LOL!! I love it!!!!
How did you get the fire?
Search found 78 matches
- Thu Mar 17, 2005 10:12 pm
- Forum: Screenshots & Artwork
- Topic: Marshmallow Roast
- Replies: 17
- Views: 8400
- Thu Mar 17, 2005 10:03 pm
- Forum: Bugs and Problems
- Topic: Flag bug??
- Replies: 2
- Views: 2960
- Fri Feb 04, 2005 10:43 pm
- Forum: Screenshots & Artwork
- Topic: Lots and Lots of frogs 8-)
- Replies: 7
- Views: 4347
- Fri Feb 04, 2005 10:40 pm
- Forum: General Discussion
- Topic: I am new and I KEEP GETTING KILLED!!!!!!!!!!!!!!!!!!!!!!!!
- Replies: 11
- Views: 3431
- Fri Feb 04, 2005 10:35 pm
- Forum: General Discussion
- Topic: Flag Ideas
- Replies: 48
- Views: 13528
- Fri Feb 04, 2005 2:21 pm
- Forum: General Discussion
- Topic: V.I.P. Assassins vs. Bodyguards!!
- Replies: 8
- Views: 2958
- Fri Feb 04, 2005 7:15 am
- Forum: Map releases
- Topic: Aerial Dogfight
- Replies: 8
- Views: 3457
- Fri Feb 04, 2005 1:52 am
- Forum: General Discussion
- Topic: V.I.P. Assassins vs. Bodyguards!!
- Replies: 8
- Views: 2958
V.I.P. Assassins vs. Bodyguards!!
New gameplay idea: V.I.P. (Very Important Person) This game would be sort of like the opposite of Rabbit. One player would be the V.I.P. His team's goal is to deffend him, they are his bodyguards. The opposing team's goal is to assassinate the V.I.P. When the V.I.P. is killed, the entire team is kil...
- Fri Feb 04, 2005 1:38 am
- Forum: General Discussion
- Topic: Flag Ideas
- Replies: 48
- Views: 13528
Mines could be a secondary weapon, dropped by right clicking the mouse. The mines would be invible on the radar, and cloaked until you got fairly close to its location. The mine would detonate when you got too close, you don't have to drive directly over the mine to detonate it. Even if you jump ove...
- Thu Feb 03, 2005 4:47 am
- Forum: General Map Making Discussions
- Topic: Anim8or!! Free 3D Modeling/Mapping Program!
- Replies: 10
- Views: 3209
- Thu Feb 03, 2005 4:45 am
- Forum: General Discussion
- Topic: Flag Ideas
- Replies: 48
- Views: 13528
MaGnetic Bullet (MG). This is not like GM. This bullet would function normally unless it came close to another tank or a building. If it came close to an object, it would turn towards that object. It wouldn't turn gradually, it would emmediatly head straight for that object. A max of a 90 degree tur...
- Fri Jan 28, 2005 3:50 am
- Forum: General Discussion
- Topic: High Scores
- Replies: 25
- Views: 9502
- Thu Jan 27, 2005 1:33 am
- Forum: General Discussion
- Topic: Wings
- Replies: 42
- Views: 15210
- Wed Jan 26, 2005 5:42 pm
- Forum: General Discussion
- Topic: Gerbil Poem by Dave
- Replies: 32
- Views: 11660
- Wed Jan 26, 2005 5:15 pm
- Forum: General Discussion
- Topic: Wings
- Replies: 42
- Views: 15210
Re: Burrow
You just don't have any skill to go with burrow.Gerbil wrote:Bah..."What is bur-row?" We likes our fish nice and freshess my precious.
I've used burrow with good success, but like you said, a lot depends on the map.
- Wed Jan 26, 2005 5:21 am
- Forum: General Discussion
- Topic: Roaming
- Replies: 13
- Views: 3573
- Wed Jan 26, 2005 5:16 am
- Forum: General Discussion
- Topic: Getting Too Into The Game [Home of the BzFlag Chair Device]
- Replies: 42
- Views: 13207
- Wed Jan 26, 2005 2:39 am
- Forum: General Discussion
- Topic: Getting Too Into The Game [Home of the BzFlag Chair Device]
- Replies: 42
- Views: 13207
- Tue Jan 25, 2005 1:04 pm
- Forum: General Discussion
- Topic: wings
- Replies: 29
- Views: 8981
- Tue Jan 25, 2005 1:00 pm
- Forum: General Discussion
- Topic: Getting Too Into The Game [Home of the BzFlag Chair Device]
- Replies: 42
- Views: 13207
Of course, I will be on the chair development team and wouldn't be able to use it myself--so who's first? Nice try Gerbil. The developement team has to test its product. Why? To, uh...to make sure this chair causes cancer in the state of California (if it does, then it's perfectly normal). Also mak...
- Tue Jan 25, 2005 4:34 am
- Forum: General Discussion
- Topic: Getting Too Into The Game [Home of the BzFlag Chair Device]
- Replies: 42
- Views: 13207
- Tue Jan 25, 2005 4:02 am
- Forum: General Discussion
- Topic: CTF Bug 2.0.0
- Replies: 5
- Views: 1817
- Mon Jan 24, 2005 8:29 pm
- Forum: General Discussion
- Topic: Roaming
- Replies: 13
- Views: 3573
- Mon Jan 24, 2005 6:09 pm
- Forum: General Discussion
- Topic: Roaming
- Replies: 13
- Views: 3573
Roaming
How do you get to upper levels of a map while you're roaming, or can you?
I think it's possible, because I saw the water fight screenshot, but I don't know how to do it.
I think it's possible, because I saw the water fight screenshot, but I don't know how to do it.
- Mon Jan 24, 2005 5:33 pm
- Forum: General Discussion
- Topic: Flag Ideas
- Replies: 48
- Views: 13528
Thank you for taking the time to comment on those flags, Smidge. Very well done. Maybe Auto Teleport shouldn't be used on maps with lots of levels. You're right, SW was already used, so was ST...Hmmm...what does that leave? SA? You can't shoot eveyone at once, so some of the players popping out woul...