 7:43 pm
Forum: Help: Source Code / Compiling / Development
Topic: patching/diffing under windows.....
Replies: 1
Views: 2156

I downloaded and used cygwin... :)

I think this is easier than monkying around with win command line...
by michaelh20
Mon Dec 30, 2002 2:26 am
Forum: Enhancements
Topic: sooooo long BzfString / AList
Replies: 7
Views: 3742

Well I like some things about it, like the class explorer for example, although even that could be significantly improved... obviously not the sort of thing designed for true cross platform work.

I imagine other compilers can also chew on the microsquash project files....
by michaelh20
Mon Dec 30, 2002 2:21 am
Forum: Help: Source Code / Compiling / Development
Topic: arggg.. how to *apply* patches in windows?
Replies: 11
Views: 5751

I got it, I just didn't have the parameters right, plus my patch was also full of cr/lf I think too

so the right command if you are in the directory to be patched is
patch -p1 < silenceflagt.diff


Can someone explain what the -p1 is doing ?
by michaelh20
Sun Dec 29, 2002 10:51 pm
Forum: Help: Source Code / Compiling / Development
Topic: arggg.. how to *apply* patches in windows?
Replies: 11
Views: 5751

arggg.. how to *apply* patches in windows?

Great I know how to make them, but I don't know how to apply them...

How does one actually apply the diff -u files to directories etc..?

This is windows I am speaking of.. I think the patch thing I was trying to use doesn't work.. perhaps I need a different version.
by michaelh20
Sun Dec 29, 2002 8:17 pm
Forum: Enhancements
Topic: SILENCE/UNSILENCE improvements
Replies: 2
Views: 2662

1.7g1 windows exe with flag toggle and silence improvements Watch those random growing cracks!.. ohhhhhhhhhhh diff file against the latest 12-29-02 1_7 source Keys are now mapped, I forgot and left my hardcoded G and g for flag toggling in... I updated the patch, made a minor improvement visually, ...
by michaelh20
Sun Dec 29, 2002 7:55 pm
Forum: Help: Source Code / Compiling / Development
Topic: patching/diffing under windows.....
Replies: 1
Views: 2156

patching/diffing under windows.....

I found that by putting the Wincvs files somewhere in my path (path = in autoexec.bat) -- I just copied all the files and dragged them into a directory in my path statement, I got access to diff, cvs, patch and bunch of other files useful for command line access. You also have to do "set HOME=samedi...
by michaelh20
Sat Dec 28, 2002 7:16 pm
Forum: Help: Source Code / Compiling / Development
Topic: Cvs is cooooolll
Replies: 13
Views: 6126

Cvs is cooooolll

I just merged my code with 1.7 instead of 1.7g0.. and I see all the conflicts etc.. and it's cool how you can see the two versions etc... When I have several modifications on my side, how I can create more than 1 patch? I mean right now I'll just have 1 patch if I diff against CVS, but that includes...
by michaelh20
Sat Dec 28, 2002 7:11 pm
Forum: Enhancements
Topic: sooooo long BzfString / AList
Replies: 7
Views: 3742

Doesn't VC++ 6 have some sort of issues/bugs with the STL ? I'm all in favor of crossplatform.. just curious whether they had been fixed or not.. since I am using the MicroMonopoly VC++ :) I heard something about the 9th vector add crashing stuff or something like. Now downloading sp5 .. only 10 mor...
by michaelh20
Sat Dec 28, 2002 7:10 pm
Forum: Enhancements
Topic: HUD patch
Replies: 3
Views: 3062

Is there some way to apply patches using the lame windows versions I have of CVS -- Tortoise/WinCvs(A.k.a. crashALot CVS)? Or do I need a 100mb+ download of cygwin? Sniff I am on 56k..... Anyway to undo patches? I do just have to keep spawning copy after copy of the same directory to keep a "clean" ...
by michaelh20
Sat Dec 28, 2002 4:21 am
Forum: Enhancements
Topic: SILENCE/UNSILENCE improvements
Replies: 2
Views: 2662

doh forgot to add the new key to the key mapping menu... oh well...it's "k" if you haven't assigned something else to it :)

patch so far
by michaelh20
Sat Dec 28, 2002 4:13 am
Forum: Enhancements
Topic: sooooo long BzfString / AList
Replies: 7
Views: 3742

sooooo long BzfString / AList

Was nice knowin ya.....

boolean->bool, AList->std::(vector|stack),BzfString->std::string

Kind of a lot of work, isn't it?

For some particular reason?

To be happy?
by michaelh20
Sat Dec 28, 2002 3:56 am
Forum: Enhancements
Topic: SILENCE/UNSILENCE improvements
Replies: 2
Views: 2662

SILENCE/UNSILENCE improvements

Full source Windows exe [ also includes my nifty flag toggle feature.] This is probably not from the latest CVS sources. Setup a key defaulted to "K" which when you hit presents you with "[Un]Silence : " Here you can type in who you want silenced.. Hit Up or Down arrow and you are presented with a ...
by michaelh20
Sat Dec 28, 2002 3:48 am
Forum: Help: Source Code / Compiling / Development
Topic: Ohhh arise extern wizards! Want silencePlayers in bzflag.cxx
Replies: 4
Views: 3097

Drat....

already almost done :(