Search found 4427 matches

by JeffM
Sat Apr 08, 2017 7:06 pm
Forum: General Map Making Discussions
Topic: Help on terrain resolution for a texture map
Replies: 5
Views: 1646

Re: Help on terrain resolution for a texture map

The standard ground texture is repeated. So replacing it won't give you a single big "map" on the ground. If you wanted roads and stuff, you'd not want to do it as a single large texture map. Bzflag has a maximum texture limit that you'll run into real fast. You'll want to break your ground textures...
by JeffM
Thu Mar 30, 2017 2:32 am
Forum: Help: Server Setup and Administration
Topic: Server help
Replies: 6
Views: 1376

Re: Server help

VPSs don't always offer low latency, since they get put to sleep a lot, and share hardware with other VMs.
by JeffM
Wed Mar 29, 2017 8:59 pm
Forum: Help: Server Setup and Administration
Topic: Server help
Replies: 6
Views: 1376

Re: Server help

1) not much, a couple megs 2) Depends on your player count, upload is more important than download, for 10 players you'll send out 9 packets for every 1 you get. this is why home connections generaly perform worse than professional ones. 3) Not much, the server is very dumb 4) how ever big the serve...
by JeffM
Thu Mar 23, 2017 4:45 pm
Forum: Bugs and Problems
Topic: Brightness doesn't work in 2.4.8 on Antergos Linux
Replies: 9
Views: 2709

Re: Brightness doesn't work in 2.4.8 on Antergos Linux

Check your video driver, it was probably replaced during your move.
by JeffM
Thu Mar 23, 2017 4:44 pm
Forum: Players
Topic: Harassment
Replies: 22
Views: 4033

Re: Harassment

You say language based tactics don't work, yet your initial request was this. So my request to server owners is to add at least a chat filter to unregistered players since this is where the main amount of harassment is coming from. -Zehra A client side filter provides the exact same solution as your...
by JeffM
Tue Mar 21, 2017 7:54 pm
Forum: Plug-in Development
Topic: Plug-in request
Replies: 19
Views: 3859

Re: Plug-in request

yes, the list key is only needed for the ADD action (to show up in the public list). the CHECKTOKEN action does not need a key and can be done by any host that isn't banned at the IP level (this is how websites use global login). the change I made was to call CHECKTOKEN instead of ADD if the server ...
by JeffM
Tue Mar 21, 2017 6:18 pm
Forum: Plug-in Development
Topic: Plug-in request
Replies: 19
Views: 3859

Re: Plug-in request

it is trivial to make bzfs authenticate users globally even if it is not publicly listed. I made a branch with the changes.

https://github.com/JeffM2501/bzflag/tree/2.4_TokenAPI

this means you can check authentications with out needing a public hosting key.
by JeffM
Mon Mar 20, 2017 5:17 pm
Forum: Plug-in Development
Topic: Plug-in request
Replies: 19
Views: 3859

Re: Plug-in request

why do you need to provide offline/private authentication?

What problem are you trying to solve? why is global authentication not good enough?
by JeffM
Mon Mar 20, 2017 4:09 pm
Forum: Plug-in Development
Topic: Plug-in request
Replies: 19
Views: 3859

Re: Plug-in request

I specifically disabled the fetures that did that (We had this exact feature) before, because it allowed for password harvesting and the transport to BZFS is not secure. Basically you will be gathering passwords and saving them in an insecure way. Users tend to be lazy and reuse passwords, there wer...
by JeffM
Thu Feb 23, 2017 8:57 pm
Forum: Help: Map Making
Topic: Aerial spawn problem.
Replies: 2
Views: 812

Re: Aerial spawn problem.

the spawn system does a projection into the first solid geometry (or ground) that it finds below the computed spawn location. It doesn't support spawning in the air by default. You need a plug-in to override the spawn location (such as airspawn).
by JeffM
Wed Feb 22, 2017 10:55 pm
Forum: Enhancements
Topic: Add support for SQRL
Replies: 1
Views: 800

Re: Add support for SQRL

Since the game isn't a web page... no.
by JeffM
Sun Feb 05, 2017 1:20 am
Forum: Enhancements
Topic: Faster Rabbits
Replies: 6
Views: 1603

Re: Faster Rabbits

The original design for Rabbit Chase did have faster rabbits, but as a trade off, they could not shoot. The current version with vicious rabbits removes the speed but allows them to shoot. This could be done with a plug-in with a minor API enhancement by using the handicap system https://github.com/...
by JeffM
Sun Jan 29, 2017 5:32 pm
Forum: Enhancements
Topic: Text receive?
Replies: 9
Views: 1792

Re: Text receive?

There is the bzdbVariable sendObserverHeartbeat, it's intended to keep connections open, but it does not provide any visual feedback for the status of an observer.

Bzflag is not a chat program, use skype.
by JeffM
Mon Nov 07, 2016 7:54 pm
Forum: Map Editors
Topic: UnityBZWTools (WIP)
Replies: 8
Views: 4576

Re: UnityBZWTools (WIP)

It's been updated a few more times. I'm just waiting for people to use it a bit and provide some feedback before I add more features.
by JeffM
Sat Nov 05, 2016 4:11 am
Forum: Map releases
Topic: Campers Playground
Replies: 4
Views: 2783

Re: Campers Playground

by JeffM
Thu Nov 03, 2016 5:06 pm
Forum: Map Editors
Topic: UnityBZWTools (WIP)
Replies: 8
Views: 4576

Re: UnityBZWTools (WIP)

Progress continues.
more objects are supported and I'm working making it able to do animated previews.

https://www.hyperdrive.tech/BZU/preview ... review.gif
by JeffM
Sun Oct 30, 2016 6:14 pm
Forum: Map Editors
Topic: UnityBZWTools (WIP)
Replies: 8
Views: 4576

UnityBZWTools (WIP)

This is a work in progress, but it has some basic functionality.

https://github.com/JeffM2501/UnityBZWTools

It lets you do some bzw editing inside the unity 3d editor.
by JeffM
Sun Oct 30, 2016 4:45 am
Forum: Map Editors
Topic: Unity3D Box Export To Bzflag Map Format
Replies: 6
Views: 2292

Re: Unity3D Box Export To Bzflag Map Format

Image
Save to a hardcoded file on play? You are lazy :)

There is so much more that can be done with editor scripting.
usercontent.irccloud-cdn.png
(561.15 KiB) Not downloaded yet
by JeffM
Fri Jul 22, 2016 6:10 pm
Forum: Enhancements
Topic: Windows 10 UWP version developed
Replies: 7
Views: 1984

Re: Windows 10 UWP version developed

You need to provide source code with your binary package. You should link to a zip file that contains the sources with your changes.
by JeffM
Fri May 27, 2016 11:33 pm
Forum: Players
Topic: Looking for testers of a networking tech demo
Replies: 12
Views: 5095

Re: Looking for testers of a networking tech demo

Been working on fixing the tester application based on feedback. I'm trying to make it provide a better picture of what is going on inside the game state, so I've made some changes to the menus and hud. I'm hoping to have an update soon. here are some videos to show the progress. https://youtu.be/k6...
by JeffM
Thu May 12, 2016 5:45 am
Forum: Players
Topic: Looking for testers of a networking tech demo
Replies: 12
Views: 5095

Re: Looking for testers of a networking tech demo

There is not currently a headless server. Testing must be done on multiple machines, That' the entire point of the test, to check real world network functionality, not 2 things running on the same machine. Torque is not as finished as people think it is (I've owned it when it was first released for ...
by JeffM
Wed May 11, 2016 5:31 am
Forum: Players
Topic: Looking for testers of a networking tech demo
Replies: 12
Views: 5095

Re: Looking for testers of a networking tech demo

Looks to be a problem in the engine that has been reported on 32 bit systems with older video cards/drivers. 64 bit is the most commonly suggested solution
by JeffM
Tue May 10, 2016 1:26 am
Forum: Players
Topic: Looking for testers of a networking tech demo
Replies: 12
Views: 5095

Re: Looking for testers of a networking tech demo

The page https://www.hyperdrive.tech/mk5/dl/ has been updated with a 32 bit linux build.
by JeffM
Mon May 09, 2016 9:40 pm
Forum: Players
Topic: Looking for testers of a networking tech demo
Replies: 12
Views: 5095

Re: Looking for testers of a networking tech demo

I can build a Linux 32 bit version tonight. The target for this is modern hardware, so I can not ensure how it will run on older systems.
by JeffM
Mon May 09, 2016 8:55 pm
Forum: Players
Topic: Looking for testers of a networking tech demo
Replies: 12
Views: 5095

Re: Looking for testers of a networking tech demo

What OS are you still ruining 32 bit on? I didn't think that would be an issue.