Search found 64 matches

by mathiaz
Wed May 22, 2019 11:56 am
Forum: Map releases
Topic: map generator
Replies: 13
Views: 7120

Re: map generator

Here last version of the map generator.

What s new :
- bloc higths are harmonized
- new pattern (big blocs, line ..)
- more colors
- some teleporters
and more...

Just download it and run it with pyton 3:
python3 __init__.py > mymap.bzw
by mathiaz
Sun May 05, 2019 8:46 pm
Forum: Players
Topic: Hello! I'm New to BZBB
Replies: 5
Views: 5626

Re: Hello! I'm New to BZBB

To be better, a way is to register to the league http://leaguesunited.org and play some match. Ducati is not jump map, but easier to start with. There is regulary match. It seems boring map first, because non jump and no superflag, but it s very fun, and morover a good school to learn. Dodge and sho...
by mathiaz
Tue Apr 16, 2019 3:06 pm
Forum: Works In Progress
Topic: New Map, No Name Yet
Replies: 5
Views: 5037

Re: New Map, No Name Yet

tank wrecks

?
by mathiaz
Sun Apr 14, 2019 8:48 am
Forum: Map releases
Topic: BZFlag Memories
Replies: 6
Views: 5492

Re: BZFlag Memories

Who made HIX map?
What is its history?
by mathiaz
Sat Apr 13, 2019 11:11 pm
Forum: Map releases
Topic: map generator
Replies: 13
Views: 7120

Re: map generator

Hi,

Same generator with one main modification :
- The high of bloc aren t completly random. So there is less level. It s now easier to shoot tank on a bloc from another bloc.

Some more idea, but later
by mathiaz
Fri Apr 12, 2019 10:17 am
Forum: Plug-in Development
Topic: BZWGen
Replies: 2
Views: 2287

Re: BZWGen

Yes i am interested by map generators.
I am actually doing one. So i am still available to share my experience.
by mathiaz
Mon Apr 01, 2019 7:15 pm
Forum: Map releases
Topic: map generator
Replies: 13
Views: 7120

Re: map generator

hi,

if you want make a public server with it.
Edit __init__.py
and comment the line :

ie replace
print(" -advertise NONE")

by
#print(" -advertise NONE")
by mathiaz
Sun Mar 31, 2019 8:00 pm
Forum: Map releases
Topic: map generator
Replies: 13
Views: 7120

Re: map generator

Hi,

I realize that there I forget to activate some good features in first archive released.
So prefer use this version.
I make it run without any problem with python 3.5.

Have good time.
by mathiaz
Fri Mar 29, 2019 12:37 pm
Forum: Map releases
Topic: map generator
Replies: 13
Views: 7120

Re: map generator

Ok thanks for your precision.
The previous code is open source, under GNU AGPLv3.
by mathiaz
Fri Mar 29, 2019 7:21 am
Forum: Map releases
Topic: map generator
Replies: 13
Views: 7120

Re: map generator

Sure it is open source, under the GNU General Public License
See http://www.gnu.org/licenses/

I will add it in next post.
by mathiaz
Thu Mar 28, 2019 11:12 pm
Forum: Map releases
Topic: map generator
Replies: 13
Views: 7120

Re: map generator

Some pictures here.

Yellow blocs are shootthrough
Green pyra are drivethough
Red blocs could be use to jump on higher bloc...
by mathiaz
Thu Mar 28, 2019 8:57 pm
Forum: Map releases
Topic: map generator
Replies: 13
Views: 7120

map generator

Hi, You will find in attached file the big python script who draw map. It s not perfect. At the beginning it s was just in idea, and it become a real game to write it. So the script grow bigger and bigger as a golem monster. I know, It needs to be clean. But this is the end of winter, this season wh...
by mathiaz
Mon Mar 25, 2019 11:23 am
Forum: Plug-in Releases
Topic: Dodgeball
Replies: 4
Views: 3160

Re: Dodgeball

Hi,

Is there a public server where we can play this new game?

Best Regards
by mathiaz
Mon Mar 18, 2019 4:33 pm
Forum: Map releases
Topic: Hollows
Replies: 5
Views: 4124

Re: Hollows

Nice one.

I will test it with rico !!

Thanks
by mathiaz
Fri Mar 08, 2019 12:13 pm
Forum: Help: Map Making
Topic: meshbox / box & meshbox / teleport links
Replies: 3
Views: 4176

Re: meshbox / box & meshbox / teleport links

Thanks for your answers.

I put the teleporter on a box.
The box tile is little higher (0.1) than meshbox, so it s possible to pass from one to the other.
by mathiaz
Thu Mar 07, 2019 12:06 pm
Forum: Help: Map Making
Topic: meshbox / box & meshbox / teleport links
Replies: 3
Views: 4176

meshbox / box & meshbox / teleport links

I use simple meshbox: meshbox position 0 -290 0 size 300 10 1 matref wall shootthrough end material name wall color 0.000000f 0.000000f 0.000000f 0.7 end - meshbox/box : when the ground/stair is made of mixed tiles, box next to meshbox, tank can t drive from one to the other -meshox/teleport: when i...
by mathiaz
Sat Mar 02, 2019 11:33 am
Forum: Map releases
Topic: Breizh Wall
Replies: 13
Views: 6029

Re: Breizh Wall

Hi,

Here last version of breizh wall:
- longer shoots
- wings flags to jump the wall

Feel free to host it and modify it.
:wink:
by mathiaz
Fri Mar 01, 2019 1:05 pm
Forum: Bugs and Problems
Topic: zone flag where flag dont go back
Replies: 7
Views: 5971

Re: zone flag where flag dont go back

I understand quickly but i need long explanations ...
by mathiaz
Fri Mar 01, 2019 1:02 pm
Forum: Bugs and Problems
Topic: zone flag where flag dont go back
Replies: 7
Views: 5971

Re: zone flag where flag dont go back

It works now.
Thanks a lot.
by mathiaz
Fri Mar 01, 2019 9:22 am
Forum: Bugs and Problems
Topic: zone flag where flag dont go back
Replies: 7
Views: 5971

Re: zone flag where flag dont go back

I simplify my question : #******* test.bzw *********** world size 100 end options +r -j -ms 4 -sl WG 1 -fb -set _shotSpeed 110 -set _tankSpeed 28 -set _wingsJumpCount 20 -publictitle "Breizh tomato - shoot through WALL - ctf " end #******************* zone zoneflag WG 1 position 0 50 0 end...
by mathiaz
Thu Feb 28, 2019 11:41 pm
Forum: Bugs and Problems
Topic: zone flag where flag dont go back
Replies: 7
Views: 5971

Re: zone flag where flag dont go back

Thanks for the answer.
The problem come from the zoneflag WG 1.
by mathiaz
Thu Feb 28, 2019 10:41 pm
Forum: Leagues: General Discussion
Topic: Sniping League
Replies: 23
Views: 12497

Re: Sniping League

About my zone flag bug i open a post here

viewtopic.php?f=32&t=20171
by mathiaz
Thu Feb 28, 2019 10:39 pm
Forum: Bugs and Problems
Topic: zone flag where flag dont go back
Replies: 7
Views: 5971

zone flag where flag dont go back

Hi, In attached file a map with zone flag. often don t go back to the zone. Is there misconfiguration or bug? Configuration : -a 50 38 -publicaddr tomato.freemyip.com:5154 -publickey xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -p 5154 -autoTeam -d -sb -j -lagdrop 3 -lagwarn 400 -maxidle 300 -ms 3 -password xx...
by mathiaz
Sat Feb 09, 2019 5:50 pm
Forum: Leagues: General Discussion
Topic: Sniping League
Replies: 23
Views: 12497

Re: Sniping League

It s a good idea to add map for league match.

I notice a bug with zone flag. Sometimes, flags just drop where player let it, and does nt return to the zone flag. It s a random event ...
by mathiaz
Tue Jan 15, 2019 2:38 pm
Forum: Map releases
Topic: Breizh Wall
Replies: 13
Views: 6029

Re: Breizh Wall

Nice view thanks !

Feel free to modify the map to your need.
(and may post it back there)