Search found 192 matches

by Sniper752
Sat Jun 23, 2012 2:45 pm
Forum: Players
Topic: General Hostility Levels
Replies: 34
Views: 7446

Re: General Hostility Levels

BoomSlang wrote:It is cool that its "free for all" but i think they misunderstood its meaning ...
Its not FFA (free-for-all) its CTF (capture the flag)
by Sniper752
Fri Jun 22, 2012 1:44 am
Forum: Players
Topic: General Hostility Levels
Replies: 34
Views: 7446

Re: General Hostility Levels

a bullet gone crazy wrote:If I were a admin on the server that you find them on I would just mute them to avoid the attacks.
I did that once (muted a guy) and still had to end up banning him cause we kept tk'ing me because he was mad that I muted him.
by Sniper752
Fri Jun 22, 2012 1:38 am
Forum: Players
Topic: General Hostility Levels
Replies: 34
Views: 7446

Re: General Hostility Levels

I don't generally have too much trouble with it, though I do see it a lot more nowadays. I do my best to promote having fun without tearing down other people. I also try to stay off apocalypse (always hated PM) I've tried to bring back some old servers that i've found on the forums and promote good ...
by Sniper752
Tue Jun 19, 2012 2:50 am
Forum: Help: Server Setup and Administration
Topic: Request Global Permission Groups here
Replies: 338
Views: 83892

Re: Request Global Permission Groups here

In addition to my previous 3 groups, can you make the SNIPER752.PRIVATE group also?
Thanks!
by Sniper752
Sun Jun 17, 2012 7:46 pm
Forum: Screenshots & Artwork
Topic: Glitch on "Party!"
Replies: 2
Views: 1662

Glitch on "Party!"

So I got on Cruel Dog's Party! server (which, at the moment, has no working tele's and no one is admin.) and looked at my score after just getting on. This is what I saw:
-12692.png
-12692
(164.2 KiB) Not downloaded yet
it did correct itself after getting killed though.
by Sniper752
Thu Jun 14, 2012 3:54 pm
Forum: Help: Map Making
Topic: Flipping Cones
Replies: 4
Views: 1883

Re: Flipping Cones

hmmm. Now the cone just disappears...

Code: Select all

cone
  name Ice_cream_cone
  position 0.000000 0.000000 65.000000
  size 4.000000 4.000000 10.000000
  rotation 0.000000
  matref Ice_cone
  spin 180 1 0 0
end
by Sniper752
Thu Jun 14, 2012 3:42 pm
Forum: Help: Map Making
Topic: Flipping Cones
Replies: 4
Views: 1883

Re: Flipping Cones

Thanks! I'll have to modify the wiki later, cause it isn't very clear. But that makes a lot of sense :D
by Sniper752
Thu Jun 14, 2012 3:33 pm
Forum: Help: Map Making
Topic: Flipping Cones
Replies: 4
Views: 1883

Flipping Cones

So I looked in the wiki and forums but couldn't find a clear answer... how do you flip a cone upside down? This is what I want to flip: cone name Ice_cream_cone position 0.000000 0.000000 60.000000 size 4.000000 4.000000 10.000000 rotation 0.000000 matref Ice_cone end So I tried this: (like you woul...
by Sniper752
Thu Jun 14, 2012 12:15 am
Forum: Map releases
Topic: No way out war
Replies: 19
Views: 6027

Re: No way out war

Sorry bout that. Didn't realize he already posted it. And I should have figured about the second hand licenses.
by Sniper752
Wed Jun 13, 2012 5:51 pm
Forum: Map releases
Topic: No way out war
Replies: 19
Views: 6027

Re: No way out war

I am not guarantying that I will host your map, Im just saying that I'll test it; and if it is good enough, then I might host it for awhile.
btw, Dazz told me that he/she is using Creative Commons Attribution 3.0
by Sniper752
Wed Jun 13, 2012 3:55 pm
Forum: Map releases
Topic: No way out war
Replies: 19
Views: 6027

Re: No way out war

I've been talking with dazz an he/she still has no clue what a license is. I think he thinks you have to obtain it like a drivers license.
by Sniper752
Wed Jun 13, 2012 3:02 pm
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

A "stay logged in" button would be nice
by Sniper752
Tue Jun 12, 2012 10:19 pm
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

The only other thing I could think of would require the cooperation of the forum admins. It would be a special rank (investor, or something like that) in the forums if a person does well enough in the stock market. This forum would not be involved with the exception of providing the underlying user...
by Sniper752
Tue Jun 12, 2012 10:09 pm
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

not sure what 2.99 has to do with it. You could do it now in a plugin since they can give flags to players. Duh! forgot about the flag give command. In which case that would be neat to see. The only other thing I could think of would require the cooperation of the forum admins. It would be a specia...
by Sniper752
Tue Jun 12, 2012 5:59 pm
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

ducktape wrote:Is there an online store where our BZ Bucks speak for us? Cause there should be.
that would be interesting. If it would apply in game though (buying flags ect.) (which would be awesome) it would have to be implemented in 2.99/3.0. In other words, wouldn't work now.
by Sniper752
Tue Jun 12, 2012 2:04 pm
Forum: Fansites
Topic: BZStocks - The BZ Population Decides
Replies: 32
Views: 13475

Re: BZStocks - The BZ Population Decides

That is so cool! I'm already buying stocks :D
by Sniper752
Thu Jun 07, 2012 1:37 am
Forum: General Discussion
Topic: Turret map.
Replies: 25
Views: 3951

Re: Turret map.

Well, that looks like it was it...
Too bad that site didn't save the map file ;)
by Sniper752
Fri Jun 01, 2012 5:22 pm
Forum: Help: Server Setup and Administration
Topic: Tanks can't kill
Replies: 6
Views: 1993

Re: Tanks can't kill

I would do that, but I need to know how to do that in my map file, since I can't upload a conf file to bzaddict. I know for options, i can put it in like so:

Code: Select all

options
#options here
end
do i put the /set command in there too, or is there another header i need to use?
by Sniper752
Fri Jun 01, 2012 5:16 pm
Forum: Development
Topic: Progress
Replies: 32
Views: 10449

Re: Progress

Ok, that makes sense. So Open combat has the potential of becoming what BZF is/was? Starting to sound appealing now ;)
by Sniper752
Fri Jun 01, 2012 4:32 pm
Forum: Development
Topic: Progress
Replies: 32
Views: 10449

Re: Progress

Asking me? none, but only because I have no programming experience.
by Sniper752
Fri Jun 01, 2012 4:31 pm
Forum: Help: Server Setup and Administration
Topic: Tanks can't kill
Replies: 6
Views: 1993

Re: Tanks can't kill

When I reset the server, i set mirror, skyColor, rain (density, texture) pretty much every time. Do I just need to do it less frequently? And I haven't loaded any plugins (not that experienced yet ;) )
by Sniper752
Fri Jun 01, 2012 4:22 pm
Forum: Development
Topic: Progress
Replies: 32
Views: 10449

Re: Progress

So why can't you invest this developing time in upgrading bzflag? I am really not looking forward to what I think is going to happen (BZF dying) Although this does look like it has potential, and if it does replace BZF and a community develops behind it (like the BZF forums here) I'll back it up as ...
by Sniper752
Fri Jun 01, 2012 4:16 pm
Forum: Help: Server Setup and Administration
Topic: Tanks can't kill
Replies: 6
Views: 1993

Tanks can't kill

So every so often I have to restart my servers so tanks can kill each other. (Hosting.BZAddict.net:5242 (and 5243))
Anyone know what the problem is? It gets rather annoying.
by Sniper752
Thu May 31, 2012 10:50 pm
Forum: General Discussion
Topic: Turret map.
Replies: 25
Views: 3951

Re: Turret map.

o, that make sense. also, it would be nice to see Obstacle Course again
by Sniper752
Wed May 30, 2012 2:28 am
Forum: Works In Progress
Topic: Aztec Pyramid
Replies: 27
Views: 5118

Re: Aztec Pyramid

Fixed! Mahem hit it on the nose ;) just need to make those platforms thicker!