Search found 2240 matches

by ducatiwannabe
Sat Dec 13, 2008 3:41 am
Forum: Map releases
Topic: Battle by the wall CTF
Replies: 4
Views: 912

Looks very fun. Hope it gets hosted.
by ducatiwannabe
Wed Dec 10, 2008 3:02 pm
Forum: Fansites
Topic: www.bzflag.fr
Replies: 19
Views: 6480

Very shiny, sweet, and simple. An awesome bz site.
by ducatiwannabe
Wed Dec 10, 2008 3:00 pm
Forum: Players
Topic: Don't ignore players that look like losers!
Replies: 15
Views: 3446

Don't play in the pillbox league. It's nasty. Absolutely nasty. In case you want to try it out, the website is http://pillbox.bzleague.com :P If you're new to the game, the pillbox style is an excellent way to learn dodging, teamwork, etc. Find GU or Ducati to work on more complex dodging and ricoc...
by ducatiwannabe
Tue Dec 09, 2008 6:30 pm
Forum: Players
Topic: Finally, I'm back !
Replies: 7
Views: 1368

Welcome back, mate. I remember you. :-) Your team is still alive and kicking! See you on the battlefield.
by ducatiwannabe
Tue Dec 09, 2008 6:28 pm
Forum: Players
Topic: Don't ignore players that look like losers!
Replies: 15
Views: 3446

Give in to the ways of BZFlag. *cackles maniacally* First off, welcome. :-) Great to have another community member. Don't worry, in time, you'll get better. Watching players that have been on a long time helps in particular. Okay, yeah, don't worry. They probably aren't ignoring you, and if they wer...
by ducatiwannabe
Mon Dec 08, 2008 3:30 pm
Forum: Servers: General Discussion
Topic: why genocide on ctf maps?
Replies: 50
Views: 6983

Obviously, players should never teamkill for the "greater good" of their team. Hunting a new player on your own team is up to you, but I wouldn't do it. Don't overcomplicate things. In both team bases there are Super Bullet flags and Shock Wave flags. With some careful planning and teamwork, Genocid...
by ducatiwannabe
Thu Dec 04, 2008 9:28 pm
Forum: Servers: General Discussion
Topic: why genocide on ctf maps?
Replies: 50
Views: 6983

People don't seem to understand. When an enemy flag is captured, your entire team *is* rewarded. *points to teamscore in top right of screen*. That, and it gives you the advantage to grab flags and position yourself and such for when the enemy team spawns again. Don't forget the meaning of CTF.... i...
by ducatiwannabe
Thu Dec 04, 2008 2:27 pm
Forum: Servers: General Discussion
Topic: Missile Wars 2
Replies: 27
Views: 4470

The topic is about lag at Missile War 2, we have established that, z[h]ero. :) Only thing is, the amount of players that visit this map is part of the lag issue. They really go hand-in-hand. (Eww, right? :P) Joevano said it pretty perfectly. Two servers would kill both of them. They don't read the r...
by ducatiwannabe
Thu Dec 04, 2008 2:15 pm
Forum: Map releases
Topic: Frustration - an annoying map by Ratfink
Replies: 18
Views: 2174

I played on this yesterday. I must say, it is rather entertaining... and maybe a tad frustrating at the same time. Besides being very slow in gameplay, and not having a lot of possibilities regarding places to jump or hide, it was pretty neat.
by ducatiwannabe
Thu Dec 04, 2008 3:15 am
Forum: Servers: General Discussion
Topic: why genocide on ctf maps?
Replies: 50
Views: 6983

Genocide plays a key role in weakening the other team temporarily so that your team can cover some ground with their flag. Five shots, with an experience player, can be a menace. Three is annoying, but tolerable. On a big map with extra obstacles, one has to be incredibly careful with bullets. One b...
by ducatiwannabe
Wed Dec 03, 2008 12:36 pm
Forum: Help: Tactics and Playstyles
Topic: "Del" - New Tactic or New Cheat?
Replies: 23
Views: 5401

+1 since in a battle game you perform based on what is available and not what is morally right. Ehhhh.... I wouldn't say that.... by that logic, cheating is available and "okay." Nah. ;) As annoying as it is, I'd say this Del key is tactical. F12ing one's way out of a situation, however, is very la...
by ducatiwannabe
Wed Dec 03, 2008 12:24 pm
Forum: Servers: General Discussion
Topic: why genocide on ctf maps?
Replies: 50
Views: 6983

Since this topic seems to be particularly directed at MissileWar2... :-P Maybe a 1-shot limit on geno would suit your needs.
by ducatiwannabe
Tue Dec 02, 2008 9:02 pm
Forum: Map releases
Topic: Frustration - an annoying map by Ratfink
Replies: 18
Views: 2174

While being uber simplistic, I believe it would actually be fairly entertaining... small world size helps a lot. ;)
by ducatiwannabe
Tue Dec 02, 2008 8:57 pm
Forum: Players
Topic: Your BZFlag Hero/Master
Replies: 145
Views: 36005

It's about heroes/trainers/masters. Read the topic name. :P "Your BZFlag Hero/Master." I just threw that in about Winny cause I felt like it. :lol-old:
by ducatiwannabe
Tue Dec 02, 2008 7:14 pm
Forum: Players
Topic: Your BZFlag Hero/Master
Replies: 145
Views: 36005

Best bzbuddy I've had is Winny. Best teacher/hero/master... orbit. :-)
by ducatiwannabe
Tue Dec 02, 2008 6:19 pm
Forum: Map releases
Topic: Disco GU map
Replies: 16
Views: 2093

I believe, DINAMIT, the map is named "Disco" or "GU, All Disco'd Out." One or the other... it wasn't really specified. ;-) Interesting concept, noizon! You might want to check out this wiki: http://my.bzflag.org/w/Main_Page Search for textures and/or meshboxes. Those two things were tools I used on ...
by ducatiwannabe
Tue Dec 02, 2008 6:05 pm
Forum: Servers: General Discussion
Topic: Missile Wars 2
Replies: 27
Views: 4470

I am sorry you suffer with lag, Zac. I understand that is frustrating... been there before. :-) Still am, sometimes.
I don't think that you'll see MissileWar2 breaking up in to two servers. That would divide the community playing and both servers would fall apart.
by ducatiwannabe
Tue Dec 02, 2008 2:31 am
Forum: Leagues: General Discussion
Topic: RikerCup #2
Replies: 56
Views: 11342

Well, with this update, the system sound great to me. I look forward to knowing the date/time. ;) Thx doink, dex, and all else involved.
by ducatiwannabe
Tue Dec 02, 2008 2:27 am
Forum: Enhancements
Topic: Last tank standing
Replies: 6
Views: 1290

If y'all have ever played Dodgeball 3.0 by Win XP / Winny, it's kind of similar to this. If a player is shot they are moved to a "containment" area where they can watch the fight. The tanks respawn after all the members of one team have died. Really, the only difference between this plugin+map and y...
by ducatiwannabe
Sat Nov 29, 2008 6:36 am
Forum: Map releases
Topic: Fort Wars (V.2.0)
Replies: 4
Views: 889

From what I can tell (your graphics settings are a bit different than what I am used to), that looks very awesome. 8)
by ducatiwannabe
Wed Nov 26, 2008 2:58 pm
Forum: Map releases
Topic: jumping and falling!by opplo!
Replies: 7
Views: 897

If you can in the editor, press the Print Screen button on your keyboard. If yours is anything like mine, it should be right above the Insert key. Once you have done that, open up an art program (microsoft paint even works), paste (ctrl+v or go to Edit->paste on the program menu). Then trim it up or...
by ducatiwannabe
Wed Nov 26, 2008 2:51 pm
Forum: Leagues: General Discussion
Topic: RikerCup #2
Replies: 56
Views: 11342

Hannelnaar wrote:Cool,
10 USA vs 10 Europe right?
That is correct. Players are members of the BZFlag GU League. You can google it to find the website.
by ducatiwannabe
Wed Nov 26, 2008 2:44 pm
Forum: Players
Topic: HAHAH im back everyone!!!!
Replies: 6
Views: 1636

Welcome back, knights/osu. ;) I remember you. Good to have you around again.
by ducatiwannabe
Mon Nov 24, 2008 4:46 pm
Forum: Leagues: General Discussion
Topic: RikerCup #2
Replies: 56
Views: 11342

I actually kinda suggest three players to be the "leaders" and form the teams. Either that, or a polling system of some sort so the players themselves can decide. But to keep things relatively uncomplicated... 2 leaders is fine with me. Pre-match, nah. ;) Nice idea though.
by ducatiwannabe
Mon Nov 24, 2008 3:03 am
Forum: Leagues: General Discussion
Topic: RikerCup #2
Replies: 56
Views: 11342

I was under the impression that last years Riker's Cup team location issue was settled by saying it was basically western hemisphere vs eastern hemisphere. I'd say that's a pretty fair way of grouping so everyone get's a shot at participating. Well, as long as we are being asked our opinions, I'd a...