Search found 616 matches

by Zehra
Thu Aug 15, 2019 10:57 pm
Forum: Players
Topic: 101 leaderboard suggestions thread
Replies: 7
Views: 1306

Re: 101 leaderboard suggestions thread

Per-page statistics have been removed due to suggestions.
For now, anyone with a score of 2 or above has been included there.

-Zehra
by Zehra
Wed Aug 14, 2019 8:07 pm
Forum: Screenshots & Artwork
Topic: 101
Replies: 323
Views: 92485

Re: 101

I'll implement this when I can.
Also, as a small side note, future suggestions should go within the 101 leaderboard suggestions thread.

-Zehra
by Zehra
Wed Aug 14, 2019 8:07 pm
Forum: Players
Topic: 101 leaderboard suggestions thread
Replies: 7
Views: 1306

101 leaderboard suggestions thread

Official thread for making suggestions to the 101 Score Summaries list.

-Zehra
by Zehra
Mon Aug 12, 2019 11:05 pm
Forum: Screenshots & Artwork
Topic: 101
Replies: 323
Views: 92485

Re: 101

Done. (corrupted tables have been fixed.) Suggestions for making it more straightforward and easier are welcomed. Currently it is that the large numbers within the list specific the forum thread number from which they were obtained. The names and numbers indicate the count of the list based upon the...
by Zehra
Sun Aug 11, 2019 9:49 pm
Forum: Screenshots & Artwork
Topic: 101
Replies: 323
Views: 92485

Re: 101

List has been updated to the Markdown format for ease of reading and appearance.

101 Score Summaries

-Zehra
by Zehra
Mon Aug 05, 2019 5:54 pm
Forum: Plug-in Development
Topic: Flag: Disguise
Replies: 5
Views: 626

Re: Flag: Disguise

Why not simply grant the API complete control over flag effects and abilities? Instead of simply "merging" them which is another word for removal, why not grant a better API instead? If we can control multiple variables, flags which have been suggested over the years can easily be made and invented....
by Zehra
Wed Jul 31, 2019 6:58 pm
Forum: Map Editors
Topic: Web based map editors
Replies: 10
Views: 1490

Re: Web based map editors

Everything comes in good timing and as with most plans, they must be flexible enough to allow changes or to move on to another direction if not. The reason not much has been provided is lack of sufficient data, but even so I can still provide a rough outline, although it will not be as accurate as o...
by Zehra
Wed Jul 31, 2019 1:07 am
Forum: Plug-in Development
Topic: Flag: Disguise
Replies: 5
Views: 626

Re: Flag: Disguise

The idea is interesting and I would have implemented it myself some time ago were it not for API limitations in creating custom flags. This has mostly been resolved in the next major release, although it would not quite support what you are looking for, but this could probably be resolved by adding ...
by Zehra
Mon Jul 29, 2019 10:42 pm
Forum: Enhancements
Topic: voteRepeatTime mechanism
Replies: 6
Views: 588

Re: voteRepeatTime mechanism

As a general observation, I get the impression /poll kick/ban is far less used that it was a few years back. Perhaps because remaining players have lost a little faith that it deals with the persistent offenders. The poll ban system is not intuitive and generally most users don't even know how to s...
by Zehra
Mon Jul 29, 2019 8:47 pm
Forum: Enhancements
Topic: voteRepeatTime mechanism
Replies: 6
Views: 588

Re: voteRepeatTime mechanism

Seems reasonable, although it can still be abused.
While I'm not certain, I do believe it is possible to implement your suggestion via a plug-in.

-Zehra
by Zehra
Mon Jul 29, 2019 8:33 pm
Forum: Map Editors
Topic: Web based map editors
Replies: 10
Views: 1490

Re: Web based map editors

So true and if my web development skills were at a good enough level, I would be willing to undertake the effort myself. For now the details and the goals can be planned and discussed, so when the time is right, anyone may undertake the work out of their own will and interest, but without sufficient...
by Zehra
Mon Jul 29, 2019 8:02 pm
Forum: Plug-in Development
Topic: Plug-in List
Replies: 2
Views: 352

Re: Plug-in List

Will do so in an update within the next few days.

-Zehra
by Zehra
Sun Jul 28, 2019 1:08 am
Forum: Plug-in Development
Topic: Plug-in List
Replies: 2
Views: 352

Plug-in List

This is simply a list of plug-ins which are not part of the official distribution.

It may be viewed here: Plug-in List

Keep in mind that this is a work in progress and is incomplete at the moment.

-Zehra
by Zehra
Sun Jul 28, 2019 12:55 am
Forum: Map Editors
Topic: Web based map editors
Replies: 10
Views: 1490

Re: Web based map editors

Are you suggesting to create a full-blown map editor as a web app? Or are you simply talking about websites that will let you drag files and it'll run them through modeltool for example? Ideally both, if not, simple drop and drag websites would be of the greater benefit. If the concept is viable an...
by Zehra
Sun Jul 28, 2019 12:53 am
Forum: Screenshots & Artwork
Topic: 101
Replies: 323
Views: 92485

Re: 101

Glad to help.

-Zehra
by Zehra
Fri Jul 26, 2019 8:01 pm
Forum: Screenshots & Artwork
Topic: 101
Replies: 323
Views: 92485

Re: 101

Current leaderboard: Bambino 40 Tanx 34 Marzipan 17 netochka nezvanova 10 Tank 52 10 tainn 8 Quantum Tank 8 pacman87 6 Sniper752 5 dang dizzy white 4 sigonasr2 3 mrapple 3 ducktape 3 R3lax 3 The Noah 2 [honc] 2 Full summary -Zehra
by Zehra
Wed Jul 24, 2019 12:23 am
Forum: Map Editors
Topic: Web based map editors
Replies: 10
Views: 1490

Web based map editors

Looking through the code of a few map editors, it seems that porting them to web technologies would offer some promise. While there is some performance loss, this will very likely not be an issue, unless with using much older computers. Examples of tools or editors which could benefit greatly from t...
by Zehra
Thu Jul 18, 2019 7:25 pm
Forum: Enhancements
Topic: API changes to BZFS
Replies: 0
Views: 794

API changes to BZFS

Currently the API provides quite a bunch of notification and modification events. While normally this is not a cause of concern, it does pose quite an issue when dealing with multiple plug-ins, especially if data is modified. I'll provide the three most common events in this example: The death event...
by Zehra
Fri Jul 12, 2019 1:27 am
Forum: Screenshots & Artwork
Topic: 101
Replies: 323
Views: 92485

Re: 101

Apocalypse
Apoc 101.png
Apocalypse 101
(73.71 KiB) Not downloaded yet
by Zehra
Thu Jul 04, 2019 9:53 pm
Forum: General Discussion
Topic: BZFlag on the Nintendo Switch (not a request)
Replies: 6
Views: 1534

Re: BZFlag on the Nintendo Switch (not a request)

Looks quite nice. I can imagine it being a bit tricky to play, but still being fun and enjoyable.

-Zehra
by Zehra
Thu Jul 04, 2019 9:45 pm
Forum: Enhancements
Topic: Flag Cap Counter & League Team Chat
Replies: 3
Views: 1180

Re: Flag Cap Counter & League Team Chat

The ChatChannel plug-in is currently up to date.

-Zehra
by Zehra
Sat Jun 29, 2019 9:26 pm
Forum: General Map Making Discussions
Topic: BZFlag making
Replies: 1
Views: 818

Re: BZFlag making

There is around three or so different methods for mapping, the most common are text editing, GUI mapping and scripting/programming. Text editing is simple and is based on knowledge of the '.bzw' syntax. Not much to it and it is rather simple, but the syntax itself may be 'confusing' as it is not 'in...
by Zehra
Wed Jun 26, 2019 10:03 pm
Forum: Plug-in Development
Topic: Discord Plug-in
Replies: 8
Views: 1063

Re: Discord Plug-in

You also may wish to look into OneVsOne plug-in may as well. Some ideas to possibly look into adding after it is completed, if not currently planned. Minimum player count configuration option. (a.k.a. "Don't notify player unless there is at least X players".) Not including 'solo' bots in player coun...
by Zehra
Sat Jun 15, 2019 3:25 pm
Forum: Help: Map Making
Topic: pass flag to middle
Replies: 7
Views: 1329

Re: pass flag to middle

If I'm not mistaken, the '-fb' option will likely be needed as well.
Simply pass it as an option within BZFS or include it within the 'options' section of your map.

Code: Select all

options
  -fb
end
-Zehra
by Zehra
Sun Jun 09, 2019 10:48 pm
Forum: General Discussion
Topic: BZFlag inspired game under development
Replies: 61
Views: 9511

Re: BZFlag inspired game under development

I would be interested in testing the game when possible.

-Zehra