Search found 157 matches

by Mark_IV
Wed Oct 20, 2010 10:36 am
Forum: Help: Map Making
Topic: GMs
Replies: 9
Views: 1713

Re: GMs

blast wrote:You may also need to adjust the reload time. If you intention is to make only the GMs longer and not regular shots, you may be unable to do that.
Okay, that is what I wanted to do, but will the GMs still go farther if I make the regular shots go farther too?
by Mark_IV
Wed Oct 20, 2010 12:29 am
Forum: Help: Map Making
Topic: GMs
Replies: 9
Views: 1713

GMs

How do I make GMs last longer, I changed the AdLife, which did nothing, the TurnAngle obviously won't help, and ActivationTime didn't help at all. Any idea on what I should do?
by Mark_IV
Sat Oct 16, 2010 9:46 pm
Forum: Map Editors
Topic: Google SketchUp
Replies: 29
Views: 9162

Re: Google SketchUp

It says it is an .obj and the file type says Obj
by Mark_IV
Sat Oct 16, 2010 8:59 pm
Forum: Map Editors
Topic: Google SketchUp
Replies: 29
Views: 9162

Re: Google SketchUp

How do I put it in a zip?
Edit Nevermind, figured it out.
by Mark_IV
Sat Oct 16, 2010 8:51 pm
Forum: Map Editors
Topic: Google SketchUp
Replies: 29
Views: 9162

Re: Google SketchUp

Sorry, supposed to by only, not any. 'I can *only* export it as ....' I tried again, it is .skp that can't be uploaded, and the .obj is too big 1356 kb and it says only 1 MiB is allowed to be uploaded.
by Mark_IV
Sat Oct 16, 2010 8:48 pm
Forum: Prefabs and Map Objects
Topic: Wooden Tower
Replies: 28
Views: 10056

Re: Wooden Tower

I've already tried with flag height and altitude both at 0.
by Mark_IV
Sat Oct 16, 2010 12:04 pm
Forum: Map Editors
Topic: Google SketchUp
Replies: 29
Views: 9162

Re: Google SketchUp

I don't have SketchupPro or whatever it's called, so I can any export it as .obj and .skp Both can't be uploaded here.
by Mark_IV
Sat Oct 16, 2010 12:00 pm
Forum: Prefabs and Map Objects
Topic: Wooden Tower
Replies: 28
Views: 10056

Re: Wooden Tower

Yes, I have -fb in my config file.
by Mark_IV
Sat Oct 16, 2010 12:44 am
Forum: Map Editors
Topic: Google SketchUp
Replies: 29
Views: 9162

Re: Google SketchUp

If you have google earth, I did upload model, searched tank. It is in the first page, and made my BTM. I was just testing with that, which is the whole test.obj (Which I cant attach, since .obj isn't allowed to be attached)
by Mark_IV
Fri Oct 15, 2010 8:50 pm
Forum: Prefabs and Map Objects
Topic: Wooden Tower
Replies: 28
Views: 10056

Re: Wooden Tower

I've tried to do this for a number of days now. I can't seem to find the magic combination. Can flags even go in the tower?
by Mark_IV
Fri Oct 15, 2010 8:48 pm
Forum: Map Editors
Topic: Google SketchUp
Replies: 29
Views: 9162

Re: Google SketchUp

I've tried it a number of different ways. And done the exact way Optic Delusion said a few times. I don't know what I'm screwing up.
by Mark_IV
Fri Oct 15, 2010 8:31 pm
Forum: Map Editors
Topic: Google SketchUp
Replies: 29
Views: 9162

Re: Google SketchUp

Blast, I left the CMD running for about 10 minutes (Which is a long time for something to wait, as I have a fast computer) I checked the Task manager, and it used 13 CPU the whole time. Am I doing anything wrong?
by Mark_IV
Thu Oct 14, 2010 8:01 pm
Forum: Map Editors
Topic: Google SketchUp
Replies: 29
Views: 9162

Re: Google SketchUp

Optic Delusion, I did everything you said, and the cmd just changes the top bar from c:\Windows\system32\cmd.exe to c:\Windows\system32\cmd.exe - .\modeltool mymap.obj nothing else happens. And I can't type in the cmd anymore.
by Mark_IV
Thu Oct 14, 2010 10:37 am
Forum: Prefabs and Map Objects
Topic: Wooden Tower
Replies: 28
Views: 10056

Re: Wooden Tower

Okay, I will try that. Thanks Blast.

EDIT*
I tried lowering the flag height (To as low as .5) And the Flag Altitude (To as low as 1) And still, it wont into the tower.
by Mark_IV
Thu Oct 14, 2010 1:16 am
Forum: Prefabs and Map Objects
Topic: Wooden Tower
Replies: 28
Views: 10056

Re: Wooden Tower

Okay, thank you Blast, as of now, I'll assume I can use it, but only post it online with a straight answer.

I still do need the help with the flag zone problem.
by Mark_IV
Wed Oct 13, 2010 7:46 pm
Forum: Prefabs and Map Objects
Topic: Wooden Tower
Replies: 28
Views: 10056

Re: Wooden Tower

Just to clarify, I can use this tower in my map right? I will give you full credit for the tower. Also, I'm having trouble getting a flagzone to be inside of it. The part where the tank goes. At 565.06 (Yes, the tower is in the air) the flag spawns below the tower, at 565.07, the flag spawn above th...
by Mark_IV
Sat Oct 09, 2010 12:09 pm
Forum: Players
Topic: How many fps do you get ??? (Frames Per Second)
Replies: 63
Views: 22080

Re: How many fps do you get ??? (Frames Per Second)

Oh, so I shouldn't bother changing it. Is 59 FPS good enough to play?
by Mark_IV
Fri Oct 08, 2010 6:31 pm
Forum: Players
Topic: How many fps do you get ??? (Frames Per Second)
Replies: 63
Views: 22080

Re: How many fps do you get ??? (Frames Per Second)

Ok, any idea on how to turn that off.
by Mark_IV
Fri Oct 08, 2010 10:45 am
Forum: Players
Topic: How many fps do you get ??? (Frames Per Second)
Replies: 63
Views: 22080

Re: How many fps do you get ??? (Frames Per Second)

Right now I get a steady 59 FPS. So you said shadows, lighting, and antusotropic will lower FPS. Should I turn them all off?
by Mark_IV
Thu Oct 07, 2010 7:35 pm
Forum: Players
Topic: How many fps do you get ??? (Frames Per Second)
Replies: 63
Views: 22080

Re: How many fps do you get ??? (Frames Per Second)

What settings offer maximum FPS. And also, which Video Format. Right now I use 2048*1152 @60hz 32 BIT My settings are Dithering: ON Blending: ON Smoothing: ON Lighting: Best Texturing: Linear MipMap Linear AntiFlicker: ON Antisotropic 16/16 Quality: High Shadows Stipple Brightness: [---------O-----]...
by Mark_IV
Sat Sep 18, 2010 11:08 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Texture Changes
Replies: 5
Views: 823

Re: Texture Changes

I don't think the problem is the video driver, because this only started happening a few days ago, and this computer is less than a year old.
by Mark_IV
Sat Sep 18, 2010 1:10 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Texture Changes
Replies: 5
Views: 823

Texture Changes

So far I have the green bullet, which had been fixed, the Thief which has been fixed, and now this

http://s833.photobucket.com/albums/zz25 ... fi0038.png

why are my textures continuously changing, then resetting when I restart BZFlag?

Thats a red tank BTW
by Mark_IV
Sat Sep 18, 2010 12:26 am
Forum: Screenshots & Artwork
Topic: 5 Tanks BZFlag Wallpaper
Replies: 4
Views: 1870

Re: 5 Tanks BZFlag Wallpaper

5 Tanks with Bullets and Icons is now my background, Thanks!!!