Search found 314 matches

by Mostly Harmless!
Sun Feb 05, 2006 9:05 pm
Forum: Servers: General Discussion
Topic: Badgerking FFA Rogue Genocide Poll
Replies: 53
Views: 13991

Actually, all your allies dying all of a sudden is a bad thing. But many adversaries dying is not. Thus I completely agree with a meteorite. When you're a rogue, you're your only ally.
by Mostly Harmless!
Sun Feb 05, 2006 8:36 am
Forum: Help: Tactics and Playstyles
Topic: Appropriate THIEF usage
Replies: 50
Views: 30460

I don't see how killing them helps. You should just ask them to stop. All killing them does is promote the dislike.
by Mostly Harmless!
Sun Feb 05, 2006 12:34 am
Forum: Enhancements
Topic: New "physics" driver
Replies: 32
Views: 9392

It would also work for places like BZOlympics. "You've arrived at the finish line. Congrats."
by Mostly Harmless!
Sat Feb 04, 2006 7:05 pm
Forum: Enhancements
Topic: "big bullet" flag
Replies: 7
Views: 2777

The disadvantage would be rico. But then a tank that jumps would be easier to hit.
by Mostly Harmless!
Fri Feb 03, 2006 9:23 pm
Forum: Map releases
Topic: New CTF
Replies: 3
Views: 1039

Very good. Not your best, but I like it!
by Mostly Harmless!
Fri Feb 03, 2006 6:20 pm
Forum: General Map Making Discussions
Topic: Just an idea...screenshots as bzflag textures.
Replies: 29
Views: 7443

You could set up a security camera area. That would be nice with CTF, and would probably inspire teamwork to distract the cameras while an ST tries to cap.
by Mostly Harmless!
Thu Feb 02, 2006 7:27 pm
Forum: Works In Progress
Topic: BzFlag University
Replies: 7
Views: 3446

There already is a school project. I'm not sure how much was done about the school, though.
by Mostly Harmless!
Thu Feb 02, 2006 7:25 pm
Forum: Servers: General Discussion
Topic: Idea! The Republic of BZFlag
Replies: 28
Views: 8469

Spazzy Mcgee
That's what I meant. Great idea.
by Mostly Harmless!
Thu Feb 02, 2006 6:42 pm
Forum: Servers: General Discussion
Topic: Idea! The Republic of BZFlag
Replies: 28
Views: 8469

I like the idea of having parties rotate. That way everyone could be the leader.
by Mostly Harmless!
Thu Feb 02, 2006 4:44 am
Forum: Servers: General Discussion
Topic: Idea! The Republic of BZFlag
Replies: 28
Views: 8469

Wonderful.
by Mostly Harmless!
Thu Feb 02, 2006 4:31 am
Forum: Servers: General Discussion
Topic: Idea! The Republic of BZFlag
Replies: 28
Views: 8469

Well, as long as your voting system is more efficient than that of the U.S., I'm in.
by Mostly Harmless!
Thu Feb 02, 2006 4:28 am
Forum: Map releases
Topic: XCTF
Replies: 16
Views: 3125

Very interesting map!
by Mostly Harmless!
Wed Feb 01, 2006 9:23 pm
Forum: Map releases
Topic: Rico CTF
Replies: 8
Views: 1853

I like it.
by Mostly Harmless!
Wed Feb 01, 2006 5:57 am
Forum: Servers: General Discussion
Topic: Badgerking FFA Rogue Genocide Poll
Replies: 53
Views: 13991

Ahh.
by Mostly Harmless!
Wed Feb 01, 2006 5:00 am
Forum: Servers: General Discussion
Topic: Badgerking FFA Rogue Genocide Poll
Replies: 53
Views: 13991

What does it have to do with rabbit hunt?
by Mostly Harmless!
Tue Jan 31, 2006 11:18 pm
Forum: Map releases
Topic: shopping mall
Replies: 3
Views: 1040

Good start. Could be better, I think.
by Mostly Harmless!
Tue Jan 31, 2006 7:48 pm
Forum: Map releases
Topic: Xion
Replies: 13
Views: 2547

Very, very good map!
by Mostly Harmless!
Tue Jan 31, 2006 4:27 pm
Forum: Servers: General Discussion
Topic: Badgerking FFA Rogue Genocide Poll
Replies: 53
Views: 13991

Rogues have team chat, so why not have roue geno?
by Mostly Harmless!
Tue Jan 31, 2006 4:26 pm
Forum: Works In Progress
Topic: No Name
Replies: 11
Views: 3828

Looks very good so far!
by Mostly Harmless!
Tue Jan 31, 2006 5:47 am
Forum: Map releases
Topic: WingNuts Bunker v1.5
Replies: 2
Views: 1072

I like it.
by Mostly Harmless!
Tue Jan 31, 2006 5:45 am
Forum: Map releases
Topic: WingNuts Headache v1.4
Replies: 5
Views: 1594

Very complicated. Nice.
by Mostly Harmless!
Tue Jan 31, 2006 5:44 am
Forum: Map releases
Topic: WingNuts StarPort v1.2
Replies: 4
Views: 1321

Good job! Looks great!
by Mostly Harmless!
Mon Jan 30, 2006 4:55 am
Forum: Map releases
Topic: Underground Treasure Trove
Replies: 21
Views: 6174

I can add textures too.
by Mostly Harmless!
Mon Jan 30, 2006 3:55 am
Forum: Map releases
Topic: Underground Treasure Trove
Replies: 21
Views: 6174

You can make the outer wall higher.
by Mostly Harmless!
Mon Jan 30, 2006 3:52 am
Forum: Screenshots & Artwork
Topic: weird shapes
Replies: 4
Views: 2466

:)