Search found 145 matches

by person1
Mon Nov 14, 2005 3:05 am
Forum: Help: Map Making
Topic: Pixel to bzw Conversion
Replies: 2
Views: 1017

Pixel to bzw Conversion

I would like to know what the pixel to bzw units equation is. Basical what would I have to make the size of a box to equal one pixel on the screen.

Also what are the "bzw units" based on.

Thank you for your comments.
by person1
Fri Nov 11, 2005 8:00 pm
Forum: General Map Making Discussions
Topic: lamp post
Replies: 8
Views: 2828

Thanks

Thank you.
by person1
Fri Nov 11, 2005 3:31 pm
Forum: General Map Making Discussions
Topic: lamp post
Replies: 8
Views: 2828

how do u make the light....

how do u make the light yellow in wings, meaning setting up textures in wings?
by person1
Fri Nov 11, 2005 2:42 am
Forum: General Map Making Discussions
Topic: lamp post
Replies: 8
Views: 2828

Light!

You can do lights the same way JeffM2501 did. Simple create a flat box (part of the mesh is better, or group) and have it textured to a light type png. View topic: http://my.bzflag.org/bb/viewtopic.php?t=2728&highlight=billboard Pic: http://my.bzflag.org/bb/download.php?id=621 If this is what yo...
by person1
Wed Nov 09, 2005 10:20 pm
Forum: Help: Map Making
Topic: Dynamic Color Question
Replies: 17
Views: 4521

Very nice.

Very nice Trepan. I see you are more skilled than me, I never thought I was very good.
by person1
Wed Nov 09, 2005 5:48 pm
Forum: Help: Map Making
Topic: Dynamic Color Question
Replies: 17
Views: 4521

Just wondering...

What did you not like, just curious.
by person1
Wed Nov 09, 2005 2:27 am
Forum: Help: Map Making
Topic: Dynamic Color Question
Replies: 17
Views: 4521

DynamicColor Lightning

ducatiwannabe: this may not be sophisticated enough, but I hope this will give you something to work with. (not random) The following code will generate a lightning effect on an object. # Person1 (11/8/05) # Insert this code into you bzw file # You are free to remove comments, etc. # This defines t...
by person1
Tue Nov 08, 2005 9:45 pm
Forum: Help: Map Making
Topic: Dynamic Color Question
Replies: 17
Views: 4521

do u want help?

I know how to do that, if you would like I will write up some code for you.
by person1
Mon Nov 07, 2005 6:21 pm
Forum: Help: Map Making
Topic: Dynamic Color Question
Replies: 17
Views: 4521

Answer?

I know how to do dynamicColor's but I do not understand what you would like it to do. My understanding: You want it to go from one color to white and back in a very short time. example red (for 5 seconds) -> white (for 0.5 seconds) -> back to red (or another color) or go between white and clear? Is ...
by person1
Sat Nov 05, 2005 3:56 am
Forum: Help: Map Making
Topic: Making team objects
Replies: 4
Views: 1562

thats is interesting..

thats is interesting. I will have to be on the lookout for that server.
by person1
Sat Nov 05, 2005 3:37 am
Forum: Help: Map Making
Topic: Making team objects
Replies: 4
Views: 1562

ok

I saw the map a while ago, so I don't know what it is called.

I may not remember correctly, but I swear it had walls that only red people could drive through.

Thank you for responding.
by person1
Sat Nov 05, 2005 12:28 am
Forum: Help: Map Making
Topic: Making team objects
Replies: 4
Views: 1562

Making team objects

Can anyone explain how to make an object drivethrough for tanks of a certain team. I have seen this done, but I can't find the server again to download the map file.

Any help is appreciated.
by person1
Fri Nov 04, 2005 1:19 am
Forum: Help: Map Making
Topic: putting fog in certain places
Replies: 11
Views: 3012

Ok

Alrighty
by person1
Fri Nov 04, 2005 1:06 am
Forum: Help: Map Making
Topic: putting fog in certain places
Replies: 11
Views: 3012

Just wondering...

Could you give me an example of how I would do that?
by person1
Fri Nov 04, 2005 12:44 am
Forum: Help: Map Making
Topic: Drive through objects -> but only one way.
Replies: 6
Views: 2065

Response

Well, to make objects drivethrough, you add drivethrough at the bottom of the disired object. Are you talking about a box over you, you jump through it but can't go down through it? I dont know of such a command. yes that is what I mean. I am working on it I think you may be able to do it with a 'm...
by person1
Thu Nov 03, 2005 11:36 pm
Forum: Help: Map Making
Topic: putting fog in certain places
Replies: 11
Views: 3012

Question

Can we make objects like teleports (in regards to the fog) that once you were close to them your screen would fade like with teleporters?
by person1
Thu Nov 03, 2005 11:30 pm
Forum: Help: Map Making
Topic: Drive through objects -> but only one way.
Replies: 6
Views: 2065

Drive through objects -> but only one way.

I would like to know how to make an object (let say a box) drive through, but you can only jump up through it but not fall back down through it. I have see this done, and would like to know how this is achieved.

Any help will be appreciated.
by person1
Tue Nov 01, 2005 12:06 am
Forum: Enhancements
Topic: radar, display of altitude separation
Replies: 1
Views: 1305

Great idea

I like that idea. It is allways hard to target lock on a tank that is on the same level as you when another tank is bellow you and closer to you.

Something like a hotkey would be great.
by person1
Tue Nov 01, 2005 12:05 am
Forum: Help: Map Making
Topic: Texsize explanation needed
Replies: 3
Views: 1597

I wish i knew...

If someone could explain it I would also appreciate it.
by person1
Tue Nov 01, 2005 12:01 am
Forum: Enhancements
Topic: Burrow and where it can be used
Replies: 6
Views: 2101

adding to that



What if you could define a new groud level, like I_Died_Once said, but you could still make holes and drive under it.

Or

Allow an underground feature to maps. So that you could simply make object and a sub-groud level bellow the 0 units.