Search found 222 matches
- Mon Dec 31, 2007 8:40 am
- Forum: Help: Server Setup and Administration
- Topic: Server Lagging my computer
- Replies: 7
- Views: 3409
Now you are just being silly, change this to a reasonable number. This is most definitely the reason why your server is crashing. -set _wingsJumpCount 1000 Why would that cause the issue? I've had it that high and higher without any kind of problem, as I recall. the OP's conf had it as -set _wingsJ...
- Mon Dec 31, 2007 8:38 am
- Forum: News & Announcements
- Topic: Indiana University studies BZFlag
- Replies: 18
- Views: 15578
Re: Thanks for the slides!
Regarding recording matches... I think there is a way to have your client write the console to file. I forget the setting though. the command I use to start the game client is on my mac is: /Users/(username)/svn-current/bzflag/build/Default/BZFlag.app/Contents/MacOS/bzflag -window -echoAnsi | tee -...
- Mon Dec 31, 2007 6:59 am
- Forum: Help: Server Setup and Administration
- Topic: Server Lagging my computer
- Replies: 7
- Views: 3409
The code I show is corrected, replace this in your file. Since you are having trouble turn on more debugging levels: #-d # and more complex debugging. #-dd #-ddd -dddd Pick one of these, not both - since you are running a CTF then the second one #-mp 25 -mp 0,5,5,5,5,5 If you are going to filter the...
- Mon Dec 31, 2007 6:11 am
- Forum: Enhancements
- Topic: Suggestion for game change to deal with TKers
- Replies: 10
- Views: 4165
ONE thing, this should not count when the person who is hit is using cloak. When you are cloaked, you are taking your chances. Also ST, but obscured by structures. On Bloodbath, if you are ST in the center of the field and your teammates are using SB against the enemy also in the center, it is _you...
- Sun Dec 02, 2007 4:47 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Mac SVN/Compile instructions
- Replies: 68
- Views: 53982
http://bzflag.pastebin.ca/803757
I also had the build fail at that point (FTVectoriser)
Building trunk - I tried both xcodebuild and make.
I also had the build fail at that point (FTVectoriser)
Building trunk - I tried both xcodebuild and make.
- Sun Oct 21, 2007 10:18 pm
- Forum: Prefabs and Map Objects
- Topic: Drawinfo Multi-Cell Animation (running deer)
- Replies: 6
- Views: 6767
- Sun Oct 21, 2007 5:44 pm
- Forum: Game Releases and Versions
- Topic: [OUTDATED] 2.1.14 Pre-Alpha Test version
- Replies: 30
- Views: 22239
- Mon Oct 01, 2007 3:31 am
- Forum: Players
- Topic: Current Version You Play?
- Replies: 28
- Views: 12801
2.0.8 is the current release version, and most people play with that version.
Since the source code is available, you could build a beta version if desired, but it's not necessary.
Since the source code is available, you could build a beta version if desired, but it's not necessary.
- Fri Sep 21, 2007 4:07 pm
- Forum: Game Releases and Versions
- Topic: BZFlag 2.0.10 Release Candidate 1
- Replies: 22
- Views: 17724
Re: Patiently waiting....
I've built it using these instructions.G5 Serenity Again wrote:For Mac OS X version.
- Sat Sep 01, 2007 2:33 am
- Forum: Game Releases and Versions
- Topic: [OUTDATED] 2.1.14 Pre-Alpha Test version
- Replies: 30
- Views: 22239
Re: 2.1.14 Pre-Alpha Test version
Please remember that is is development code, there will be bugs, there will be issues, but the must be tested to be found out. Here's a bug - paused tanks can pick up flags a temporal distraction: grabbed Wings flag Paused a temporal distraction: dropped Wings flag a temporal distraction: grabbed W...
- Tue Jul 31, 2007 9:16 pm
- Forum: Help: Server Setup and Administration
- Topic: can usernames be spoofed?
- Replies: 4
- Views: 2982
- Mon Jul 09, 2007 8:24 pm
- Forum: Plug-in Development
- Topic: brain-killing-language
- Replies: 22
- Views: 14016
So, why can't someone just compile the plugin and upload the resulting DLL file for non-techies to use? I don't see any flaws with that. I assume from your avatar that you are using OS X. Any precompiled DLL version of the plugin would not work for you. Some plugin developers DO provide a DLL versi...
- Fri Jun 15, 2007 2:56 am
- Forum: Servers: General Discussion
- Topic: New Servers Ready To Host Fields!!!
- Replies: 11
- Views: 5030
nn You have three links in your signature; The first fails to load The second has an array error warning: array_map() [function.array-map]: The first argument, 'utf8_encode', should be either NULL or a valid callback in /var/www/includes/unicode.inc on line 304 and has a typo Develupers The third li...
- Mon Jun 11, 2007 3:35 am
- Forum: Servers: General Discussion
- Topic: New changes @ Planet MoFo & you
- Replies: 7
- Views: 3495
- Sun Jun 10, 2007 4:02 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Noob compiling error in Xcode 2.2.1
- Replies: 4
- Views: 3921
- Sun Jun 03, 2007 6:38 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Own Server On Mac
- Replies: 8
- Views: 3031
Welcome the strange trip of hosting a BZFlag server Here's the sticky post on How to Run a BZFlag Server on Mac OS X There won't be any problems if you have done everything correctly, which almost no one does :) So when you have an issue just ask. The radar will be on unless you turn it off with a s...
- Sun Jun 03, 2007 1:43 am
- Forum: Screenshots & Artwork
- Topic: Shot gif animation
- Replies: 45
- Views: 18468
Actually the Adobe CS2 EULA allows for two installs as long as they aren't used at the same time. They changed it so a person could use a copy both at work and home or laptop. http://www.adobe.com/products/eulas/pdfs/Gen_WWCombinedCS2.pdf (section)2.4 Portable or Home Computer Use. They primary user...
- Thu May 24, 2007 3:53 am
- Forum: Players
- Topic: my first gimp userbar
- Replies: 14
- Views: 6391
No, yours is the second one in my post and that's a PNG file. (h3's original was a JPG though) I think you use GIMP right? There's something about the way you blur the image or resample it or whatever. I've seen that in a couple of your images. Just something to look out for. Oh, and user bars suck ...
- Thu May 24, 2007 2:57 am
- Forum: Players
- Topic: my first gimp userbar
- Replies: 14
- Views: 6391
PETER, there must be something about the technique you are using to save images that degrades the quality. http://i131.photobucket.com/albums/p291/sirk21619/sshuserbar.jpg http://i187.photobucket.com/albums/x235/PETER_BZFlag/download.png I'm not just talking about the hash marks you added (for some ...
- Mon May 21, 2007 9:06 am
- Forum: Help: Server Setup and Administration
- Topic: Who Would Like To Host My Map???
- Replies: 9
- Views: 4000
Re: Who Would Like To Host My Map???
... I have heard that to host a server you need to have a reasonably powerful computer... That's not really true. The game client takes more CPU power than a single server will. What you need is enough bandwidth. Even consumer level broadband is enough to host a map with limited number of players. ...
- Tue May 15, 2007 6:21 am
- Forum: Game Releases and Versions
- Topic: Happy Birthday 2.0.8
- Replies: 4
- Views: 6067
Happy Birthday 2.0.8
One year old already! My my how time flies like a banana.
http://sourceforge.net/project/showfile ... up_id=3248
http://sourceforge.net/project/showfile ... up_id=3248
- Wed Apr 04, 2007 8:24 pm
- Forum: Servers: General Discussion
- Topic: The Compound
- Replies: 11
- Views: 4806
THE COMPOUND - It's back!
It's up now at l4m3r.bzflag.bz:5000
sweet
sweet
- Fri Mar 23, 2007 2:57 am
- Forum: Plug-in Development
- Topic: help with plug-ins
- Replies: 1
- Views: 2511
Read this first
http://my.bzflag.org/bb/viewtopic.php?t=4906
http://my.bzflag.org/bb/viewtopic.php?t=4906
- Thu Mar 22, 2007 11:25 pm
- Forum: Help: Server Setup and Administration
- Topic: group perms
- Replies: 6
- Views: 3665
Re: group perms
how would i make it so someone cannot talk or spawn? How about banning them? Short of that you could make it so only registered players can spawn or talk by using the negative permissions -TALK -SPAWN in the EVERYONE line of your groups.txt file. This will stop everyone who is not registered from b...
- Tue Mar 20, 2007 11:59 pm
- Forum: Help: Map Making
- Topic: new server
- Replies: 11
- Views: 3588