Search found 1155 matches

by macsforme
Sat Feb 17, 2007 12:31 am
Forum: Servers: General Discussion
Topic: Considering BZFlag Server Hosting
Replies: 9
Views: 3830

Good idea, but the setup fee is a bit much, and the more "professional" server owners would almost definitely want SSH access, and probably at least 200MB of space for logs and recordings.
by macsforme
Wed Jan 24, 2007 7:00 am
Forum: Help: Server Setup and Administration
Topic: exit = 1
Replies: 3
Views: 2139

Check your world file. I'm not sure exactly how it has to be set up, but I think the client is rather picky about the world files you use when you start the server up within the client.
by macsforme
Thu Jan 11, 2007 6:55 am
Forum: Help: Server Setup and Administration
Topic: Trying to setup Server
Replies: 20
Views: 6913

@Constitution To run a server on windows is the easiest thing ever, cause windows is not difficult like Linux or Mac :D Yeah, that's why such a huge percentage of servers are run on windows... :| Mine's not. @ TangenT: Can't you taste the sarcasm? ;-) @ CannonBallGuy: Exactly, lol. @ 1st Consol: To...
by macsforme
Tue Jan 09, 2007 11:45 pm
Forum: Plug-in Releases
Topic: Team Flag Reset
Replies: 7
Views: 6364

Re: Team Flag Reset

There are 5 administrator commands available with the plugin: "flagidletime m " this will set timer interval for checking idle flags to m minutes (1-120). "flagidletimeoff" this will disable the timer. "flagidletimeon" this will enable the timer. "flagidletimestatus" this will return the status of ...
by macsforme
Tue Jan 09, 2007 11:38 pm
Forum: Help: Server Setup and Administration
Topic: Trying to setup Server
Replies: 20
Views: 6913

Running a bzflag server on Windows generally isn't recommended, at least from what I hear. I think they're are a lot of problems with the setup.
by macsforme
Tue Jan 09, 2007 6:43 am
Forum: Help: Server Setup and Administration
Topic: changing settings
Replies: 5
Views: 2490

If you start your server from within the BZFlag application itself (with the "Start Server" option in the "Join Game" menu), then you cannot specify a password. However, if you start your server on the command line, with something like "./bzfs -mp 60" or whatever, you can specify your password there...
by macsforme
Tue Jan 09, 2007 6:29 am
Forum: Players
Topic: What connection do you play with? What brand of computer?
Replies: 24
Views: 7305

Connection (at work... don't have anything at home right now, so I play from different places):
Incoming: 5Mbps
Outgoing: 768Kbps

Computer:
2.0GHz Intel Core 2 Duo MacBook
by macsforme
Mon Jan 08, 2007 5:42 am
Forum: Plug-in Releases
Topic: Timed CTF
Replies: 11
Views: 7122

LouMan wrote:#3: Already done and should work (see original post); /ctfcaptimeoff will disable timer, but fair ctf will still work. Did you mean fair CTF too?
Oh duh, lol. Should've looked more closely. :-(

No, I just completely missed it. ;-)
by macsforme
Mon Jan 08, 2007 12:27 am
Forum: General Map Making Discussions
Topic: What kind of map would YOU like to see?
Replies: 32
Views: 14364

I once made a 3-team ctf map with the three bases stacked on top of one another (so tanks had to travel vertically to steal and capture flags). It wasn't too popular, but maybe that's an idea you want to consider...
by macsforme
Mon Jan 08, 2007 12:21 am
Forum: Plug-in Releases
Topic: Timed CTF
Replies: 11
Views: 7122

Nice plugin... I'e had it running for several days at my server @ gnudux.homelinux.net:5170. I have a few suggestions: 1. Allow explicit capture time assignment with something like "/ctfcaptime 10" (for ten minutes). 2. Allow capture time assignment on plugin load with with "/loadplugin timedctf.so,...
by macsforme
Fri Jan 05, 2007 4:43 pm
Forum: Help: Tactics and Playstyles
Topic: Do you use the "toggle slow keyboard" key?
Replies: 15
Views: 7661

I primarily use it when I need to quickly jump on top of a building that's right in front of me, or for very fine jumping+turning control. However, I do understand that it can be confusing to beginners. Sure was confusing to me when I started out.
by macsforme
Fri Jan 05, 2007 8:51 am
Forum: Help: Tactics and Playstyles
Topic: Mouse Vs. Keyboard
Replies: 274
Views: 120253

I beg to disagree. I use the "Slow Keyboard Motion" key quite regularly in very "normal" circumstances. And for the rest of the time, why would anyone want to go slower than full speed? Very rarely. ... snip ... Hopefully not diverging too far off the topic, I'm perplexed by this statement. I've no...
by macsforme
Thu Jan 04, 2007 7:52 am
Forum: Help: Tactics and Playstyles
Topic: Mouse Vs. Keyboard
Replies: 274
Views: 120253

I prefer mouse. My reasons being 1. You can move at different speeds. Explantion:With the keyboard, normally, you are forced to move at one speed all the time. *Note "Normally"* I beg to disagree. I use the "Slow Keyboard Motion" key quite regularly in very "normal" circumstances. And for the rest ...
by macsforme
Thu Jan 04, 2007 7:41 am
Forum: Forum Suggestions, Questions, and Issues
Topic: Spelling Mistakes, Easily Fixed, not trying to be rude.
Replies: 6
Views: 4882

Hi Davy Jones, welcome to the community built around the best video game on earth. :-)
by macsforme
Thu Jan 04, 2007 12:53 am
Forum: Plug-in Releases
Topic: Timed CTF
Replies: 11
Views: 7122

I can't get it to compile right... something about the bz_ePlayerUpdateEvent? const@xxxxx:~/src/timedctf$ g++ -shared -I /home/xxxxx/bzflag/include -o timedctftest.so timedctf.orig.cpp timedctf.orig.cpp: In function 'int bz_Load(const char*)': timedctf.orig.cpp:52: error: 'bz_ePlayerUpdateEvent' was...
by macsforme
Wed Jan 03, 2007 10:55 pm
Forum: Plug-in Releases
Topic: Timed CTF
Replies: 11
Views: 7122

VERY cool idea, although I personally think that the timed ctf functionality should be distinct from the no-unfair-capping funcitonality (and should be in different plugins... there's already the FairCTF plugin).
by macsforme
Wed Jan 03, 2007 10:50 pm
Forum: Tournaments And Games
Topic: Christmas Championship
Replies: 6
Views: 7664

A bit late for a "Christmas" championship, I think, but the tournament itself sounds like a cool idea. :-)
by macsforme
Sun Dec 31, 2006 12:23 am
Forum: Help: Server Setup and Administration
Topic: my server is stuck on capture-the-flag!!!!! lol
Replies: 7
Views: 2844

Your config file appears to be fine. Check your world file for a stray '-c'.
by macsforme
Sat Dec 30, 2006 7:17 am
Forum: Players
Topic: Why you play BzFlag
Replies: 137
Views: 52751

Like many others here, I play... um... because I'm addicted to it. ;-)
by macsforme
Sat Dec 30, 2006 1:06 am
Forum: Works In Progress
Topic: Twin Towers, By Da Best
Replies: 16
Views: 4899

This forum limits the file extensions you can upload, and that's why .ibe or whatever didn't work. Rename it to .bzw, and it should be fine.
by macsforme
Sat Dec 30, 2006 12:36 am
Forum: Help: Tactics and Playstyles
Topic: Thief Strategy
Replies: 11
Views: 5678

On ctf, one of the most useful things you can do with thief is to steal the opposing team's flag from one of your own teamates, if they are under attack, which they should be. Nice when it happens, but it's so hard to predict when you'll have a thief flag, and even harder to have one at just the ri...
by macsforme
Sat Dec 30, 2006 12:33 am
Forum: General Discussion
Topic: Suggesting a consensus for unbalanced teams in CTF
Replies: 13
Views: 4815

Longhair wrote:I'm thinking that you can configure it either that the minority team can cap or so that they can't.
Yes, this "configuration" is done by means of a patch. See the original FairCTF release thread for details.
by macsforme
Fri Dec 29, 2006 10:38 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZFlag on an Intel Macintosh
Replies: 32
Views: 14586

Okay I figured it out, courtesy of Grover. Just turn the "Smoothing" setting in your display settings to off. Shots should then appear as normal. Not sure what actually causes the problem, but this should fix it for you.
by macsforme
Fri Dec 29, 2006 6:43 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZFlag on an Intel Macintosh
Replies: 32
Views: 14586

I just got a new MacBook, and have confirmed that the shots don't show up on radar. I've also encountered this problem in Linux, using Ubuntu Edgy Eft on a 3GHz Sony Vaio (the shots, however, showed up fine under the Windows OS on the same machine). I'm going to try to diagnose and fix the problem, ...
by macsforme
Sat Dec 09, 2006 10:58 pm
Forum: Players
Topic: How Long Does It Take To Get Good?
Replies: 23
Views: 7945

I consider myself good at GMs. I don't consider myself good at BZFlag in general. Hmm... I guess I'm stuck between good beginner and almost intermediate. But since I'm writing a BZFlag book, maybe I am medium... I'll ponder on that for an eternity. Lol... who isn't good with GMs? GM gives you a lof...