Search found 1536 matches

by RPG
Wed Feb 15, 2006 2:20 am
Forum: General Map Making Discussions
Topic: Texture/Sound Upgrade Package
Replies: 26
Views: 6648

You should post some screenshots of the package in action here, that way we can see before we sample (it will help you get more downloads too)
by RPG
Wed Feb 15, 2006 2:19 am
Forum: Screenshots & Artwork
Topic: Non-photorealistic BZFlag
Replies: 25
Views: 9922

Neat, nice work and screenshots Mr. Sax
by RPG
Mon Feb 13, 2006 10:34 pm
Forum: General Map Making Discussions
Topic: BZOgami (Map-Making Contest) Feburary, 2006
Replies: 59
Views: 18409

Yay, although I don't tihnk 2.0 maps should need a physics driver. Materials are a must though. Also,
by RPG
Mon Feb 13, 2006 10:27 pm
Forum: Map Editors
Topic: iBZEdit r82 Major fixes...
Replies: 14
Views: 6912

or Wings3D
by RPG
Mon Feb 13, 2006 3:33 am
Forum: News & Announcements
Topic: bzflag.be - free emailforwarder for bzflag community
Replies: 30
Views: 18836

How does this work? Do we need to register? Where does it forward our emails to?

But nice system.
by RPG
Sat Feb 11, 2006 6:26 pm
Forum: Screenshots & Artwork
Topic: Best Score
Replies: 64
Views: 24955

My best is 200 on Secretplace, the day that BZFlag appeared on slashdot.
by RPG
Mon Jan 30, 2006 2:17 am
Forum: Servers: General Discussion
Topic: AenneaHelpPlease
Replies: 7
Views: 2898

It's just a timeout. You don't get the masterbanlist. Big deal. Try again tommorow.
by RPG
Sun Jan 29, 2006 2:36 am
Forum: Game Releases and Versions
Topic: BZFlag beta build 2.0.5b5
Replies: 25
Views: 15953

person1
You can't build 2.0.5b5 from CVS, because there was no branch or SF build set for it. You just gotta use the most current CVS.
by RPG
Sat Jan 28, 2006 4:24 pm
Forum: General Discussion
Topic: This may help with lag
Replies: 13
Views: 5659

Here's a definition for MTU: The Maximum Transmission Unit is the largest packet that a given network medium can carry. Ethernet, for example, has a fixed MTU of 1500 bytes, ATM has a fixed MTU of 48 bytes, and PPP has a negotiated MTU that is usually between 500 and 2000 bytes. (Note that ATM's 48-...
by RPG
Sat Jan 28, 2006 3:35 am
Forum: Map Editors
Topic: BZW Exporter Version 2.0?
Replies: 28
Views: 11545

Win XP wrote:ill test it, I have blender 2.40 and 2.41
But do you have Python?
by RPG
Tue Jan 24, 2006 11:53 pm
Forum: Fansites
Topic: My WebSite for BZFlag!!!
Replies: 3
Views: 2591

Can I use this image elseware? I like it.

Image
by RPG
Tue Jan 24, 2006 11:52 pm
Forum: Servers: General Discussion
Topic: The Official (B)(P)(F)(L)(A)(G) Server
Replies: 5
Views: 2193

Nah, there's already too many mofo servers going around. Let him be unique.

That map is called Time Trials by LouMan.
by RPG
Tue Jan 24, 2006 11:45 pm
Forum: Plug-in Development
Topic: Rogue Geno bug :(
Replies: 6
Views: 3387

Absolute scoring is done in 2.1 which should fix your problem.

Roguegeno probably uses a buggy API function that will cause that to happen. However it can't be fixed without updating the protocol. Hence 2.1.
by RPG
Tue Jan 24, 2006 3:49 am
Forum: Plug-in Development
Topic: functions beyond the API
Replies: 1
Views: 1952

Nope. plugins can only use functions in the API. You must request one to JeffM if you want another one. Or write it into your plugin.
by RPG
Mon Jan 23, 2006 10:44 pm
Forum: Servers: General Discussion
Topic: help me...
Replies: 3
Views: 1237

It's a timeout. Try again tommorow.
by RPG
Mon Jan 23, 2006 10:41 pm
Forum: Map Editors
Topic: Help for BZW Editor
Replies: 6
Views: 4039

Import the objects in a 3D modeler.
by RPG
Sun Jan 22, 2006 3:20 pm
Forum: Map Editors
Topic: BZW Exporter Version 2.0?
Replies: 28
Views: 11545

Probably for all platforms that blender runs on.
by RPG
Sat Jan 21, 2006 4:59 pm
Forum: Servers: General Discussion
Topic: Nagware Plugin
Replies: 52
Views: 16110

Yes, you must specify a config file. load it like this: -loadplugin /path/to/nagware,/path/to/config.cfg Here is the default config file you can tinker around with: # Sample configuration file for the nagware plugin. # # permission tag to use to grant "/nag" command permissions # defaults to "NAG" i...
by RPG
Sat Jan 21, 2006 4:46 pm
Forum: Servers: General Discussion
Topic: Nagware Plugin
Replies: 52
Views: 16110

That's odd, it worked fine with me. I heard somewhere that BZ is using a DLL file from MSVC++, but I don't remember details. I have MSVC++ instealled, so that's why it may have worked for me.

Hmm.

Does this happen when nagware is not loaded?
by RPG
Sat Jan 21, 2006 5:29 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: bzfs error
Replies: 2
Views: 905

It seems like you shut it down manually, not forced. What exactly do you think is wrong?
by RPG
Fri Jan 20, 2006 10:24 pm
Forum: Servers: General Discussion
Topic: Nagware Plugin
Replies: 52
Views: 16110

All I had to do was change the name of one fucntion that was used 14 times. I didn't test it though, because I'm in a rush right now, but I did get it to build for Windows.
by RPG
Thu Jan 19, 2006 10:08 pm
Forum: General Map Making Discussions
Topic: BZFlag USA
Replies: 20
Views: 5170

Gah! Can't read with those flashing images! ::20 minutes later:: Ok, I see what you mean, but what's the sky pyramid? AFIAK, you can make a map as big as you want (meaning more than 400 units). It would be cool to have a BZ-USA, but not only would this take awhile, but you would need the cooperation...
by RPG
Wed Jan 18, 2006 3:30 am
Forum: Servers: General Discussion
Topic: A LONG playerid with a LONG token causes bzfs to crash
Replies: 2
Views: 1704

You're being DoSed by a known script and exploit. Upgrade to version 2.0.5 and this will no longer happen. If you need a Windows binary of BZFS I can build you one.
by RPG
Wed Jan 18, 2006 3:28 am
Forum: Map Editors
Topic: BZW Exporter Version 2.0?
Replies: 28
Views: 11545

No rush...
by RPG
Wed Jan 18, 2006 3:26 am
Forum: Works In Progress
Topic: BZFlag version 2.x (help please)
Replies: 12
Views: 4362

Well if you thikn its a virus, scan away! http://housecall.trendmicro.com/

Also, how exactly doesn't it work? Does it dump to desktop without showing anything? Do you see the menu, and it locks up? etc...?